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Rough- but accurate and of highly mutable charcoal.

Aurender A10 Player

Vista peatonal desde el exterior del Centro Alfarero.

 

Proyecto: Ivonne Jiménez Valle

Centrium, London

Arq. Juan Manuel Peláez.

Equipo de trabajo:

Arq. Alejandro Huertas.

Arq. Daniel Gonzalez.

Arq. Daniel Peláez

much to do with a Scorpio remains ever secret. you have to always deal with them on a psychic intuitive level.

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Aurender A10 Player

Blender Internal. Excercise in texturing and stylized rendering.

Rendered with Blender Cycles.

#ÉdeConkas GFN#05AM

Structure Synth / Sunflow

 

image {

resolution 1024 640

aa 4 4

samples 8

filter bspline

}

gi {

type path

samples 1

}

 

Render Time 5hr 44min

Render of LEGO 21003, Seattle Space Needle

The assembly for the Metroid.

Game quality model for low end systems.

Rendering tests of a modular building system (for a game never released).

another test render of the animated islamic tiling method I've been playing with- same unfinished code, different tiling (4.6.12)

One of the better render's I've been able to do, but certainly not as good as I would have liked. I was following some directions on "realistic" rendering, but unfortunately several of the files I was supposed to download and use were either not found, or I couldn't unzip them.

 

Oh well, looks pretty good none the less.

Render of the coming soon. Mostly stolen from Mathew Clayson, but slightly different, longer and a different color. The actual build ran at Fullerton, but no pics of the model yet.

Making the train from The train job,Firefly

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