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Generated map by anvaka

 

I used ‘my’ wolves for something I saw on a 17th century map : the Waterwolf (wolves and foxes were/are the bad ones, they like to eat sheep and chicken, and they’re smart). The waterwolf ate land. It had to be overpowered and people in this country succeeded, until now.

 

♬

I wasn't sure at first how this look would come out on camera but I was pleasantly surprised with how it all looked...

 

Please note my website has moved to the following address: natasha1000.github.io/The-feminine-in-you/index.html

Sleeping Dogs: Definitive Edition

Camera Tools: Tools by Framed

Resolution: SRWE

HUD Toggle: Tools, CE Table

Post-processing: Reshade 4.9.1

Notes:

1. With this recent batch of Sleeping Dogs shots I've been playing around trying to simulate a city during monsoon. The "rain" effect was done with the NormalMap shader, which can be animated to slowly scroll in any direction and the RealLongExposure shader used to stretch those droplets out.

HOMEFRONT: THE REVOLUTION

- Freecam tool by Otis_Inf and One3rd

- HUD toggle by The Janitor

- Reshade 3.0.7

- Nvidia DSR

- Faststone (Lanczos 3)

Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html

Please note my website is moving to the following address: natasha1000.github.io/The-feminine-in-you/index.html

An office building I have used several times before.

 

New Version Here - www.flickr.com/photos/simon__syon/17098488388/

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This Image Has Been Used On This Website - performancein.com/news/2014/01/27/agency-expands-launches...

 

Also this one - dannytran3.github.io/

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Thanks for your Views & Fave & your comments are always welcome.

Please don't use this image on websites, blogs or other media without my explicit permission. © All rights reserved

Images can be used with permission commercially or non but must have creditation and link back to flickr. Please contact me via email or flickrmail.

www.flickr.com/photos/simon__syon/

"Assassin's Creed Origins"

-9600x4050 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Just Cause 3

-3240x4320 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

- Freecam CE table by IDK31 and Smithfield

framedsc.github.io/GameGuides/NieRAutomata.htm

- Fix Automata Resolution by Kaldaien

steamcommunity.com/sharedfiles/filedetails/?id=914437196

- HD Textures mod by GPUnity

www.nexusmods.com/nierautomata/mods/5?tab=files

- Nvidia DSR

- Reshade 4.9.1

- Edited in Photoshop and Lightroom

Assassin's Creed Origins

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

PLANET ALPHA

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Assassin's Creed Origins

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

HITMAN

- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+

- Reshade 3.0.6

- SRWE for hotsampling (5000x5000)

- MSI Afterburner

- FastStone (Lanczos 2)

Titanfall 2

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop, DOF)

Resolution: DSR resolutions

HUD Toggle: HUD toggle by The Janitor with outlines removed

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Reshade and HUD toggle needed to be in both the ..\Titanfall2 and ..\Titanfall2\bin\x64_retail folders.

2. Had to run desktop at max DSR resolution. Was then able to change resolution in game between 1080p, 2160p and 2880p.

3. Need to have in-game dynamic resolution enabled for depth buffer.

 

Not much screenshooting lately, these are some older shots from my run through Titan Fall 2.

- OtisInf's camera tools

- Reshade

- SRWE

 

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Blog | Tumblr

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Assassin's Creed Odyssey

Camera Tools by Frans

ReShade 4.2.1

DOOM

-4500x6000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-Duncan Harris' CE Table for AR fixing

-Reversed version using this guide

-ReShade

Rise of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Natasha for life....I'm here and I'm queer..

 

My website:

natasha1000.github.io/The-feminine-in-you/

 

More about me:

www.tvchix.com/profiles

Space Engine

 

• Captured with in-game tools

 

• Hotsampled using SRWE

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

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