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Mühle Blender, Landkreis Verden

A custom solo pose created in Blender that is available now (250726-F) at:

 

Demo/buy this pose in the Ted D - Main Store.

 

Buy this pose on the Marketplace.

 

This capture was taken at SenZ Beach:

maps.secondlife.com/secondlife/SenZ/134/128/22

I found this great tutorial to make a light bulb in Blender.

 

Unfortunately, the bulb in the tutorial does not have a screw thread, so I spent the better part of yesterday afternoon going through one tutorial after another to model a screw. There were issues with each of them, were quite messy and required a fair bit of clean up of the geometry.

 

Later, then, I discovered that Blender 2.9 contains a Bolt add-on (you first have to enable it in the Preferences). Aha!, I though, that I can use for my light bulb. I added a bolt, deleted the vertices of the head of the bold, and then merged each vertex of the top of the bolt with each vertex of the bottom of the bulb. Done. Clean and quick.

'You wanna know why this is called a blender? Cause you'll be in peices when I'm done'

 

This suit is made to stir things up in warfare. (haha bad pun) Using my frame again. Made to go along with the retriever.

 

I've been thinking of making a group. It would be dark bley with splashes of black and trans green. What do you think?

  

Made with Blender 4.2 Geometry nodes

 

Computer Generated - Blender/Cycles

Small tribute to Pizza Tower (2023 game of the year, without any doubt)

At the break of dawn on the morning of the challenge, the shy boy got on his pony and rode slowly through town, stopping only when he got to the fortune teller. He stayed aloft as the seer then cast her spell of good fortune on his blender.

 

Had he known he was throwing every book maker in town off their bets, he would have just kept on riding without a glance behind.

 

He would never have shown up to the Bake-Off. He would never have made that perfect Monkey Bread. And everyone's favorite, Cathy McStubbins-Smith from Waubansee, Kansas would have won as everyone raged she should have. And meek little Wilmur would never have had a price put on his head.

 

Dun dundunnuununununununnnn

 

:)

 

This was taken in the City of Abbadon, which enters it's final day today. This was a gorgeous city project by Jessyca Vermillion. I learned a long time ago that it's best to accept the impermance of things in SecondLife. One day it's there, the next it could be gone. But this one gives me a pang. Every time I was there I found something new. Still, I'm sure this won't be the last we see of Ms Jessyca. She's a phoenix, that one.

 

Onwards and upwards!

This is made with Blender.

Rigs of Rods (RoR) is a free and open source[1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles.

 

Rigs of Rods ist eine Simulations-Software mit Open-Source-Lizenz, mit der verschiedene Fahrzeugtypen, wie Autos, Flugzeuge, Schiffe und rudimentär auch Lokomotiven und Hochbahnen durch eine virtuelle Welt gesteuert werden können.

 

aus Wikipedia

shot with a fujifilm x-t1 and a 7artisans 35mm f1.2 mark i lens--with a raynox dcr-250 close-focusing diopter

This is the solid mode 3D view of the space scene I uploaded the day before yesterday.

 

Modeling (making and shaping the objects) is only part of making something in 3D. The texturing, lighting, some volumetrics, camera settings etc make or break the final render.

For Macro Mondays theme; "kitchen". The business end of my immersion blender. HMM!

Blender/Cycles

 

TwoToriSmallBig-Sept6-2020-1

Made with Blender 3.4

 

Credits

 

Music:

"William Tell Overture" by by Alexander Nakarada (www.serpentsoundstudios.com)

Licensed under Creative Commons BY Attribution 4.0 License creativecommons.org/licenses/by/4.0/

 

Sounds:

"I am a Dragon" by Duitserwho, freesound.org/people/Duisterwho/sounds/644538/ released with CC0 licence.

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