View allAll Photos Tagged debugging

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

Borderlands 3

 

Own console unlocker for debug camera and tweaks. In-game photomode, reshade, SRWE

4500x6000 (SRWE) • SweetFX • Restored Debug Commands • Photoshop to remove a neon sign (Thanks a lot SyanArt!)

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

Outlast

 

Tiledshot, UE3 debug commands

The Witcher 3: Wild Hunt

- Resized via SRWE from ~17-18MP | Lanczos3 downsampled

- Ultimate Graphics Options Mod | Zanzer's CE table

- Debug Console Enabler | PhotoMode 2inOne

- Reshade Framework

Witcher 3 • Debug Console Enabler • Photomode 2inOne • Graphics Options Mod • ULM

-Reshade 3.1

-HD Reworked Project Textures

-Debug Console Enabler

-Wiedzmin Lighting Mod

-AQUA Mod

-High Quality Faces

-4K Clouds

-Real Weather

-Autumn Red

-Complete Animations

-Ansel - Super Resolution

 

Transformers: Fall of Cybertron - downsampled from 17MP, using GeDoSaTo and ReShade beta w/ MasterEffect ReBorn 1.0.302; One3rd's coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

Dying Light - downsampled from 2160p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • ingame CA & postprocessing removed • restored debug menu.

Transformers: Fall of Cybertron - downsampled from a 100MP PTGui panorama, captured using GeDoSaTo /w tweaked Asmodean postprocessing; modified coalesced.ini w/ UE3 debug commands (freecam, timestop, playersonly, custom FOV and HUD toggle).

 

It's Metroplex!

for missing meshpart like hair or clothes:

Advanced, Debug Settings

MeshMaxConcurrentRequest best between 64 - 100 (default is 32)

  

GOG version 1.05 - ReShade Framework w/ custom palette - Jim2.0's CET - Debug console

GOG version 1.05 - ReShade Framework w/ custom palette - Jim2.0's CET - Debug console

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

-Reshade 3.1

-HD Reworked Project Textures

-Debug Console Enabler

-Wiedzmin Lighting Mod

-AQUA Mod

-High Quality Faces

-Winter is Coming Mod

-Ansel - Super Resolution

Witcher 3: The Wild Hunt

Debug Console Enabler for FreeCam

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

The Witcher 3 : Wild Hunt [Blood & Wine Expansion] , Debug Console Enabler 1.21

Sweet FX presets : â™›1.000 Times Better v1.3

You can check my screenshots on Facebook at : www.facebook.com/jipix.photogaming/

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

Autopsy:

Debug Console Enabler for Freecam | Photomode 2in1 | Realistic Contrast Textures (RCT) & RCT for Characters | HD Reworked Project | Increased LOD | Weather Enhanced

Reshade + Cutscene Lighting Mod + Cheat engine + console debug

The Witcher 3- Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

 

Katy Texas on May 19,2020 . Looks like its time to debug! Lavender Coleus

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

The Witcher 3: Wild Hunt

- 3840x1620 downsampling

- Debug Console Enabler (free cam, FOV, tilt, character switch)

- ReShade SweetFX

Did you know? The same wrecking ball object that was used for Eggman was also used as a gimmick/obstacle at some point in development. You can still mess around with it in debug mode or in the recently archived prototype.

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

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