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Hace 7 horas que estoy haciendo un render, y tiene para rato. Y me acordé de una idea que tuve hace tiempo, sobre los renders que no llegan a "nacer", renders interminables que nunca llegarán a conformar la imagen final, y de los cuales sólo puedo rescatar el intento, en esta imagen que representa el cálculo de iluminación global:
Render of the coming soon. Mostly stolen from Mathew Clayson, but slightly different, longer and a different color. The actual build ran at Fullerton, but no pics of the model yet.
This is a render I made featuring Mr. Gold and my hand. The hand is real, Mr. Gold is rendered. I do not own Mr. Gold, actually (but I wish I did).
Check out how I did it on my blog:
Residential Design Traditional, we were to develop four spaces in a house in a traditional style. I chose French Baroque. The four spaces were: kitchen, great room, master bedroom, and master bathroom.
La texturas fueron logradas directamente en maya y Adobe Photoshop, render basado en una imagen de www.3dtotal.com. Motor de render Maya Software.
Taïkoo Hui - Tianhe, Guangzhou, Guangdong, China
HDA : Specialist Design consultants
Client : Swire Properties Inc.
Architect: Arquitectonica
Date : 2005 - 2010
See more at : www.hda-paris.com/
Structure Synth / Sunflow render. This is just a variation on the other triangle renders.
set maxdepth 11
r2
rule r2
{
{rz -60 rx 90 x -0.5 s 2/3 hue 40 } r2
{rz 60 rx 90 x -0.5 s 2/3 hue 40 } r2
{rz 180 rx 90 x -0.5 s 2/3 hue 40} r2
r1
}
rule r1
{
{rz 60 x 1/3 s 0.10 1 0.1 } whitebox
{rz 180 x 1/3 s 0.10 1 0.1 } whitebox
{rz 300 x 1/3 s 0.10 1 0.1 } whitebox
}
rule whitebox
{
{s 1.75 hue 0.0 sat 0.0 b 1.0} box
}