View allAll Photos Tagged debugging

=Debug Console Plug in

=Jim2point0 CE Table => Guess you know my version is xD

=INI Tweaks

=Downsample

Seems everyone back to this game. New updates really provide visual improvement and mod support. Cant wait for next Monday to play with.

Outtakes

 

Fun with spawning fog in a cave.

 

The Witcher 3 / 3840x1800 / ReShade

- Debug Console Enabler

- Photomode 2inOne

- Graphics Options

- STLM

Brothers: A Tale of Two Sons

ini edit for Debug Camera, FOV

ReShade

This is one of the polinesian bungalow , this is luxury type , picture taken with shadow client enabled ...

 

to enable shadow cliend go to advanced , debug window , chose renderuseFBO true and renderdeferred true .

 

but your videocard must support this feature also you have to put all your rendering options at max in preferences in graphic settings.

.

Baby Monkey, Molly and Blondie in the back

all wanting attention from no# 1 wife as the

debugging takes place at the Dog Palace.

 

Baby Monkey trying his best to kiss no# 1 ;)

Molly's a pro and goes straight for the ears.

 

Off to my left is the Bingo Room full of goodies.

 

Couple of months later Little Larry the Monkey

had been moved in with us and started a new life.

It's 5;34AM Friday and I am still under house arrest.

 

Maybe tomorrow I'll be given a one day pass and

we can escape on over to the mud cobra field ;0

 

Thank You.

Jon&Crew.

 

Please help with your temple dog donations here.

www.gofundme.com/f/help-for-abandoned-thai-temple-dogs

  

*** Please Read Carefully ***

No Political Statements, Awards,

Invites Large Logos or Copy/Pastes.

Absolutely No Ai, you will be blocked.

© All rights reserved.

  

.

   

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Brothers: A Tale of Two Sons

ini edit for Debug Camera, FOV

ReShade

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| Volumetric Clouds |

| Toussaint Grass in Velen & Novigrad |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: Nick Pal's |

I love a natural framing.

 

The ground looks a little cheap. But the moment was nice.

 

The Witcher 3 / 3840x2160 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

Alt with different tonemapping

 

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV, with my own DoF and post-processing additions; SweetFX for contrast and bloom

 

 

Novigrad

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Painter|Ps|Wacom tablet

 

www.youtube.com/watch?v=QH3Fx41Jpl4

Hope there will be mods for riding that monster..

INI Tweaks

ReShade /w K-Putt'e Config 1.4 sfx presets. I give up, should learn more knowledge for tweaking presets.

Debug Console Enabler

8 Shots

Downsample

Mods :

DCE, Geralt Human Dopler, Hair - Increase LOD, PhotoMode 2inOne, Spawn Companion, The Appearance Menu, Ultra Grass 3000, Ultra Lighting

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

Chestnut-backed Chickadee

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

* The Witcher 3

* jim2point0's CT & Debug Camera for fov,timestop,freecamera

* Custom Resolution

* Mods

* Reshade

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| STLM 3.1.1 |

| KNG's ULM |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

贵南联调联试黄医生2808上阵,其特征为黄色受电弓导流罩

GuiNan High-speed railroad debug!"Dr.Yellow" CRH380AJ-2808 comprehensive inspection high-speed EMU.Its most obvious feature is the yellow deflectors at two sides of pantograph.

Witcher 3: Wild Hunt

► Crop

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

  

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Console Commands

  

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

• UE3 Tiledshot

• Restored UE3 Debug Commands

• Photoshop (Tilt/Cropping)

 

Twitter | Tumblr

- ReShade Framework

- jim2point0 CE Table

- Debug Console

* The Witcher 3

* jim2point0's CT & Debug Camera for fov,timestop,freecamera

* Custom Resolution

* Reshade

- Debug Console Commands

- Reshade

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

- Debug Console Commands

- Reshade

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, Reshade, graphical options, and other Tools.

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