View allAll Photos Tagged debugging
-Reshade 3.1
-4K Resolution DSR
-Debug Console Enabler
-HD Reworked Project Textures
-Deserts of Novigrad Mod
-Image Composite Editor (pano stitching)
Game: The Witcher 3: Wild Hunt
I decided that 'full' version of this guy suits the witcher's bestiary more, than this one
''Thw Witcher 3: Wild Hunt''
•1487x2160 via DSR
•ReShade 2.0
Witcher 3: Wild Hunt
--> Crop 5000x2127
--> Reshade Framework
--> Photomode2inOne
The Witcher 3: Wild Hunt
Mods-The Witcher 3 HD Reworked Project,Debug Console Enabler v1.31,Increased Draw Distance,High Quality Faces,Lore-friendly Witchers(only eyes),Absolute Camera,Atmospheric Nights,Volumetric clouds over Skellige,Geralt HairWorks Colors and Styles,Ultimate Lighting Mod,UGOM,COMPILATION,Improved Sign effects,PhotoMode 2inOne
etc... Merge with-Witcher 3 Mod Merger
Burning Daylight
~20MP
Camera Tools: Inengine debug camera
Resolution: SRWE hotsampling
HUD Toggle: Inengine debug camera
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
"One more night
﹣To bear this nightmare
﹣﹣What more do I have to say
"Crying for me was never worth a tear
My lonely soul is only filled with fear
Nightwish, "Ocean Soul"
The Witcher 3 / 1620x2160 / ReShade
- STLM
The Witcher 3 / 3840x1800 / ReShade
- STLM
Mods
- Reshade 3.1
- HD Reworked Project Textures
- Debug Console Enabler
- Wiedzmin Lighting Mod
Composition
- Ansel
- Image Composite Editor
- Photoshop CC
- GIMP
Nvidia Ansel
Mods used: Debug Console Enabler v1.22, PhotoMode 2inOne for Debug Console Enabler, The Witcher 3 HD Reworked Project, More Shadows, New hair for Yennefer
Reshade Preset: John Garrison's Reshade, John Garrison's Flickr
Witcher 3: Wild Hunt
--> Lanczoc3, Downlampled from 5000x2127
--> Reshade Framework
--> Photomode2inOne
I love this shot except for one rather obvious flaw, but maybe no one will notice.
Mass Effect - Downsampled from ~25 MP using GeDoSaTo; modified bioinput.ini with UE3 debug codes, playersonly, freecam; my own CT for tilt, FOV, and in-engine tonemapping, and DoF tweaks; SweetFX for contrast and bloom
Assassin's Creed: Rogue
• ReShade
• Cheat Table by jim2point0 for free camera and FOV
• Debug Cheat Table by SunBeam for no HUD
• Screenshots stitched together with Image Composite Editor
The Witcher 3: Wild Hunt
- 3840x1620 downsampling
- Panorama stitched from 13 shots using Image Composite Editor
- Debug Console Enabler (free cam, FOV, tilt, character switch)
- ReShade SweetFX
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0 |
| KNG's ULM |
| STLM 3.1.1 |
| Realistic Weather |
Rumour around the slums is that someone saw the heist go down and wants a piece of the pie. She scours the streets and finds her mark following them a little into the alley. The sounds of a struggle can be heard followed by a shriek and a sickly gurgling sound.
She walks into the street and tosses the still wiggling tongue into the gutter watching it float a little down main street before disappearing down the drain.
"There's your cut - wont be saying too much now... will ye?"
--
CREDITS
Blueberry - Loud - Jumpsuit - Maitreya V2
Blueberry Loud - Studded Bra - Maitreya
Bolson Tattoo - Hort *Maitreya + Slink Appliers
*DL* Plasters - Used - Set Chin [mod]
DRD - Geekmania gacha - RARE neckwrap
[flit ink] Menace // Mesh Appliers // Splatter tattoo *Maitreya Applier (slink visage still debugging)
.ID. Light Sensitive/Bloodshot - Ice
little bones. Heartthrob
Maitreya Mesh Body - Lara V3.3
[MANDALA] Tunnel (Hole_size_5/L) Stretched ears - Omimi
.random.Matter. - Taint Septum - Gold
RO - Sandstorm - Wartorn - Half
*Features:
- 100% Mesh
- 100% original mesh and design made by myself
-Land impact 1
- The Tablet come in 2 different versions which are included on the same pack.
See details bellow:
-Version Slideshow (scripted).
contain two scripts that will slideshow your pictures once you drop them inside the tablet content.
-TIMER SETTINGS:
Left click on the tablet and click Timer in the menu.
-DEBUGGING SCRIPT:
Left click on the tablet and click Reset in the menu.
Or right click on the tablet--->Edit--->Content tab--->Reset Scripts.
-Version for store owners (not scripted)
-The tablet is not scripted and will let you drop your own script such as a redelivery, demo, joint group, subscribe, vendor.
-Please note that if you want use the tablet as a vendor you must drop a vendor script inside.
Otherwise it wont be properly working.
- 6 screen templates textures included (Full perm)
Redelivery
Subscribe
Joint Group
Fatpack
Demo
Black Screen
- Permissions
Copy / Modify / No Transfer
DΞUS ΞX ʰᵘᵐᵃⁿ ʳᵉᵛᵒˡᵘᵗᶦᵒⁿ ╲╱II
//UPG☈ΛDΞ_AUG_2018:
⨹ Res: 4k
⨹ ReShade v3.4.0.346 [ 32-bit ]
⨹ Custom + Modified Shaders [ Aug 2018 ]
⨹ My own LUT's [ including, for example filmic-tonemapping LUT ]
⨹ Few Tweaks
⨹ Cam Tool: IDK31
⨹ nVIDIA Display Driver v398.11 WHQL [ June 2018 ]
⨹ DX_HR_Toggle_HUD_DX11_2018
⨹ Debug Mod
//Deus Ex: Human Revolution Official Release Date: August 2011
▼ Tweaks & Fixes ▼:
➠ To fully access ReShade 3.4 [ modified ] depth buffer [ MXAO, DOF etc ]:
dxgi.ini: use:
[DX11_BUFFER_DETECTION]
DepthBufferRetrievalMode=1
DepthBufferTextureFormat=0
ExtendedDepthBufferDetection=0
DepthBufferClearingNumber=2
➠ Nvidia Control Panel:
Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x
Dragonrend maybe...
INI Tweaks
6 Shots
Downsample
Mods :
DCE, Geralt Human Dopler, Hair - Increase LOD, PhotoMode 2inOne, Spawn Companion, The Appearance Menu, Ultra Grass 3000, Ultra Lighting
Mods
- Reshade 3.1
- HD Reworked Project Textures
- Debug Console Enabler
- Wiedzmin Lighting Mod
Composition
- Ansel
- Image Composite Editor
- Photoshop CC
- GIMP
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0.5 | Personal Reshade |
| KNG's ULM |
| Shields |