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I used the Kinect 3D data to create furry pictures.
More info and source code:
www.neuroproductions.be/experiments/furry-photos-with-kin...
realtime dithered screen capture openframeworks thing.
using this forum.openframeworks.cc/index.php/topic,2946.0.html (thanks zach)
and this github.com/jesusgollonet/ofxHalftoner/
(more info www.jesusgollonet.com/blog/2011/10/02/dithered-screengrab...)
some discarded explorations for what eventually became the cover of this book. garethwrice.com/DUST-LOGIC
I set up a particle system with the contours of the letters as attractors and then played with transparency, accumulation, blending modes and other parameters.
working with morphological thinning for lineart rendering
see full size to understand what's going on secure.flickr.com/photos/kylemcdonald/6299041136/sizes/o/...