View allAll Photos Tagged github
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
- Freecam CE table by IDK31 and Smithfield
framedsc.github.io/GameGuides/NieRAutomata.htm
- Fix Automata Resolution by Kaldaien
steamcommunity.com/sharedfiles/filedetails/?id=914437196
- HD Textures mod by GPUnity
www.nexusmods.com/nierautomata/mods/5?tab=files
- Nvidia DSR
- Reshade 4.9.1
- Edited in Photoshop and Lightroom
HOMEFRONT: THE REVOLUTION
- Freecam tool by Otis_Inf and One3rd
- HUD toggle by The Janitor
- Reshade 3.0.7
- Nvidia DSR
- Faststone (Lanczos 3)
#seene #3D
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
RAW file processed with RawTherapee on Linux.
Freed from Adobe, finally!
My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
RAW file processed with RawTherapee on Linux.
Freed from Adobe, finally!
My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired
Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
HITMAN
- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+
- SRWE for hotsampling (5000x5000)
- MSI Afterburner
- FastStone (Lanczos 2)
Titanfall 2
~15MP
Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)
Resolution: DSR resolutions
HUD Toggle: HUD toggle by The Janitor with outlines removed
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.
2. Had to run desktop at max DSR resolution. Was then able to change resolution in game between 1080p, 2160p and 2880p.
3. Need to have in-game dynamic resolution enabled for depth buffer.
Not much screenshooting lately, these are some older shots from my run through Titan Fall 2.
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
TOMB RAIDER
- Freecam tool by Otis_Inf
- Reshade 3.0.6
- SRWE for 4:3 AR & hotsampling
- Faststone (Lanczos 2)
I always thought the water splashes effect on this game kinda look like DoF bokeh so I played around with it :D
#seene #3D #genoa
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
Dead Space 2
~15MP
Camera Tools: Guide by Framed
Resolution: DSR resolutions
HUD Toggle: not needed
Post-processing: Reshade v4.9.1
Downsample Filter: Lanczos2
Notes:
1. This shot was supposed to have a big scary monster in the background sneaking up on Isaac. Just as I was tweaking the lighting (an in-game strobe) by advancing time by a fraction, the monster teleported to behind the camera's position. The only explanation I could come up with is that the camera script also rips Isaac's soul from his body and is moving that around with the camera. Monsters love souls.
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31