View allAll Photos Tagged debugging
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
Video of Flatland in visual debug mode showing lots of busy animation. Created for fun more than to debug anything in particular.
The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |
DmC
2400x3200 || in-game "HD AA" + SMAA || SweetFX || custom FOV || UE3 debug commands || Cheat Engine (jim2point0's table)
Sometimes we are so busy with our lives trying to fight and survive and fight our way in this world that we tend to forget some little joys in our life. We ignore what is obvious; the existence of other beings large and small. I went to friends house and was just roaming around with the camera when he pointed out this small friend to me. I had to stand on a tube well for quite a long time to capture this small colourful friend. Sorry, could not get a better angle since it was quite high up in the tree and I don't have a telephoto lens. I know the tree is a little distracting but it helps in the framing...
"Brothers: A Tale of Two Sons" - 3840x1620 Downsampling , 4xSSAA , Debug camera ,removed debug info , Engine ini tweaks , custom fov, SweetFX
Shinya Arimoto’s third publication with Tokyo-based publisher Zen Foto Gallery is a deep dive into the world of bugs, critters and insects. Shot between 2010 and 2019, Arimoto travelled to the mountainous areas of Okutama and Hinohara – far away from the city but still part of Tokyo Prefecture – to capture moths, mantises, worms, spiders, snakes, frogs and other animals up close. Brilliantly, Arimoto intersperses photographs of abandoned architecture as traces of past human activity, widening the scope of his series. For Arimoto, the city of Tokyo and these mountainous areas belong to different sides of the same coin, and insects – beings that clearly belong to a different realm of nature than us – transcend the boundaries between these sides, free to move back and forth between the two. Arimoto captured another world within Tokyo, dominated by the most successful creatives on the planet, unimpressed by the ongoing sprawl of the asphalt and cement megalopolis.
via KrakyLand.net SpongeBob Moves In APK MOD Enable Debug Menu www.krakyland.net/2015/09/spongebob-moves-in-apk-mod.html
This is a graph of the homepage of Epicurious.com, done with the Websites As Graphs app, www.aharef.info/static/htmlgraph/
From the site:
"What do the colors mean?
blue: for links (the A tag)
red: for tables (TABLE, TR and TD tags)
green: for the DIV tag
violet: for images (the IMG tag)
yellow: for forms (FORM, INPUT, TEXTAREA, SELECT and OPTION tags)
orange: for linebreaks and blockquotes (BR, P, and BLOCKQUOTE tags)
black: the HTML tag, the root node
gray: all other tags"
"Brothers: A Tale of Two Sons" - 2400x3200 Downsampling , 4xSSAA , Debug camera ,removed debug info , Engine ini tweaks , custom fov, SweetFX , white line removed with photoshop
The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |
Dark Souls Remastered
• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)
• 9400x5400 (cropped and downsampled)
• Reshade
The Witcher 3: Wild Hunt. Second play-through.
Lots of mods, photomode2in1, debug camera, reshade
Post-edited in Lightroom Classic
The Witcher 3: Wild Hunt
- 3200x1800 downsampling
- Debug Console Enabler (free cam, FOV, tilt, character switch)
- ReShade SweetFX