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Late, night painting in the studio. The big work light ended up back lighting the washi paper hanging on the line to dry, so I thought it was an interesting effect. I'll have proper posts of these images tomorrow but these are just for fun
i got the woodgrain part up today and then worked more color into the globes. I have another big but subtle more up my sleve.
From the forthcoming exhibition Process: The Working Practices of Barney Bubbles
See the Eye events page for more details: blog.eyemagazine.com/?page_id=158
Sketches 1983: Go! Discs record company logo; idents for The Box cable TV channels; sleeve of Hawkwind's The Earth Ritual.
No sign of underexposed whites - minimal clipping. I could have stopped the aperture down a little more as you'll see when viewed large. 1/800sec @ f/8, ISO160.
Worked through the first chapter of Tom Igoe's great new book Making Things Talk. I didn't have a stuffed monkey, so I made this Arduino/Processing Pong game with just some normal knobs.
It has been a long time, but finally I have got round to doing my own black-and-white film processing. My first film - in probably 20 years - is Kodak P3200 T-max: developed for 11 min 30 s at 22-23 C in ID-11.
This gear has accumulated over the ages but includes everything I need to do 35mm and 120 film at home.
More heavily processed pictures of Tigger. The original image was of Tigger getting my attention while standing in a warm sunbeam in the Kitchen.
2023-365-098
I spent today at a 1-1 workshop trying out film processing and printing using a seaweed developer made out of local bladderwrack. I processed a 35mm film of images I took, and a 120 film. I learnt how the 120 film is wrapped while I was unwrapping it in the dark to put on the spool.
This was the best print from the day. We did try another image with another batch of developer; but each batch is different and the images were cooked a bit too much.
The workshop was at a local darkroom with an artist who is exploring ways of making photography more sustainable and less reliant on harmful chemicals. We did use commercial stop and fix solutions due to time constraints.
Generated with custom programming in processing.org
This is a system of 388,800 particles influenced by 100 random clockwise spins and 100 random counterclockwise spins in a colorfield. Each particle was iterated 10,000 times - taking about three days to run on my beastie machine.
Thanks for looking, any comment is appreciated. The code is open source and I can help anyone out who wants to give it a go.