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Doll .
植木鉢を作ろうと思って..
楽しくなってきて..(コネた..w
顔面だけど鉢か花瓶にする予定♡
リカさんとお花屋さん等のお話ししてて、想像力UP&楽しさUP //
- - -
・顔面 楽しい 好き
・微妙な膨らみが難しい
・アイホールなどパーツのモデリングを練習したい
・丸みをうまく出来るかどうか
・下絵があった方が絶対にやりやすそう
(思い立ってやったので下絵なしでした)
・丸み丸み丸み
・どこでシーム入れたら描きやすいかな
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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM
Some guys call it the 'S-Cargo'
Even though it has no storage space...
So Meta.
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Like likes;
Love comments
What do you think?
Taking a breather for a bit from this now.
An alternative render of the chair can be found here:
www.flickr.com/photos/spacero/51817682732/in/photostream/
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Some other albums of mine I hope you'll enjoy:
Bokeh
Twitter ID: erraticspace
Tumblr ID: space-rbo
Instagram (opens in same page!)
Instagram: My cat + friends
Instagram: Me - Non-cat stuff.
This is work in progress.
Modelling the lantern was a major headache until I found an excellent tutorial for it.
Then I had to shape a flame of the lantern - my attempts never looked realistic, so in the end I decided to go for one of these flame shaped light bulbs and to model an electric wire to add to the scene.
For the floor and the wall I used PBR textures with bump and normal maps.
The "Picture" is taken with a flash light (add a "sun" next to the camera), camera low near the ground
In a separate post I will upload a screencaptrue of the shader editor window with what I have found to be the best way to create relief, for instance for the floor tiles and the bricks in the wall.
Find me uncensored on:
Follow Me on Medium For articles on various topics:
Writing a book here: open.spotify.com/show/3mMrq70ofFvPputOjQIiGU?si=kwclM6f8Q...
www.google.com/search?q=brecht+corbeel
Free images:
Follow me on:
www.instagram.com/brechtcorbeel/
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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM
A render I did a while ago. I wasn´t lazy the last years and learned a lot of things about working with Blender.
If you see a train of moving lights in the sky, it isn't a launch of SpaceX satellites, it's a space jelly.
Rendered in Blender using HiRISE DTM data and orthoimagery.
NASA/JPL-Caltech/University of Arizona/USGS/Kevin M. Gill
Data Source: www.uahirise.org/dtm/dtm.php?ID=ESP_023488_2050
© All Rights Reserved. Please do not use this image on websites, blogs or other media without my prior permission.
Find me uncensored on:
Follow Me on Medium For articles on various topics:
Writing a book here: open.spotify.com/show/3mMrq70ofFvPputOjQIiGU?si=kwclM6f8Q...
www.google.com/search?q=brecht+corbeel
Free images:
Follow me on:
www.instagram.com/brechtcorbeel/
www.artstation.com/brechtcorbeel
www.flickr.com/photos/brechtcorbeel/
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www.pinterest.com/bcorbeel/pins
www.linkedin.com/in/brecht-corbeel-a81b82184/
#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel #psyberspace #psyberverse #Xrystal #Aescermonium #rapthraeXeum #Xomplex #Xaethreal #Xrapthreum #AESTHETIOPIUM
Taken with the Lomo LC-W camera.
The LC-W (wide) has a 17mm lens, and can take half frame, square or full frame images depending on which of three film plane masks is installed.
Expired Fuji Superia film cross-processed in the Fuji Hunt C41 kit.
Made with Blender 4.2
Credits
Music:: 'Juniper' by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
Model: www.mecabricks.com/it/models/3Lkj9DE92Ap#YVw1LD
#mecabricks #blender #3d #render
© Henrik Hoexbroe
The Citroën DS is a front-engine, front-wheel-drive executive car manufactured and marketed by the French company Citroën from 1955 to 1975 in sedan, wagon/estate and convertible body configurations. Italian sculptor and industrial designer Flaminio Bertoni and the French aeronautical engineer André Lefèbvre styled and engineered the car. Paul Magès developed the hydropneumatic self-levelling suspension.
@ 2015 - Gabriele Zannotti - zanna
[ note ]
11 Oct 2018 - 12 Mar 2019
made by me IWにUPした分集合;D
去年秋にBlenderで三味線のバチを作ってから勢いが出たので 1ヶ月遅れてSubstance painter も使うようになりました。好きな作りたかった物とか気になった物だけ勝手に作って覚えていこうって魂胆ですっ。出来上がったアイテムが日々カオスにlol まだわからないことだらけでNET検索しまくりで載せてくれてる方はホントありがたくてありがとうございますですっ。
おかげで製作が毎日楽しい。
そして
来月から始まる Fantasy Faire 2019に申し込み済みですっ;D まだ返事来てないけど選考漏れませんよーに☆
© Michael Jasper (www.mocpages.com/moc.php/103385)
#mecabricks #blender #3d #render
@ 2015 - Gabriele Zannotti - zanna