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Learning textures in Blender. And a huge thanks to Seriousmods for all the help!

Created with Blender.

This all serves a purpose, as I want to make something particular in Blender but first I have some considerable learning to do.

 

It is pretty awesome that this is free software.

Nothing like a steep learning curve that has you almost vertical. More than a handful of false starts but with very little determent. Got to animate it next. I love this! And I can only get better!

  

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Some other albums of mine I hope you'll enjoy:

Bokeh

Macro

Animals

Getting My Drone On

Winter 2020

 

Twitter ID: erraticspace

Tumblr ID: space-rbo

 

Instagram (opens in same page!)

Instagram: My cat + friends

Instagram: Me - Non-cat stuff.

 

clicked with point and shoot camera canon ixus 95

 

loads of love

Gaurav

Palisade cruisers formed the backbone of Blocktron security forces operating over Ophlinus. As the nature of threats across Imyr shifted from small pirate raids to major corporate conflict, the versatile vessels saw extensive refits to extend and adapt their service.

お花のお帽子 。

 

お花を作ろうと思ってとりあえずやってみましたら

すんごくいい感じのが出来て嬉しい ( °o° )♡

 

何も見ずにやったので実際にこのお花があるかは不明 ..

椿 こぶし 白木蓮 っぽい ? けど違うのです 。

 

・頂点が多すぎたので減らした

・ライトの加減が難しかった

・花びらの角度を少し変えるだけで色んな形になって楽しい

  

近々 , お披露目できるかな⸜(๑’ᵕ’๑)⸝

 

♡ 

Surface of constant negative curvature. Modeled and rendered with blender/python.

My first render to be posted online.

 

Created using:

 

-MakeHuman

-Blender

-NIK collection

 

Thank you for watching :-)

YEAAAHHH!@#!@#!@##

hahaha. i love this.

 

when you come around next weekend - look for the great blender in the sky.

trying different ao settings in blender.

modelled in processing

flickr lounge: hand tools...from the kitchen. High speed hand blender will be using this week for whipped sweet potatoes.

A small practice in digital LEGO design, posing, rendering and postprocessing.

Made in Lego Digital Designer, exported to Blender via Mecabricks.

Modeled with Blender v2.82, rendered with Lux Core Render v2.3.

3D digital creation, made by #blender

Credit: barbed wire man modeling by keyni

 

Follow me on:

www.inhiu.com

Instagram: @inhiu

 

Find me uncensored on:

www.patreon.com/BrechtCorbeel

 

Follow Me on Medium For articles on various topics:

medium.com/@brechtcorbeel

 

Writing a book here: open.spotify.com/show/3mMrq70ofFvPputOjQIiGU?si=kwclM6f8Q...

 

www.brechtcorbeel.com/

www.google.com/search?q=brecht+corbeel

 

Free images:

unsplash.com/@brechtcorbeel

 

Follow me on:

www.instagram.com/brechtcorbeel/

twitter.com/BrechtCorbeel

www.artstation.com/brechtcorbeel

www.flickr.com/photos/brechtcorbeel/

www.facebook.com/brecht.corbeel

www.facebook.com/BCorbeel/

www.pinterest.com/bcorbeel/pins

www.linkedin.com/in/brecht-corbeel-a81b82184/

 

#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM

Unfortunately pretty true to scale.-

 

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Some other albums of mine I hope you'll enjoy:

2023

Blendering Like A Maniac

Animals

2022

 

Twitter ID: erraticspace

 

Instagram (opens in same page!)

Instagram: My cat + friends

Instagram: Me - Non-cat stuff.

This fully interactive portable blender allows you to make a smoothie whilst on the go!

 

Check out the video for a preview 😄 (available on Tredente SL Youtube Channel).

 

There are 4 fruit loadouts to choose from and 5 blender texture styles in total. A texture changing HUD is included FREE with every pack.

  

Fruit:

 

- Strawberry & Banana

 

- Mixed Berries

 

- Greens (FP Exclusive)

 

- Tropical

  

Blender Textures:

 

- White (FP Exclusive)

 

- Black

 

- Teal

 

- Coral

 

- Green

   

Hope you like it guys.

Commerson's frogfish

100% low poly, made and rendered in Eevee (Blender) (with viewport render).

 

Firing a phaser is fairly easy to make: set up a bezier curve, apply a physical constraint to a cylinder to follow the curve, and insert the necessary keyframes in the timeline.

 

For the "world" shader I used a star map from NASA (credits: NASA/Goddard Space Flight Center Scientific Visualization Studio. Constellation figures based on those developed for the IAU by Alan MacRobert of Sky and Telescope magazine (Roger Sinnott and Rick Fienberg)).)

 

Can you spot the Big Dipper?

 

It took me a while to figure out how to set this up. In the world sharder editor: use a texture coordinate - mapping - environment texture. Connect the "camera" of the texture coordinate to the vector of the mapping node and in the scale options of the mapping node, set X and Y to 3 (leave Z at 1).

 

Connect the "color out" of the environment texture to a "RGB to BW" node, and feed this into a RGB curve node. Then drag this curve down to get rid of all the noise.

 

Connect the output of the RGB curve node to the color of the background node and connect the latter to the surface of the world output, as usual.

   

Looking down into the glass jug of my blender. This topic made me laugh as it reminded me of discussions with my mum many years ago. I like kitchen gadgets, but she didn’t. So I always wanted new gadgets while she argued that they did tasks easily but then took huge amounts of time to clean. She was right of course & could always “whisk” cream or egg whites quickly using just a fork - a skill I have never acquired. For my photo, I chose my blender in her memory, as that’s the gadget that I most dislike cleaning.

86/365/2022, 4104 days in a row.

GRAILED presents the Schultz Clear Strap Mules in this round of The Tres Chic.

 

TP To GRAILED Mainstore

 

- Slink, Legacy, Belleza, and Maitreya Mid Feet

 

- 23 color options on HUD

 

- Materials Enabled

Rendu d'une scène créée dans Blender...

  

#mecabricks #render #3D #LEGO #blender

 

© Chris McVeigh

 

The instant camera is a type of camera which uses self-developing film to create a chemically developed print shortly after taking the picture. Polaroid Corporation pioneered (and patented) consumer friendly instant cameras and film, and were followed by various other manufacturers.

 

• if you want to build it: chrismcveigh.com/lego_kit_guides_2015/mini_camera_instant...

• if you want to buy it: powerpig.storenvy.com/products/1447111-mini-camera-instant

 

© 2015 - Gabriele Zannotti - zanna

Vintage Waring blender Pyrex glass jar - the 1950s.

Boushi .

 

Halloween用のお帽子。

ちょっとバブいハロウィンにしたいなと👼♥

ほーんのちょっとだけ 。

 

- - -

 

・リグ入りかリグ無しかいつも迷う

・ ふんわり仕上げのアドオンを使用

・ シームぅぅ

・UNISEXを意識しました :)

   

Apps: Snapseed, BlurFX, Glaze, Tangled FX, Blender, iColorama

I'm making an animation that requires a 360 panorma. (The balls won't be in it) It's very early days but here I have added a foreground rock using a displacement filter on a mesh with texture mapping, (they're mostly modeled with white noise but I also used a bump map and an actual photo of rocks to produce a displacement) I'm pretty chuffed with the rockiness of the rocks. I also realised my 360 background was not correctly mapped but it now shows the whole sky which is one I made up in photoshop.

 

Still haven't chosen if the camera view will be using perspective or equirectangular view, both have appeal. Perspective view is like the way things distort in google street view as you look around. It sort of reflects what happens in your eyes, but your mind doesn't pyschologically perceive it that way in real life.

An equirectangular camera view makes things feel like they are not distorting, which is closer to what you feel when you look around, but probably not the truth technically in terms of parallax and all that.

Whatever, it is very interesting to note that the way we perceive the 'real' world, is just that. A perception.

 

Now I might be ready to start modelling the foreground.

Messing with some Default Cube tutorials.

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