View allAll Photos Tagged debugging

-Reshade 3.1

-4K Resolution DSR

-Debug Console Enabler

-HD Reworked Project Textures

-Deserts of Novigrad Mod

-Image Composite Editor (pano stitching)

  

Game: The Witcher 3: Wild Hunt

I decided that 'full' version of this guy suits the witcher's bestiary more, than this one

  

''Thw Witcher 3: Wild Hunt''

•1487x2160 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

  

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

The Evil Within

- Debug Console Commands

- Flawless Widescreen

- K-putt's CE Table for FOV

- Reshade

- SRWE

- ReShade Framework

- jim2point0 CE Table

- Debug Console

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

''The Witcher 3: Wild Hunt''

•1620x2160 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

 

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Burning Daylight

~20MP

Camera Tools: Inengine debug camera

Resolution: SRWE hotsampling

HUD Toggle: Inengine debug camera

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

"One more night

﹣To bear this nightmare

﹣﹣What more do I have to say

"Crying for me was never worth a tear

My lonely soul is only filled with fear

Nightwish, "Ocean Soul"

 

Outtakes

 

The Witcher 3 / 1620x2160 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

- ReShade Framework

- jim2point0 CE Table

- Debug Console

- jim2point0 CE Table

- Debug Console

- ReShade Framework

The Evil Within

- Debug Console Commands

- Flawless Widescreen

- K-putt's CE Table for FOV

- Reshade

- SRWE

Mods

 

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

 

Composition

 

- Ansel

- Image Composite Editor

- Photoshop CC

- GIMP

 

Witcher 3: Wild Hunt

 

--> Lanczoc3, Downlampled from 5000x2127

--> Reshade Framework

--> Photomode2inOne

--> Debug Console Enabler Latest

--> Appearence Menu Mod

--> Debug Console Extensions

I love this shot except for one rather obvious flaw, but maybe no one will notice.

 

Mass Effect - Downsampled from ~25 MP using GeDoSaTo; modified bioinput.ini with UE3 debug codes, playersonly, freecam; my own CT for tilt, FOV, and in-engine tonemapping, and DoF tweaks; SweetFX for contrast and bloom

 

Assassin's Creed: Rogue

 

• ReShade

• Cheat Table by jim2point0 for free camera and FOV

• Debug Cheat Table by SunBeam for no HUD

• Screenshots stitched together with Image Composite Editor

The Witcher 3: Wild Hunt

- 3840x1620 downsampling

- Panorama stitched from 13 shots using Image Composite Editor

- Debug Console Enabler (free cam, FOV, tilt, character switch)

- Super Turbo Lighting Mod

- ReShade SweetFX

- ReShade Framework

- jim2point0 CE Table

- Debug Console

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

| KNG's ULM |

| STLM 3.1.1 |

| Realistic Weather |

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

''The Witcher 3: Wild Hunt''

•1892x2800 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

 

Rumour around the slums is that someone saw the heist go down and wants a piece of the pie. She scours the streets and finds her mark following them a little into the alley. The sounds of a struggle can be heard followed by a shriek and a sickly gurgling sound.

 

She walks into the street and tosses the still wiggling tongue into the gutter watching it float a little down main street before disappearing down the drain.

 

"There's your cut - wont be saying too much now... will ye?"

 

--

 

CREDITS

Blueberry - Loud - Jumpsuit - Maitreya V2

Blueberry Loud - Studded Bra - Maitreya

Bolson Tattoo - Hort *Maitreya + Slink Appliers

*DL* Plasters - Used - Set Chin [mod]

DRD - Geekmania gacha - RARE neckwrap

[flit ink] Menace // Mesh Appliers // Splatter tattoo *Maitreya Applier (slink visage still debugging)

.ID. Light Sensitive/Bloodshot - Ice

little bones. Heartthrob

Maitreya Mesh Body - Lara V3.3

[MANDALA] Tunnel (Hole_size_5/L) Stretched ears - Omimi

.random.Matter. - Taint Septum - Gold

RO - Sandstorm - Wartorn - Half

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

*Features:

- 100% Mesh

- 100% original mesh and design made by myself

-Land impact 1

 

- The Tablet come in 2 different versions which are included on the same pack.

See details bellow:

 

-Version Slideshow (scripted).

contain two scripts that will slideshow your pictures once you drop them inside the tablet content.

-TIMER SETTINGS:

Left click on the tablet and click Timer in the menu.

-DEBUGGING SCRIPT:

Left click on the tablet and click Reset in the menu.

Or right click on the tablet--->Edit--->Content tab--->Reset Scripts.

 

-Version for store owners (not scripted)

-The tablet is not scripted and will let you drop your own script such as a redelivery, demo, joint group, subscribe, vendor.

-Please note that if you want use the tablet as a vendor you must drop a vendor script inside.

Otherwise it wont be properly working.

 

- 6 screen templates textures included (Full perm)

Redelivery

Subscribe

Joint Group

Fatpack

Demo

Black Screen

 

- Permissions

Copy / Modify / No Transfer

 

maps.secondlife.com/secondlife/Antares/138/96/2003

marketplace.secondlife.com/p/RSD-Wall-Tablet/13732577

DΞUS ΞX ʰᵘᵐᵃⁿ ʳᵉᵛᵒˡᵘᵗᶦᵒⁿ ╲╱II

 

//UPG☈ΛDΞ_AUG_2018:

⨹ Res: 4k

⨹ ReShade v3.4.0.346 [ 32-bit ]

⨹ Custom + Modified Shaders [ Aug 2018 ]

⨹ My own LUT's [ including, for example filmic-tonemapping LUT ]

⨹ Few Tweaks

⨹ Cam Tool: IDK31

⨹ nVIDIA Display Driver v398.11 WHQL [ June 2018 ]

⨹ DX_HR_Toggle_HUD_DX11_2018

⨹ Debug Mod

  

//Deus Ex: Human Revolution Official Release Date: August 2011

  

▼ Tweaks & Fixes ▼:

 

➠ To fully access ReShade 3.4 [ modified ] depth buffer [ MXAO, DOF etc ]:

 

dxgi.ini: use:

[DX11_BUFFER_DETECTION]

DepthBufferRetrievalMode=1

DepthBufferTextureFormat=0

ExtendedDepthBufferDetection=0

DepthBufferClearingNumber=2

 

➠ Nvidia Control Panel:

Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x

Mods

 

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

 

Composition

 

- Ansel

- Image Composite Editor

- Photoshop CC

- GIMP

 

- ReShade Framework

- jim2point0 CE Table

- Debug Console

- ReShade Framework

- jim2point0 CE Table

- Debug Console

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

The Evil Within

- Debug Console Commands

- Flawless Widescreen

- K-putt's CE Table for FOV

- Reshade

- SRWE

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

Assassin's Creed: Rogue

 

• Cheat Table by jim2point0 for free camera and FOV

• Debug Cheat Table by SunBeam for no HUD

• Nvidia DSR

• ReShade

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