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HOMEFRONT: THE REVOLUTION
- Freecam tool by Otis_Inf and One3rd
- HUD toggle by The Janitor
- Reshade 3.0.7
- Nvidia DSR
- Faststone (Lanczos 3)
Hellblade: Senua's Sacrifice
-4000x5333 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Taken with MSI Afterburner
Cropped in Window's Photo Editor
There seems to be a bug with Ansel not hiding the HUD, and I cannot get it to hide with the console unlocker either. So I cropped a bit off the top.
TOMB RAIDER
- Freecam tool by Otis_Inf
- Reshade 3.0.6
- SRWE for 4:3 AR & hotsampling
- Faststone (Lanczos 2)
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Titanfall 2
~15MP
Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)
Resolution: DSR resolutions
HUD Toggle: HUD toggle by The Janitor with outlines removed
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.
2. Had to run desktop at DSR resolution and add "-height 2880 -width 5120" to launch options. Was then able to change resolution in game between 1080p and 2880p.
Can't seem to get depth buffer working without enabling the in-game dynamic resolution option which tanks framerate and results in low res textures.
Getting ready for New Years Eve 2019...off to the London Hotel...
My website:
natasha1000.github.io/The-feminine-in-you/
More about me:
Please note my website has moved to the following address: natasha1000.github.io/The-feminine-in-you/index.html
RAW file processed with RawTherapee on Linux.
Freed from Adobe, finally!
My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired
#seene #3D #leaf #fallcolors
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
Dead Space 2
~15MP
Camera Tools: Guide by Framed
Resolution: DSR resolutions
HUD Toggle: not needed
Post-processing: Reshade v4.9.1
Downsample Filter: Lanczos2
Notes:
1. This shot was supposed to have a big scary monster in the background sneaking up on Isaac. Just as I was tweaking the lighting (an in-game strobe) by advancing time by a fraction, the monster teleported to behind the camera's position. The only explanation I could come up with is that the camera script also rips Isaac's soul from his body and is moving that around with the camera. Monsters love souls.
-SRWE Hotsampling 7680 X 3240
-CameraTools and HUD Overlay toggle Frans Bouma
-ReShade 3.0.8
-MSI Afterburner
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
DARK SOULS II: Scholar of the First Sin (DX11)
Hotsampling@6400x3600, CheatEngine(Freecam etc.), ReShade, Crop
This is the first observation to be run through my new pipeline: github.com/kmgill/solar_ha_processing