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- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
"Wolfenstein II: The New Colossus"
-6000x4500 (SRWE Hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
Chernobylite
-5500x2320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
Grand Theft Auto V
-2560x1080 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Frank Ocean's album "channel ORANGE"
Experimenting with trails.fx
and sorry for that low resolution, had to get more fps this time.
Assassin's Creed Origins
Own camera tools, in-game photomode, SRWE.
I made various shots of this same scene from different angles. This particular cut was to try out a new 'rule' I learned yesterday that the dominant eye in a portrait should be in the middle of the shot (horizontally). I'm not much of a rule person in general, but these rules are like with music chords: they're distilled from averages what humans tend to like or not, so trying them out doesn't hurt ;)
Assassin's Creed Origins
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
-In-game Photomode
I finished the head!!!
- Tutorial
I would love some feedback, personally I am in love with the result, but I could always improve ;D
HITMAN
- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+
- Reshade 3
- SRWE for hotsampling
- MSI Afterburner
- FastStone (6000x4800 @2560x2048; Lanczos 3)
DARK SOULS II: Scholar of the First Sin (DX11)
Hotsampling@4000x5000, CheatEngine(Freecam etc.), ReShade, Lanczos3
#seene #3D #incense #teepee
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
Metal Gear Solid V: The Phantom Pain
Camera tools by me and Jan Schatter.
Mind-blowing intro, even more weirder than the overarching story already is!
There are mods available to shoot this game, there are cheat tables, but they're often buggy or not really convenient or lack essential tools like a camera / timestop for cutscenes.
Hence I made these tools, also because it's a lot of fun :) I used Jan Schatter's Cheat table for the DoF feature and will later on implement the time-of-day and weather (can't test that now, as I'm not yet passed the prologue, so have to wait a bit, likely later this week).
Enjoy!