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- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- private reshade + ps action
DOOM
-8000x3375 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
DOOM
-4800x6400 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
While visiting Git Merge 2017 conference in Brussels (Feb 2017), one the presenters from GitHub was Kyle, with his unique colourful hairdo. I asked him if I may grab him for few minutes for a quick portrait, and thankfully he agreed. Took few attempts until we found an adequate background at the venue (The Egg Brussels), and using natural light I managed to get this portrait of this extremely professional and nice guy.
Thank you Kyle!
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Metal Gear Solid V: The Phantom Pain
~15MP | Camera tools by Otis_Inf and Jan Schatter (Camera, FOV, Timestop, DOF, Weather Control) | Bicubic
For some reason the big gear head in the background didn't attack after I used the camera tool timestop and I was able to move around and position things for the shot. I thought I'd reset with a different time of day but as soon as it loaded he started move around and attack.
This one could also use a bit of deband or grain but I can't get anything to play nice with the camera tool.
- Game: Kena: Bridge of Spirits
Tools:
- ReShade 4.9.1
- 4K DSR
- Edited in Photoshop and Lightroom
-- Cam tools by Frans Bouma (patreon.com/Otis_Inf)
framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...
I used this add-on. This Cycles output is pretty identical to the BL Studio Eyesight output, but, Blender3D offers a lot in the way of scene customization of course. This model is lit from two directions. Noise and color grading added in Photoshop.
Grand Theft Auto V
-4320x3240 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Danny Brown's album "Atrocity Exhibition"
#seene #3D
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
Grand Theft Auto V
-4500x6000 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Simon Stålenhag
"Wolfenstein II: The New Colossus"
-7000x5250 (SRWE Hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
Wolfenstein: The Old Blood
-3240x4320 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-Console Commands
DOOM
-4500x6000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide