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赤崁市場

  

Contax T2

Kodak 400TX

PC TEA developer

ILFORD Multigrade FB Classic 5'' x 7''

Epson V850 Pro

 

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This is the "film d'essai" (test film) of my newly-arrived Zorki 1 type D (year 1955), Lyon, France, January 12, 2023, in almost the same photo walk made a week before (see "Les bateaux du Rhone" flic.kr/s/aHBqjAn62z).

 

After blank mechanical tests and inspection the day before, the Zorki was loaded with a 36-exposure Fomapan Action 400 film exposed for 250 ISO. Fomapan 400 is a regular panchromatic film sensitized in the red to 690 nm, a bit more than the common panchromatic films as Kodak Tri-X or Ilford HP5 with a cutoff around 650 nm. The 35mm perforated Foma film is coated on a regular cellulose acetate base tinted in grey-blue to avoid halation. Technical Foma data indicate that the nominal sensitivity is more around 250 than 400 ISO.

 

Expositions were determined using a Minolta Autometer III with a 10° finder for selective measurements privileging the shadow areas. Typically, 1/200s, then 1/100s, were used at f/3.5 to f/5.6 during this cloudy and gloomy afternoon of January in Lyon, France.

 

Les Berges du Rhône, January 12, 2023

69006 Lyon

France

 

After exposure, the film was processed using Adox Adonal (Agfa Rodinal) developer at dilution 1+25, 20°C for 7 min.

 

The film was then digitalized using a Sony A7 body adapted to a Minolta Auto Bellows III and a Minolta Slide Duplicator using a lens Minolta Bellow Macro Rokkor 50mm f/3.5 at a reproduction ratio of 1:1. The reproduced RAW files obtained were processed in LR prior the the final JPEG editions.

 

All views of the film are presented in the dedicated album either in the printed framed versions and unframed full-size jpeg.

 

The detailed inspection of focusing indicates that the range finder needed a small adjustment from horizontal coincidence at infinite. This adjustment was done after the test film.

 

About the camera and the lens:

 

This camera is a practically mint sample of Zorki 1 just arrived to me in Lyon, France, January 10, 2023.

 

The camera looked exiting from the KMZ factory in USSR almost 70 years later spent in a time capsule ... with almost no traces of use. According to a custom receipt of July 28, 1955, signed in Vienna, Austria, the camera body and lens are the original matched ones. As for the original FED, FED-Zorki and Zorki's ("ФЭД", "ФЭД-Зоркий", „Зоркий“), the Zorki 1 was a straight legal copy of the Barnack Leica II after the cancelation of German camera patents following the end of WWII.

 

This Zorki 1 is a type D model PM1115 (year 1955 according sovietcams.com/index7584.html). Type D Zorki's were produced from 1953 to 1955 in about 250.000 units with serial numbers ranging from #470.000 to (in 1955) #55 45.000. The original lens of this Zorki units is an collapsible lens Industar-22 1:3.5 f=5cm.

 

In the rear pocket of the ever-ready leather bag was deposited the custom receipt and a film label of Agfa negative-color CN17 likely from the 60's.

This is where the Apple Design Award winners got their free kiosks. There were a slew of great developers here.

Alfresco DevCon 2019 - Day 0

Photograph from Mobile Developer Summit 2012 held in Bangalore, India, 9-10 October 2012, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from Mobile Developer Summit 2010 held in Bangalore, India, 10 November 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Alfresco DevCon 2019 - Day 0

What if a website can be affordable? What if the cost of outsourcing developers is just a fraction of housing an entire department?

Profitable apps on the Ribbit Platform! Say Hallelujah! Sunday, March 16, 2008 - developer.ribbit.com

A friend shot this photo of me busy shooting photos during the West Africa Developers Roadshow -- held at the University of Education (Winneba) in Ghana way back in 2006.

Early crawling & early sitting up - not even 5 months old.

From the January 2006 issue of Software Developer

Alfresco DevCon 2019 - Day 0

Ipad App Developer

Ipad App Quotes

Ipad Game Developers

 

Dry plate Gevapan glass plate expired film test.

Camera: Zeiss Ikon Maximar

Film: Gevapan 30 9x12 glass

Developer: Kodak hc-110 1+100 30 minutes

Ribbit's own Charles Freedman tells 'em what he's gonna tell 'em at the Spawn. Sunday, March 16, 2008 - developer.ribbit.com

NBR Land Developers,is a young,dynamic and vibrant real estate developer from Bangalore formed to fulfill the aspirations of people to have their own house.

Camera: Mamiya RZ67 Professional II

Lens: Mamiya-Sekor 50mm f/4.5

Film: Ilford FP4+

Developer: Kodak HC-110 (1+31)

Scanner: Canon Canoscan 9000F Mk II

FIU Hollo School Developers Luncheon

 

Miami, Florida | November 18, 2016

 

Tibor and Sheila Hollo School of Real Estate: business.fiu.edu/academic-departments/real-estate/

 

Master of Science in International Real Estate: msire.fiu.edu/

 

To learn more about the Hollo School Developers Luncheon please visit: biznews.fiu.edu/2016/11/visionary-real-estate-project-tak...

 

self-made stickers.

tribute for the box art of Google Developer Day 2009.

 

some phots are at keropuni.blogspot.com/2011/03/developer-2009.html

Web Developer

Php, Dot Net,

I am Tabrej Khan From rainbowhuess.com

Yesterday I shot a roll of Ilford B&W HP5 (ISO 400) - pushing it to ISO1600 - using my old 35mm Centon camera (50mm lens).

 

Today I split the film into three different development tanks and processed each film section with the following developers.

 

Sink taps - Microphen (fine grain)

Wine bottle - Perceptol (speed-enhanced; not recommended)

Kettle - Ilfotec (general purpose)

 

These images have been scanned from negative as I didn't have time to complete the prints in the darkroom. I think the differences in the results will be clearer on the prints but, looking at the negatives through the eyeglass on the lightbox, i think I like Perceptol best. Although it's not recommended, I am quite partial to the grainy result that it produces. I will confirm my findings after I produce some prints.

iPhone app developer to offer solutions for external and internal communication.

 

www.coppermobile.com/services/mobile-application-developm...

All the film Tmax 400 shot with Rollei B35 - developer by microphen.

A packed house for the Spawn - Sunday, March 16, 2008 - developer.ribbit.com

Flappy Bird is recognized as a business standard with regards to button placement and size. You should check out the V-Play form of Flappy Bird here!

 

Ease of access Strategies for the Hearing Impaired

 

Users with hearing impairments include deaf people, in addition to individuals with partial hearing or hearing problems in a single or multiple ears. There are a variety of other hearing disorders but fundamental essentials primary ones mobile app developer are able to combat with accessible design

 

4. Implement Volume Controls

 

While apps could be wealthy in UI sounds or played multimedia for example songs and videos, mobile games have a tendency to want more listening attention.

 

earphones

 

Between your in-game soundtrack, UI sounds, as well as in-game dialogue, there are plenty of obstacles the hearing impaired have to overcome to obtain the full consumer experience of the mobile game.

 

One easy method to help make your mobile game readily available is as simple as enabling individual volume controls for all those various kinds of seem featured inside your game. By doing this, your players can figure out what is most significant to allow them to hear when playing your game.

 

Based on your game, it might be essential for a person to mute the sport soundtrack or increase the level of UI sounds to get the entire enjoyment of the mobile app developer. By providing them the option of the things they hear, you may make your application or game readily available to individuals with hearing impairments.

 

5. Combine Audio and Visual Cues

 

Many apps and games utilize audio cues to inform users when they’ve received a notification or made an in-game discovery. Regrettably for that hearing impaired, these cues can frequently go undetected.For this reason it's usually vital that you give these cues in many different ways. To make your application or game readily available to both visual and hearing impaired, make certain to mix your audio cues having a visual cue, and the other way around.

 

You visual cue could be simple things like a text description of what’s happening or perhaps an mobile app developer that reveals something of note has happened.

Monetizing Ribbit applications: Crick shares insights on the Ribbit Store and the upside for developers. Big thumbs up from the Spawners. Sunday, March 16, 2008. developer.ribbit.com

Leica M6 non-TTL

Leica Summicron 50/2 Rigid

Rollie RPX 400

PC TEA developer

Epson V600

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