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ABZÛ

-5500x2320 (SRWE hotsampling)

-Duncan Harris' CE Table (Thanks Rakkhive for give me the link)

-ReShade Framework

Wolfenstein: The New Order

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

Tools:

- UE4 Console Unlocker by Otis_Inf

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

- ReShade 4.5.4 + Custom Shaders

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disabled some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

 

2. After stopping action I wasn't pleased how the effects washed everything out during this scene but still wanted to salvage the pose without risking starting/stopping time again. Then spent way too much time playing around with shaders for an Ink-like look. Will be playing with this a bit more.

- Game: DmC 5

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GameGuides/devil_may_cry_5.htm

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Grand Theft Auto V

-5333x3000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Simon Stålenhag

 

...yes, you can use this as wallpaper ;)

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Dishonored 2

Tools used:

- Injectable camera for Dishonored 2

github.com/FransBouma/InjectableGenericCameraSystem/relea...

-1620 x 2160 SRWE Hotsampling

github.com/dtgDTGdtg/SRWE

- Reshade Version 4.5.4

reshade.me/

Camera Tools by Otis_Inf and In-game photo mode

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 4:3 AR & hotsampling

- Faststone (Lanczos 2)

Assassin's Creed Odyssey

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Titanfall 2

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)

Resolution: DSR resolutions

HUD Toggle: HUD toggle by The Janitor with outlines removed

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.

2. Had to run desktop at DSR resolution and add "-height 2880 -width 5120" to launch options. Was then able to change resolution in game between 1080p and 2880p.

 

Can't seem to get depth buffer working without enabling the in-game dynamic resolution option which tanks framerate and results in low res textures.

Dishonored 2

 

Own camera tools, Reshade, SRWE

HOMEFRONT: THE REVOLUTION

- Freecam tool by Otis_Inf and One3rd

- HUD toggle by The Janitor

- Reshade 3.0.7

- Nvidia DSR

- Faststone (Lanczos 3)

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

DOOM

-4500x6000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-Duncan Harris' CE Table for AR fixing

-Reversed version using this guide

-ReShade

Kingdom Come Deliverance

 

Own camera tools, Reshade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

Generated map by anvaka

 

I used ‘my’ wolves for something I saw on a 17th century map : the Waterwolf (wolves and foxes were/are the bad ones, they like to eat sheep and chicken, and they’re smart). The waterwolf ate land. It had to be overpowered and people in this country succeeded, until now.

 

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

#seene #3D #leaf #fallcolors

 

View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3.0.6

- SRWE for 4:3 AR & hotsampling

- Faststone (Lanczos 2)

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