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Uno de los tantos modelos que salierón para la consola más importante de Atari. No se pq será pero siento un gran cariño por la linea 2600 de Atari. El juego es el River Raid, uno de mis favoritos.

  

Note: This is a sealed version. A not-sealed version is also in the Atari Album as well

He’s been playing for about two hours, non-stop. He is my son.

The artifact is slightly bent making a flatbed scan blurry. Camera used instead.

Heimcomputer C64 inkl.

 

Commodore C2nDatasette(Bandlaufwerk)

1530

Bj.1978

 

Commodore Floppy 1541

Diskettenlaufwerk

Bj.1983

 

Noris Data Maus M1

 

Commodore Joystick C-1342

 

Some of you may not know, but I LOVE the Atari 2600. I grew up with the console and still own one to this day. Today I visited an awesome game store called "Video Games New York." I was looking for an Atari 2600 cart as a gag on my co-worker. While digging through the treasures of the store I found E.T.- the worst game ever made. I always thought that thousands of unsold cartridges were buried in a New Mexican landfill. I guess that Urban legend is false. I may just keep the cart for myself and give it a whirl.

 

Label was made with the help of this site -> www.labelmaker2600.com/

Surprise find...sealed. The box is a little banged up on the bottom which made it difficult to get a good 1200 DPI from it. A digital camera was used instead...

Playing classic pinball, arcade, and video games at Yestercades in Somerville, NJ. Sunday, May 3, 2015.

 

pictured: Atari 2600 games

Full disclosure: Slightly altered due to damaged condition.

Basketball is an Atari 2600 game based on the sport of the same name. The game features a simple game of one-on-one basketball, playable by one or two players.

 

At the start of the game, both players are at the center of the court. A jump ball is thrown between them, at which point play begins. The offensive player (the one with the ball) always faces the goal he's shooting at, and the defensive player always faces his opponent. Each player can move in eight directions with the joystick; the player with the ball constantly dribbles it. The defensive player may steal the ball when it leaves the opponent's hands (either in mid-dribble or mid-shot).

 

After either player scores, the shooter is reset to the center of the court, and the defender is set under the net to rebound the ball. The player with the highest score after four minutes is the winner.

 

Source Wikipedia

Technische Daten

Bj: 1992

 

Hardware:

Motorola MC68000 CPU mit 7,14 MHz (NTSC-Version) bzw. 7,09 MHz (PAL-Version)

Arbeitsspeicher 1 MB Chip

RAM

40 MB Festplatte

Erweiterungssteckplatz für Speichererweiterungen (Trapdoor, max. 1 MB Chip-RAM)

ATA-Controller zum Anschluss einer Festplatte

DD 3,5"-Diskettenlaufwerk (880 KByte beim Amiga)

Enhanced Chip Set

PCMCIA-Slot (16 bit für Speicherkarten, max. 4 MB Fast-RAM)

 

A Train Computerspiel Aufbau und Zugsimulation 1985

 

The Arcadia Supercharger (Later called the Starpath Supercharger, after Emerson threatened to sue because the original name was too similar to the name of their terrible Arcadia 2001 console) is an interesting little device for the Atari 2600. It lets you hook your Atari up to a standard tape player and load up games from a cassette tape. Some Supercharger games had detailed graphics and even multiple loading segments which allowed the games to be very large when compared to their cartridge based counterparts. Some games used the extra space to have demos of other Supercharger games.

Perhaps the most interesting thing to note is that with a few tweaks, the Supercharger allows you to turn your MP3 player into a near complete library of Atari 2600 games.

 

(Pictured: Communist Mutants From Space)

IBM PS/2 Model 30-286

 

32-Bit Systembus Microchannel

 

Intel 286 CPU-Prozessor

 

The original IBM PS/2 mouse

 

Nadeldrucker IBM Proprinter II 4201-002

 

OS/2 1 .x Betriebssystem ab 1987

Console: Atari 2600

Model: CX-2600

Switches: Six Switch

Light Sixer

Made In Taiwan

 

When Charley's Mom told me she was going to send his Atari 2600 my way after it being in the closet for 25+ years, I had no idea she had the original box to the console, which looks to be in good condition.

The Mario Brother's game for the Atari 2600.

The artifact is slightly warped which caused flatbed issues. Camera used instead to capture the artifact

Adventure is a 1979 video game for the Atari 2600 video game console and is considered the first action-adventure game. Its creator, Warren Robinett, also introduced the first widely known Easter egg to the gaming world.

 

Source Wikipedia

Heimcomputer Amiga 500 .

Bj 1985

Boardrevision 3

Amiga Maus (genannt Tankmaus) Bj 1987

 

Boardrevision 5

 

Prozessor: Motorola MC68000

 

Taktfrequenz: 7.09 Mhz (PAL)

 

Arbeitsspeicher: 512 KByte Chip-RAM

 

Betriebssystem: Kickstart 1.2

 

Grafikchip: MOS 8362 "Denise"

 

Soundchip: MOS 8264 "Paula"

 

Ein-Ausgabechip: MOS 5719 "Gary"

 

Weitere Chips: MOS 8370/8371 "Agnus"

 

Prozessor: Motorola MC68000

 

Taktfrequenz: 7.09 Mhz (PAL)

 

Arbeitsspeicher: 512 KByte Chip-RAM

 

Betriebssystem: Kickstart 1.2

 

Grafikchip: MOS 8362 "Denise"

 

Soundchip: MOS 8264 "Paula"

 

Ein-Ausgabechip: MOS 5719 "Gary"

 

Weitere Chips: MOS 8370/8371 "Agnus"

   

Explore: May 31, 2008 (#422)

This was our team for Parsons School Of Design's Retro Redux, which challenged participants to design an Atari 2600 game completely from concept to completion in less than 24 hours. We all brainstormed the concept then my duties were to create the sound and music as well as level design. I also photoshopped a concept cartridge for our game.

 

The game was titled Lugsy and was about a car who ate luggage. The goal was to eat so much luggage that you would grow heavy and fall through the earth all the way to the other side and then continue falling till you reached Australia Heaven. It was beautiful.

 

We all wore significantly different colors to represent flavors... Fruit Punch, Grape, Strawberry & Cherry.

Asterix is a video game, launched in 1982 for the Atari 2600 video game console.

 

The game was essentially a European adaptation of the Taz platform game, made by replacing the Taz sprite with a sprite which vaguely resembles Asterix's head.

 

Source Wikipedia

Full disclosure: Heavily altered due to damaged condition.

Joystick from the 80th. Every C64, Amiga and AtariST- Nerd knows thiz peace of stick! Sometimes we had so fix the microswitches inside, while playing Galaga a.k.a. Warblade ... But I am sure, you remember :-)

 

Der Kult-Joystick aus den Achtzigern: Competition Pro! Damals mit Trapez-Stecker, und seit ein paar Jahren wieder erhältlich als USB-Version, um Retro-Games zu spielen. Leider hat die Montage eine geringe Auflösung, da ich den Joystick schon vor etlichen Jahren mit einer Kompaktkamera geknipst habe.

 

© Twinsearcher 2009

  

Great catch from the 2018 Seattle Retro Gaming Expo!

Das Sega Mastersystem 3. Generation (8-Bit-Ära)

 

Bj. und Veröffentlichung ab Oktober 1985 in Japan

 

1986 in der USA

 

1987 in Europa

 

Verkaufszahlen: ca. 13 Millionen

   

Commodore 128D (Desktopversion )

bj: ab Februar 1986 ausschließlich in Europa erhältlich

Technische Daten

Prozessor:8-Bit-MOS Technology 8502

 

Arbeitsspeicher: 128 kB RAM

 

Grafik: 8-Bit-MOS 8566 (PAL-B)

 

Sound: 8-Bit-MOS 6581 (C128, C128D)

 

Neben dem nativen C128-Modus verfügt er über zwei zusätzliche Betriebsarten: Den C64-Modus, in dem er nahezu hundertprozentig kompatibel zum C64 ist, sowie den CP/M-Modus, in welchem der Prozessor der 64/128-Modi, der 8502, für Ein- und Ausgabeoperationen zuständig ist und für die CP/M-Kompatibilität ein Z80 von Zilog benutzt wird.

 

Seperat erhältlich 2 Reinigungs Sets für das Laufwerk.

 

This album consists of cleaning video game consoles and also video game cartridges. This album is a work in progress.

 

This album features cleaning joysticks for the Atari 2600.

Thrilled to finally have a sealed version of Atari's Basic.

 

Note: Heavy thick plastic encases both the sealed box and the Atari basic book that's behind it.

Commodore C64G inklusive

 

Spielemodul Super Games

 

Colossus Chess 2.0, Silicon Syborgs, International Football

 

Commodore C-1342 Joystick

 

Bj. 1989

  

Technische Daten:

 

Prozessor : MOS 6510 mit 1,0227271 MHz

 

Speicher: 64 KByte (38 KByte mit Basic nutzbar)

 

Grafik : MOS 6567 (NTSC) Version

 

Sound MOS 6581

3 Stimmen, 7 Octaven, mono

  

Zubehör ( nicht im Bundle enthalten)

 

der Multifunktions Joystick

Elite Joy Board Multifunction JB-1

The Space Invaders game for Atari 2600

Runtime memory access patterns of the Atari2600 game Berzerk. Made with jit.atari2600.

Full disclosure: The artifact was slightly digitally altered to remove excessive damage.

Fishing Derby is an Atari 2600 video game created by Activision programmer David Crane based on the sport of fishing.

 

In Fishing Derby, two fishermen sit on opposite docks over a lake filled with fish (and a shark that passes through). Using the joystick the player is able to move his line left right and up and down in the water. When a fish is hooked, the line slowly comes up to the surface of the water. Pressing the fire button on the joystick reels in the fish faster. However, if both fishermen have fish hooked, only one person can reel theirs in (the one who hooked theirs first). The shark that roams the water will try to eat hooked fish before they surface.

 

The objective for both fishermen is to reach 99 pounds of fish first. There are six rows of fish; the top two rows have 2 lb. fish, the middle two rows have 4 lb. fish, and the two bottom rows have 6 lb. fish. The more valuable fish sit at the bottom, but they are harder to bring in as they run a higher risk of being eaten by the shark.

 

The game's two variants are simply single player and multi-player. In both games the objective is to reach 99 lb. of fish first.

 

Source Wikipedia

Activision Tennis is a 1981 Atari 2600 video game by Activision. It was one of a series of sports games by Activision, which also included 1980's Activision Boxing. Activision Tennis was designed by Activision co-founder, Alan Miller.

 

Source Wikipedia

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