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photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
At the first international OpenFrameworks DevCon. January 10-17, 2011 at the STUDIO for Creative Inquiry, CMU.
In attendance: Zachary Lieberman, Theodore Watson, Arturo Castro, Anton Marini, Memo Akten, Damian Stewart, Zach Gage, Jonathan Brodsky, Kyle McDonald, Daito Manabe, Todd Vanderlin, Keith Pasko, Diederick Huijbers, Dan Wilcox, Golan Levin.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
this is the trick.
check
cheek
cheer
sheer
steer
steel
steal
seal
sell
bell
bull
bulk
buck
tuck
truck
trunk
drunk
drink
Would like to do something like this for timelapse vids as well. This is
openframeworks.
Can such a thing be done with ffmpeg?
Take 4 or 6 videos and make a single multi frame vid like this?
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Worked with O Cubo in creating an interactive floor for GNR (the portuguese national guard) as part of the celebrations for the centenary of the portuguese republic.
It allowed the visitors to look through several historical archive images.
The exhibition ran for 3 weeks during April at GNR's headquarters in Largo do Carmo, Lisbon.
It was created in C++ using OpenFrameworks with OpenCV and OpenGL
O Cubo: www.ocubo.com
Delaunay triangulation of complex polygons in openFrameworks using Triagnle c++ wrapper of Piyush Kumar
testing camstudio.org with openframeworks videograbber example.
i don't really know what i'm doing yet...
Ciopprine is an exploration of color in virtual space. As algorithmically generated forms slowly float through space, they reveal the colors of the world they inhabit. Adapted from the names of multiple colors, the title of the work reflects the dynamic and complex gradients produced through this compositional approach. This work was made using openFrameworks and is presented as an 8 minute long seamless looping video.
Ciopprine is available on the FRAMED* device:
Binning lots of particles with mouse interaction in realtime, simulating collisions.
code.google.com/p/kyle/source/browse/#svn/trunk/openframe...
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
The three artworks are Masks from Joel Gethin Lewis, which augments and adds to captured video of a viewer, using generative Baroque art inspired masks. Delicate Boundaries from Chris Sugrue which imagines a space in which the worlds inside our digital devices can move into the physical world. Small bugs made of light, crawl out of the computer screen onto the human bodies that make contact with them. Body Paint from Mehmet (Memo) Atken which explores how whole bodies can be used as brushes with which to paint a virtual canvas, using camera and projection technology.