View allAll Photos Tagged github

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html

"Assassin's Creed Origins"

-9600x4050 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Assassin's Creed Odyssey

 

Own camera tools, SRWE, reshade

Assassin's Creed Origins

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

HITMAN

- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+

- Reshade 3.0.6

- SRWE for hotsampling (5000x5000)

- MSI Afterburner

- FastStone (Lanczos 2)

Titanfall 2

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)

Resolution: DSR resolutions

HUD Toggle: HUD toggle by The Janitor with outlines removed

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.

2. Had to run desktop at max DSR resolution. Was then able to change resolution in game between 1080p, 2160p and 2880p.

3. Need to have in-game dynamic resolution enabled for depth buffer.

 

Not much screenshooting lately, these are some older shots from my run through Titan Fall 2.

- OtisInf's camera tools

- Reshade

- SRWE

 

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Blog | Tumblr

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 4:3 AR & hotsampling

- Faststone (Lanczos 2)

 

I always thought the water splashes effect on this game kinda look like DoF bokeh so I played around with it :D

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

Dead Space 2

~15MP

Camera Tools: Guide by Framed

Resolution: DSR resolutions

HUD Toggle: not needed

Post-processing: Reshade v4.9.1

Downsample Filter: Lanczos2

Notes:

1. This shot was supposed to have a big scary monster in the background sneaking up on Isaac. Just as I was tweaking the lighting (an in-game strobe) by advancing time by a fraction, the monster teleported to behind the camera's position. The only explanation I could come up with is that the camera script also rips Isaac's soul from his body and is moving that around with the camera. Monsters love souls.

DOOM

-4500x6000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-Duncan Harris' CE Table for AR fixing

-Reversed version using this guide

-ReShade

Rise of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

HITMAN

- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+

- Reshade 3

- SRWE for hotsampling

- MSI Afterburner

- FastStone (Lanczos 2)

 

Hairdress by hairless™

 

My love for flat, poster-like screenshots finally paid off here :'-)

 

The scene pre-FoV and reshade adjustment

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Mutant Year Zero: Road To Eden

Camera Tools by -One3rd-

HUD-Toggle by -One3rd- and Pino44io

ReShade 4.2.1

SRWE for Hotsampling

 

Shadow of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Tagline #charly #cat #wintry #seene #3D

  

View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

 

Inspired by Matteo Tavecchio.

#seene #3D #birthday #mom #papyrus

 

View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...

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