View allAll Photos Tagged debugging
4500x6000 (SRWE) • SweetFX • Restored Debug Commands • Photoshop to remove a neon sign (Thanks a lot SyanArt!)
The Witcher 3: Wild Hunt
- Resized via SRWE from ~17-18MP | Lanczos3 downsampled
- Ultimate Graphics Options Mod | Zanzer's CE table
- Debug Console Enabler | PhotoMode 2inOne
- Reshade Framework
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-4K Clouds
-Real Weather
-Autumn Red
-Complete Animations
-Ansel - Super Resolution
Transformers: Fall of Cybertron - downsampled from a 100MP PTGui panorama, captured using GeDoSaTo /w tweaked Asmodean postprocessing; modified coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).
It's Metroplex!
for missing meshpart like hair or clothes:
Advanced, Debug Settings
MeshMaxConcurrentRequest best between 64 - 100 (default is 32)
Dying Light - downsampled from 2160p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • ingame CA & postprocessing removed • restored debug menu.
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-Winter is Coming Mod
-Ansel - Super Resolution
Transformers: Fall of Cybertron - downsampled from 17MP, using GeDoSaTo and ReShade beta w/ MasterEffect ReBorn 1.0.302; One3rd's coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).
Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.
The Witcher 3 : Wild Hunt [Blood & Wine Expansion] , Debug Console Enabler 1.21
Sweet FX presets : â™›1.000 Times Better v1.3
You can check my screenshots on Facebook at : www.facebook.com/jipix.photogaming/
Deus Ex: Human Revolution
- ENB with Sweetfx and custom palette;
- Debug camera and FOV mod by djh_;
- 4K rendering, cropped.
Autopsy:
Debug Console Enabler for Freecam | Photomode 2in1 | Realistic Contrast Textures (RCT) & RCT for Characters | HD Reworked Project | Increased LOD | Weather Enhanced
Dying Light - downsampled from 2160p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • ingame CA & postprocessing removed • restored debug menu.
I probably won't be doing much with the tilt-shift DOF any more. Could not get that to line up with the character perfectly. It doesn't work as advertized, that's for sure.
The Witcher 3: Wild Hunt. Second play-through.
Lots of mods, photomode2in1, debug camera, reshade
Post-edited in Lightroom Classic
The Witcher 3- Wild Hunt
ReShade 1.1 (just for the screenshot keybind)
Debug Console Enabler with FreeCam
Photomode2inOne
NoDirtyLensEffect
Mods-The Witcher 3 HD Reworked Project,Debug Console Enabler v1.31,Increased Draw Distance,High Quality Faces,Lore-friendly Witchers(only eyes),Absolute Camera,Atmospheric Nights,Volumetric clouds over Skellige,Geralt HairWorks Colors and Styles,Ultimate Lighting Mod,UGOM,COMPILATION,Improved Sign effects,PhotoMode 2inOne
etc... Merge with-Witcher 3 Mod Merger