View allAll Photos Tagged debugging

The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| KNG's ULM |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

Warthog with Red-billed Oxpeckers / Knobbelzwijn met Roodsnavelossenpikkers

Control (Jesse Faden / Courtney Hope)

 

53MP (square, .png) — ReShade 4 (Level, Tonemap, LumaSharpen, Clarity) — SRWE for hotsampling — Otis_Inf & Hattiwatti CT (Hotsampling, Debug camera, pause) — DirectX 12, Full-on Ray Tracing

Debug Commands

FWS

SWRE

Dying Light - downsampled from 1920 • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

test di AF, taratura fine da corpo + taratura fine Debug Mode. Ritaglio.

Workers repairing a telephone line on the street Potemkin in Kherson, Ukraine.

The Assignment DLC

Reshade

Debug commands

Flawlesswidscreen for FOV

BWG

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Killer is Dead

 

• DSR custom resolution (cropped)

• UE3 Debug Commands

• Reshade

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

Dying Light - downsampled from 2700x2160 • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

 

- Debug Console Enabler❖PhotoMode 2inOne❖Ziom's ReShade❖The Witcher 3 HD Reworked Project

- Adobe Photoshop CC 2015

 

Maybe one of the saddest stories in the game.

Witcher 3 • Debug Console Enabler • Photomode 2inOne • Graphics Options Mod • ULM

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |

131/365. Thank you, Mario... but our Princess is in another castle ~ Super Mario Bros. (NES 1985)

 

I found this awesome belt buckle in a thrift store. Seriously, it rules... but I'd never "actually" wear it out "for reals"... or would I? But more to the point, did anyone ever play this game... and get to that point where you'd jump thru hoops and fire pits, dodge hammer bros, stomp turtles, run underneath dragons... only to get to some stupid toad to tell you "our princess is in another freakin' castle!!!" How nerve racking!

 

Anyhow, more on the stuffs... that fancy watch was a gift for my birthday (last year). There is an inscription that says "console.debug(Date());" — that's JavaScript nerd talk for logging the date to your browser console.

 

Lastly, this may be the closest thing I will release to the public that is almost a straight up crotch shot. For those seriously concerned with the techy details, read on...

 

camera, setup, strobist info: see here

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: A Medieval Tale |

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution SRWE

* Reshade

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Volumetric Clouds over Skellige |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework |

Vanilla maxed (1080p)

Cropped 817p

 

Debug freecam

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Ps

 

Composite|Daz3D|Ps

 

“Every day you wake up, practice, and try to be better than yesterday, even if it’s just a stroke better, small but it’s still an improvement”.

 

Thought I would try something new and got hold of Daz3D. Have never used it before but found it to be relatively similar to Poser.

 

A lot to learn here, but thought I would share my first attempts at a composite, using a Witcher 3 background pano..

 

Hopefully things will improve with time, as I learn more full scene rendering techniques.

  

Finished the game and DLC... what a fun spot for a romance, in the clouds.. with sweet Syanna. And damn, what a ride. More to come from this and the DLC :D

 

The Witcher 3 / 3840x1800 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

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