View allAll Photos Tagged debugging
* ''The Witcher 3''
* Debug Camera & Zanzer Witcher 3 table
* NVIDIA DSR
* Gameplay ini tweaks, Reshade, graphical options, and other Tools.
-Reshade 3.1
-HD Reworked Project Textures
-Debug Console Enabler
-Wiedzmin Lighting Mod
-AQUA Mod
-High Quality Faces
-4K Clouds
-Real Weather
-Autumn Red
-Complete Animations
-Ansel - Super Resolution
* ''The Witcher 3''
* Debug Camera & Zanzer Witcher 3 table
* NVIDIA DSR
* Gameplay ini tweaks, graphical options, and other Tools.
Mass Effect 3 - Downsampled from ~25 MP using GeDoSaTo; CT by IDK, One3rd, and myself, for in-engine post-processing tweaks, free camera and roll, FOV, fog, and cutscene AR modification; modified coalesced with UE3 debug codes, playersonly, freecam, FOV; ALOT Texture mod, Vignette Remover; My own ReShade Preset
* ''The Witcher 3''
* Debug Camera & Zanzer Witcher 3 table
* NVIDIA Custom Resolution DSR
* Gameplay ini tweaks, Reshade, graphical options, and other Tools.
Witcher 3: Wild Hunt
--> Crop 5000x2127
--> Reshade Framework
--> Photomode2inOne
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0.5 | Personal Reshade |
| KNG's ULM |
| Shields |
Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; my own ReShade config using MasterEffect Reborn; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV
"The Witcher 3 - Wild Hunt"
-6K 21:9 downsampled to 1080p
-SMAA
-Super Turbo Lighting Mod 2.1
-Debug Console Enabler
-ReShade Beta Framework
-Loads of other mods
XCOM 2
~15MP | Tools: re-enabled console commands, "Better Debug Camera" mod, in-work pause menu camera, DSR resolutions, Reshade v3 | Lanczos2
African Harrier Hawk (Juvenile), (Polyboroides typus), Skukuza, Kruger National Park, South Africa.
We caught this bird flapping around and climbing up the tree trunks - pulling bark off and foraging in the crevaces and cavities for bugs, lizards and small birds.
Hieronymus Boschesque
Weavess
The Witcher 3: Wild Hunt
Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|
That silly name.
Autopsy:
Debug Console Enabler for Freecam | Photomode 2in1 | Realistic Contrast Textures (RCT) & RCT for Characters | HD Reworked Project | Increased LOD | BloodReaper's Mastercraft Feline Armor HD Retexture | Lore-friendly Witchers
fun facts:
The Pragmatic Programmer story book popularized the term 'rubber duck debugging'
the terminology is now frequently used today by software engineers and programmers to describe a debugging code methodology.
Copyright © 2015 Tomitheos Photography - All Rights Reserved
The Witcher 3 • SweetFX • Reshade• Jim2Point0's CT (deadendthrills.com/forum/discussion/408/guide-the-witcher...) • Debug Console (www.nexusmods.com/witcher3/mods/28)
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0.5 | Personal Reshade |
| KNG's ULM |
| Shields |
Mods
- Reshade 3.1
- HD Reworked Project Textures
- Debug Console Enabler
- Wiedzmin Lighting Mod
Composition
- Ansel
- Image Composite Editor
- Photoshop CC
- GIMP
- Mods used:
PhotoMode 2inOne for Debug Console Enabler,
The Witcher 3 HD Reworked Project,
UGOM,
AMM - The Appearances Menu Mod
- Cheat Table:
- Reshade:
The Witcher 3: Wild Hunt
- 3600x3600;
- STLM 2.1, ReShade framework w/ custom LUT,
- Pause and flycam via Debug Console Enabler.
* Debug Console Enabler
* PhotoMode 2inOne for Debug Console Enabler
* Personal Reshade
* No Dirty Lens Effect
* The Witcher 3 HD Reworked Project
The Witcher 3 / 3840x2160 / ReShade
- STLM