View allAll Photos Tagged debugging
Deus Ex: Human Revolution
- ENB with Sweetfx and custom palette;
- Debug camera and FOV mod by djh_;
- 4K rendering, cropped.
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
Deus Ex: Human Revolution - Director's Cut
- Sweetfx (full ReShade package causes crash);
- Debug camera by Fatalis;
- SRWE hotsampling @3000p.
The parts have all been made; it is time for painting and then debugging. There are more truck and brake parts that have not been assembled for these photos.
I've written my own split-tone program - which was slightly trickier than I thought. Not least writing my very own idiosyncratic colour-picker routine, to select 2 from 16.8 million colours. It's written partly in Pentium Assembly Language for speed. The split-tone algorithm is written entirely in Pentium code. Took me most of Sunday to code and debug.
The Witcher - Wild Hunt
ReShade 1.1 (just for the screenshot keybind)
Debug Console Enabler with FreeCam
Photomode2inOne
NoDirtyLensEffect
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-Winter is Coming Mod
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-4K Clouds
-Real Weather
-Autumn Red
-Complete Animations
-Ansel - Super Resolution
Week 22 of 52 Project 2018 Theme: Bugs
It's Winter, it's wet, insect bugs are scarce right now. However there have been a few bugs in my newly installed net-phone, so here is a macro of bits and pieces relevant to the debugging ;-)
Super-Takumar 28mm f3.5 @ f11 with Lume Cube.
Witcher 3
ReShade 1.1 (just for the screenshot keybind)
Debug Console Enabler with FreeCam
Photomode2inOne
NoDirtyLensEffect
The Witcher - Wild Hunt
ReShade 1.1 (just for the screenshot keybind)
Debug Console Enabler with FreeCam
Photomode2inOne
NoDirtyLensEffect
Game: The Witcher 3
Tools used to take screenshot:
Witcher 3 debug console enabler
Xbox Game DVR
Edited in Adobe Photoshop Lightroom
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
"Brothers: A Tale of Two Sons" - 3840x1080 Downsampling , 4xSSAA , Debug camera ,removed debug info , Engine ini tweaks , custom fov, SweetFX , white line removed with photoshop
The Witcher 3- Wild Hunt
ReShade 1.1 (just for the screenshot keybind)
Debug Console Enabler with FreeCam
Photomode2inOne
NoDirtyLensEffect
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
The Witcher 3: Wild Hunt. Second play-through.
Lots of mods, photomode2in1, debug camera, reshade
Post-edited in Lightroom Classic
Computer! This device is called The Millionaire, and was used to help make the calculations that led to the discovery of Pluto. See previous picture in my photostream for the placard describing the device.
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-4K Clouds
-Real Weather
-Autumn Red
-Complete Animations
-Ansel - Super Resolution
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
Witcher 3 • ReShade • Debug Console Enabler • Photomode 2inOne
Contact Me • Twitter • YouTube • www.berdu.org
Description •
Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
The Witcher - Wild Hunt
Reshade 1.1 - (Screenshot Keybind)
Debug Console Enabler with FreeCam
Photomode2inOne by CAPA (timestop)
NoDirtyLensEffect by RumenWest
INI Tweaks
ReShade 1.1.0
Debug Console Enable
Mod:
DC Extension
Ultra Lighting Mod
AMM
Ultra Grass Mod 3000
Photomode2inOne
Shinya Arimoto’s third publication with Tokyo-based publisher Zen Foto Gallery is a deep dive into the world of bugs, critters and insects. Shot between 2010 and 2019, Arimoto travelled to the mountainous areas of Okutama and Hinohara – far away from the city but still part of Tokyo Prefecture – to capture moths, mantises, worms, spiders, snakes, frogs and other animals up close. Brilliantly, Arimoto intersperses photographs of abandoned architecture as traces of past human activity, widening the scope of his series. For Arimoto, the city of Tokyo and these mountainous areas belong to different sides of the same coin, and insects – beings that clearly belong to a different realm of nature than us – transcend the boundaries between these sides, free to move back and forth between the two. Arimoto captured another world within Tokyo, dominated by the most successful creatives on the planet, unimpressed by the ongoing sprawl of the asphalt and cement megalopolis.