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GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Thigh boots and false eye lashes....so pleased with the look...

 

My website:

natasha1000.github.io/The-feminine-in-you/

 

More about me:

www.tvchix.com/profiles/Natasha_Night1

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 4:3 AR & hotsampling

- Faststone (Lanczos 2)

Assassin's Creed Odyssey

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Titanfall 2

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)

Resolution: DSR resolutions

HUD Toggle: HUD toggle by The Janitor with outlines removed

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.

2. Had to run desktop at DSR resolution and add "-height 2880 -width 5120" to launch options. Was then able to change resolution in game between 1080p and 2880p.

 

Can't seem to get depth buffer working without enabling the in-game dynamic resolution option which tanks framerate and results in low res textures.

HOMEFRONT: THE REVOLUTION

- Freecam tool by Otis_Inf and One3rd

- HUD toggle by The Janitor

- Reshade 3.0.7

- Nvidia DSR

- Faststone (Lanczos 3)

Map generated by anvaka

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

Metro Exodus

~15MP

Camera Tools: Otis_inf's Camera Tools

Resolution: Nvidia DSR

HUD Toggle: Otis_inf's Camera Tools

Post-processing: Reshade

Dishonored 2

Tools used:

- Injectable camera for Dishonored 2

github.com/FransBouma/InjectableGenericCameraSystem/relea...

-1620 x 2160 SRWE Hotsampling

github.com/dtgDTGdtg/SRWE

- Reshade Version 4.5.4

reshade.me/

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

#seene #3D #leaf #fallcolors

 

View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Grand Theft Auto V

-5333x3000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Simon Stålenhag

 

...yes, you can use this as wallpaper ;)

Please note my website has moved to the following address: natasha1000.github.io/The-feminine-in-you/index.html

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 4:3 AR & hotsampling

- Faststone (Lanczos 2)

Armed with the legendary Karrotana, this rabbit fights off those who threaten the meadow. Built for Brickscalibur "Tails from the Meadow" category.

 

More on my blog.

 

Additional Images

Alt

Zoom

Generated map by anvaka

 

I used ‘my’ wolves for something I saw on a 17th century map : the Waterwolf (wolves and foxes were/are the bad ones, they like to eat sheep and chicken, and they’re smart). The waterwolf ate land. It had to be overpowered and people in this country succeeded, until now.

 

DARK SOULS II: Scholar of the First Sin (DX11)

Hotsampling@6400x3600, CheatEngine(Freecam etc.), ReShade, Crop

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