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two seats at equal height. setting the depth threshold.
the kinect here is at an angle to the floor, but i rotated the depth image virtually to create a new depth image as if the camera was on the ceiling.
I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.
working on the new OF release.
adding normals to the outlined boxes so they render properly with lighting.
Assistant: Paloma Oliveira
Technological Development: Ricardo Palmieri
Tracking System: Roger Sodré
Images: Lucas Bambozzi and Lucas Gervilla
Assistant: Paloma Oliveira
Technological Development: Ricardo Palmieri
Tracking System: Roger Sodré
Images: Lucas Bambozzi and Lucas Gervilla
more to come, but this is the beginnings of a prototype. forthcoming: other boxes that effect the mini environment. dig?
jams by fiery furnaces
Assistant: Paloma Oliveira
Technological Development: Ricardo Palmieri
Tracking System: Roger Sodré
Images: Lucas Bambozzi and Lucas Gervilla