View allAll Photos Tagged debugging

The Witcher - Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

Game: The Witcher 3

 

Tools used to take screenshot:

 

Witcher 3 debug console enabler

Xbox Game DVR

 

Edited in Adobe Photoshop Lightroom

7680x4320 (SRWE) • SweetFX • Restored Debug Commands

The Witcher 3- Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

- Debug Console Commands

- Reshade

- Reshade 3.1.1

- Debug mode/freecam/pause

- Wuss mod

 

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

aku tidak tahu cara tinju yang benar... maka dari itu hati-hati jangan terlalu dekat..

Computer! This device is called The Millionaire, and was used to help make the calculations that led to the discovery of Pluto. See previous picture in my photostream for the placard describing the device.

-Reshade 3.1

-HD Reworked Project Textures

-Debug Console Enabler

-Wiedzmin Lighting Mod

-AQUA Mod

-High Quality Faces

-4K Clouds

-Real Weather

-Autumn Red

-Complete Animations

-Ansel - Super Resolution

 

Witcher 3: The Wild Hunt

Debug Console Enabler for FreeCam

ReShade Framework

Witcher 3 • ReShade • Debug Console Enabler • Photomode 2inOne

 

Contact Me • Twitter • YouTube • www.berdu.org

 

Description •

"Assetto Corsa"

-5120x2160 (SRWE Hotsampling)

-Content Manager + custom content

-In-game Photomode

-.ini Tweaks for post-processing filters

-ReShade

Witcher 3-Wild Hunt

ReShade 1.1

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV

Shinya Arimoto’s third publication with Tokyo-based publisher Zen Foto Gallery is a deep dive into the world of bugs, critters and insects. Shot between 2010 and 2019, Arimoto travelled to the mountainous areas of Okutama and Hinohara – far away from the city but still part of Tokyo Prefecture – to capture moths, mantises, worms, spiders, snakes, frogs and other animals up close. Brilliantly, Arimoto intersperses photographs of abandoned architecture as traces of past human activity, widening the scope of his series. For Arimoto, the city of Tokyo and these mountainous areas belong to different sides of the same coin, and insects – beings that clearly belong to a different realm of nature than us – transcend the boundaries between these sides, free to move back and forth between the two. Arimoto captured another world within Tokyo, dominated by the most successful creatives on the planet, unimpressed by the ongoing sprawl of the asphalt and cement megalopolis.

The Witcher - Wild Hunt

Reshade 1.1 - (Screenshot Keybind)

Debug Console Enabler with FreeCam

Photomode2inOne by CAPA (timestop)

NoDirtyLensEffect by RumenWest

INI Tweaks

ReShade 1.1.0

Debug Console Enable

Mod:

DC Extension

Ultra Lighting Mod

AMM

Ultra Grass Mod 3000

Photomode2inOne

- WBG

- K-putt's CT for FOV

- Debug Console Commands

- Flawless Widescreen

4k with config tweak.

Free Cam and Hudless via debug console.

ReShade and Master Effects Reborn for all of the tweaks.

  

The full guide for getting Free Cam etc can be found at the below thread. Huge thanks to one3rd.

  

www.deadendthrills.com/forum/discussion/362/guide-killer-...

I love the lightning-bolt pattern on his scalp as he was debugging the cholla.

- Reshade 3.1.1

- Debug mode/freecam/pause

- Wuss mod

 

The Witcher 3 - Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic, ICE

 

6 shot stitch

The Assignment DLC

Reshade

Debug commands

Flawlesswidscreen for FOV

BWG

- Reshade 3.1.1

- Debug mode/freecam/pause

- Wuss mod

 

Fuel, 5k rendering / Debug mode / ReShade

- Reshade 3.1.1

- Debug mode/freecam/pause

- Wuss mod

 

Outlast: Tiledshot (6300x11200), restored UE3 debug commands, custom FOV, vignette removed, free camera.

4500x6000 (SRWE) • SweetFX • Restored Debug Commands

(Brothers: A Tale Of Two Sons)

(Debug camera,fov,timestop)

(4k)

Debug.Log.Power=Functioning

Debug.Log.Logic=Functioning

Debug.Log.Hardware.All=Functioning

Debug.Log.Systems.All=Functional

ALL SYSTEMS GREEN

 

Debug.Log.RecalProtocal=Recieved

...

ERROR.000000001

SYSTEM NOT RESPONDING

Initiating inspection protocol

...

ERROR.030203719

INSPECTION RETURNING NOTHING

Initiate force shutdown? Y/N

y

 

INITIATING FORCED SHUTDOWN

AWAITING SHUTDOWN CONFIRMATION

...

 

NO SIGNAL

UNIT LOST

SHUTDOWN UNCONFIRMED

 

• 16K Tiledshot

• Restored UE3 Debug Commands

 

Twitter | Tumblr

16K Tiledshot (DS to 12000x5000) • Unlocked Debug Commands • Dirty Dan's .ini Tweaks

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic, ICE for stitching

 

6 shot panorama

ReShade/SRWE

mods:

Debug Console Extensions by SkacikPL

Debug Console Enabler by Aquileon

 

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic, ICE

 

8 shot panorama

Reshade

PS Content aware

Debug console commands

1 2 ••• 18 19 21 23 24 ••• 79 80