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Megamania is an Atari 2600 game designed by Steve Cartwright and published by Activision in 1982. It took about six months to develop the concept, and another three months to fine tune the game.[1] It was later released for the Atari 5200 and Atari 8-bit family in 1983, ported by Glyn Anderson. The Atari 2600 version was also bundled in with the Activision Anthology release in 2002.
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My game inventory as of March 28, 2010.
Total Systems: 13
Total games Owned: 209
Total games Beat: 69
Percentage Beat: 33.01%
Bowling is a video game for the Atari 2600 designed by Atari programmer Larry Kaplan; published by Atari. The game is based on the game of bowling, playable by one player or two players alternating.
In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to aim before releasing the ball. In four of the game's six variations, the ball can be steered before it hits the pins. Knocking down every pin on the first shot is a strike, while knocking every pin down in both shots is a spare. The player's score is determined by the number of pins knocked down in all 10 frames, as well as the number of strikes and spares acquired.
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Atari 2600 Joystick
Model: CX-40
Charley's Atari 2600 worked great, but I noticed the joystick was very stiff, so these next few photos show how I took it apart and gave the pieces (excluding the printed circuit board and pin cable/conductor joystick cable cord) a warm soapy bath.
When I received Charley's joystick the joystick boot was off. I had no issues getting it back on.
Commodore C64G inklusive
Spielemodul Super Games
Colossus Chess 2.0, Silicon Syborgs, International Football
Commodore C-1342 Joystick
Bj. 1989
Technische Daten:
Prozessor : MOS 6510 mit 1,0227271 MHz
Speicher: 64 KByte (38 KByte mit Basic nutzbar)
Grafik : MOS 6567 (NTSC) Version
Sound MOS 6581
3 Stimmen, 7 Octaven, mono
Someone's moving out. Vintage empty boxes in the cardboard recycling bin.
Commodore 64 (1982 - 1994)
"Multi-purpose personal computer for educational and business use !"
"Made in England"
"High Resolution & Sound Synthesizer"
Atari 2600 (1977 - 1992)
"Video computer system"
"New"
.t
BJ: 1993
Technische Daten
Motorola 68020 (68EC020RC16) mit 14,18 MHz (PAL-
Version) bzw. 14,28 MHz (NTSC-Version)
2 MB Chip-RAM
1 MB ROM mit Kickstart ROM 3.1 und integriertem
cdfs.filesystem
1 KB Flash ROM zum Speichern von Spielständen
AGA-Chipsatz
CD-ROM Double-Speed-Laufwerk mit Audio-CD-
Abspielmöglichkeit (Software im ROM integriert)
Akiko-Chip, der zuständig war für CD-ROM-Laufwerk plus
weiterer Features (s. o.)
24-Bit-Farbpalette (16,7 Million Farben)
bis zu 256 Farben gleichzeitig in Paletten-Modi
262.144 Farben gleichzeitig im HAM8-Modus
Auflösung bis zu 1280×512i (mehr mit Overscan)
Amiga OS 3.1
4×8-Bit-Audio-Kanäle
Gamepad, Serial port, 2 Gameports, Interfaces für ein
Keyboard
Atari 2600 Joystick
Model: CX-40
Tool: Regular Screwdriver
There were two tiny cracks inside the white joystick handle. Even though Charley's joystick works fine, I replaced it. I also had to replace the red (fire) button due to the small nipple on the bottom being worn, thus it wasn't making contact on the new printed circuit board (PCB) that you'll see later in this album.
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
Supplies: Glossy photo sticker paper (LD Sticker Photo Paper), 91% rubbing alcohol, Q-tips, multi-purpose adhesive spray (optional)
In the previous photo Combat (1977) was missing its top sticker.
I was able to generate a sticker for Combat. The glossy photo sticker paper that I used (you can use any brand) isn’t the best. It works good for other things, but when it comes to a pure black surface, not so great. The ink wants to come off a bit, even after letting it dry for 48 hours. So (in time) I might have to redo the sticker and this time I'll be using Avery product sticker paper. The Avery paper is a semi-gloss and I was afraid it wouldn’t look right. This sticker paper sticks wonderful.
I cleaned the surface with 91% rubbing alcohol with a Q-tip (you may have to do several times) and let it dry for 10 minutes and placed the sticker onto the cartridge. It looks good.
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
Battlezone is an arcade game from Atari released in 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white CRT (with green and red sectioned color overlay). Due to its novel gameplay and look, this game was very popular for many years.
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Render del nuevo AtariBox de Atari versión especial "Retro" con chapilla de madera idéntica a la del Atari 2600 de 1977. en Full HD cada uno independientemente.
Modelado 3D en Rhino. Render en Luxion Keyshot. Postproducción en Adobe Lightroom y Photoshop.
Espero que les guste
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
Pitfall II: Lost Caverns is a platforming video game originally released for the Atari 2600 video game console in 1984. It is the sequel to the popular Pitfall!. Both games were designed and written by David Crane and published by Activision. The star of the games is Pitfall Harry, an 8-bit jungle explorer.
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Console: Atari 2600
Model: CX-2600
Switches: Six Switch
Light Sixer
Made In Taiwan
The Atari 2600 was known for bringing video games into the home. That was the main selling point.
Combat (1977) came with the system.
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
BUMP'N'JUMP for your Intellivision and Atari 2600.
It's very simple. You either bump'em or you jump'em. How you can tell WHAT THE HELL IS GOING ON from the little graphic snippet there is beyond me, but gotta get bump'n and jump'n if you want to be King of the Road.
Road...grey wiggly expanse of pixels, whatever.
This is the back cover of a 1984 issue of "Arion, Lord of Atlantis", from DC Comics.
Supplies: Cloth, Miniature Eyeglass Screwdriver, 91% Rubbing Alcohol, Q-tips, and Brasso
This is my setup, and as I mentioned before, I only use Brasso one time to make sure I get all the dust/dirt off the contacts inside the game cartridge. Over using Brasso can (sometimes) rub off the plated gold on the contacts. You don't have to use Brasso.
Charley's games (Combat, Missile Command, and Defender) had a tiny bit of dirt on them, but played wonderful prior to cleaning the contacts.
I clean the contacts with Brasso using Q-tips, because you can't fit your finger inside to clean the contacts with a microfiber cloth. You can scrub hard and you won't hurt the gold plated contacts. I do this for the top and bottom contacts.
To get the excess Brasso off (sometimes it can leave a residue) I use 91% rubbing alcohol with q-tips to finish the cleaning.
I clean the cartridge itself (outside) with soap & water, though, with a very damp cloth so it doesn't ruin the sticker or artwork on the cartridge.
I let everything dry for 5 minutes and test the game.
This is the all black version (no long rainbow stripe), I hear only sold in Ireland, so how I got one in Nottingham I don't know.
The third set of shelves added to the Room of Doom. This one is exclusively for the Atari 2600. I couldn't even fit it all in this shelf, either...
I Fight Dragons LIVE @ The Elbo Room in Chicago, 2-6-09. CD Release Show for the "Cool Is Just A Number" EP. All photos by Alex Goykhman of Goyk Photography, www.ifightdragons.com
Console: Atari 2600
Model: CX-2600
Switches: Six Switch
Light Sixer
Made In Taiwan
Supplies: 71% alcohol pads, screwdriver, 91% rubbing alcohol (not pictured), Q-Tips (not pictured), and Duster (Endust)
This is what the switch board looks like with the foam ring dust covers off the switches.
I use compressed air (Endust) to remove any dust that's on the switch board and motherboard.
I use 91% rubbing alcohol with q-tips to clean the inside of the switches. These were a little dirty, but they were the only things that were dirty on the switch board or motherboard.
I use 71% alcohol pads to clean the switch board itself (I let them dry a bit so they're not so wet), which is safe, because there's not anything on the board.
I again use the compressed air to get any dust or dirt that was left behind on the switch board or motherboard.
Note: Game cartridges are just for looks. They've already been cleaned (photos 16-18)
Keystone Kapers was a 1983 game published by Activision for the Atari 2600, and later ported to Atari 5200, Atari 8-bit family, ColecoVision and MSX. Inspired by Mack Sennett's slapstick Keystone Kops series of silent films, the object of the game is for Officer Keystone Kelly (the user) to catch Harry Hooligan before he can escape from the department store.
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