View allAll Photos Tagged debugging

-Reshade 3.1

-HD Reworked Project Textures

-Debug Console Enabler

-Wiedzmin Lighting Mod

-AQUA Mod

-High Quality Faces

-Desert of Novigrad Mod

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

Transformers: Fall of Cybertron - downsampled from 17MP, using GeDoSaTo and ReShade beta w/ MasterEffect ReBorn 1.0.302; One3rd's coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).

Borderlands 3

 

Own console unlocker for debug camera and tweaks. In-game photomode, reshade, SRWE

The Witcher - Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

"Brothers: A Tale of Two Sons" - 2400x3200 Downsampling , 4xSSAA , Debug camera ,removed debug info , Engine ini tweaks , custom fov, SweetFX

The Witcher 3 - Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

Ilford HP5+ - Pentax K1000

Martinsville, NJ

4500x6000 (SRWE) • SweetFX • Restored Debug Commands • Photoshop to remove a neon sign (Thanks a lot SyanArt!)

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: A Medieval Tale |

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

The Witcher - Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

I reduced graphics options so the reds wouldn't spawn in the distance, or where I'm standing. This way, it reminded me of Stalker (1979)'s iconic movie scene.

 

Outtakes

 

The Witcher 3 / 3840x2160 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Realistic Weather 1.2

- Photomode 2inOne

- Graphics Options

- STLM

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Rather than spending the rest of the week debugging Monday’s code

- Dan Solomon

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Outlast

 

Tiledshot, UE3 debug commands

The Witcher 3- Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

The Witcher 3: Wild Hunt

- Resized via SRWE from ~17-18MP | Lanczos3 downsampled

- Ultimate Graphics Options Mod | Zanzer's CE table

- Debug Console Enabler | PhotoMode 2inOne

- Reshade Framework

Witcher 3: The Wild Hunt

-

Debug Console Enabler for FreeCam

PhotoMode2in1

-Reshade 3.1

-4K Resolution DSR

-Debug Console Enabler

-HD Reworked Project Textures

-Deserts of Novigrad Mod

-Disabled foliage

 

Game: The Witcher 3: Wild Hunt

If there is a bug in code and you don't know where

Shot with the Olympus E-5, Olympus Zuiko 14-35mm F2.0.

Witcher 3 • Debug Console Enabler • Photomode 2inOne • Graphics Options Mod • ULM

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

Transformers: Fall of Cybertron - downsampled from a 100MP PTGui panorama, captured using GeDoSaTo /w tweaked Asmodean postprocessing; modified coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).

 

It's Metroplex!

I learned today that you can incorrectly insert the battery in the Fujifilm X100S. I'm a bit spoiled by how the Canon camera batteries are keyed in such a way so that you can only insert them in the right way. As a result, the picture you see above is from my phone since I didn't have enough time to "debug" the X100S until later in the evening (i.e. right now).

for missing meshpart like hair or clothes:

Advanced, Debug Settings

MeshMaxConcurrentRequest best between 64 - 100 (default is 32)

  

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

Dying Light - downsampled from 2160p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • ingame CA & postprocessing removed • restored debug menu.

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

The Witcher 3 : Wild Hunt [Blood & Wine Expansion] , Debug Console Enabler 1.21

Sweet FX presets : ♛1.000 Times Better v1.3

You can check my screenshots on Facebook at : www.facebook.com/jipix.photogaming/

Mass Effect 3 - Downsampled from ~25 MP using GeDoSaTo; CT by IDK, One3rd, and myself, for in-engine post-processing tweaks, free camera and roll, FOV, fog, and cutscene AR modification; modified coalesced with UE3 debug codes, playersonly, freecam, FOV; ALOT Texture mod, Vignette Remover

 

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

1 2 ••• 15 16 18 20 21 ••• 79 80