View allAll Photos Tagged GameDesign
Benjamin Colling, Head of Admissions at Vancouver Film School, welcomes Game Design Expo 2010 attendees to the free Open House at VFS’s Game Design program.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Dave Warfield, Head of the one-year Game Design program at VFS, introduces the day’s events at the Open House.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Anton Mikhailov of Sony Computer Entertainment discusses the technology behind the user interface design of PlayStation Move.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
44 game developers challenged their creativity over 2 days at VFS’s Game Design 2Jam, Vancouver’s newest and most exciting game jam where 2-person teams created 2-minute 2-player duelling games.
Find out more about VFS’s one-year Game Design program at vfs.com/gamedesign.
Game Design Expo, hosted by Vancouver Film School's one-year Game Design program, takes over the Vancouver International Film Centre for the fifth straight year on January 22 and 23, 2011.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
A Software Engineer at Sony Computer Entertainment, Anton Mikhailov demonstrates the PlayStation Move and the user interface design made possible with a "6 Degrees of Freedom" tracker.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
VFS Game Design's Pitch & Play is a chance for graduating students to showcase their final projects to an industry audience on the lookout for hot young talent.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
The Angry Birds demo kiosk provides Game Design Expo 2011 Industry Speaker Day attendees a constant source of entertainment throughout the day.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Ich muß von Qoole auf Radiant umlernen, wenn ich auf der Quake3 Engine noch was werden will. Was? Ein Avatar. :)
------------------------------------------------------
Photo:Transterra Open Air - 1994 - Auf diesem Hügel, bei diesem Ausblick, entstand vermutlich die Idee für das mehrmonatige Kunstprojekt "Headquarter presents Peace Base Camp" :) 1994/95
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Software and Game Design round 2 of the Imagine Cup 2012 and their great presentations! Watch the best of IC teams!
You are the STORY!
Welcome to Sydney, Welcome to Imagine Cup 2012.
Imagine Cup Properties:
Website: www.imaginecup.com/
Blog: www.imaginecup.com/blogs/default.aspx
Twitter: twitter.com/imaginecup
Facebook: www.facebook.com/microsoftimaginecup
Flickr: www.flickr.com/photos/imaginecup/
See more of the MSPSMT online!
Blog: www.icsocialmediateam.com
Facebook: www.facebook.com/imaginecupsocialmediateam
Twitter: www.twitter.com/mspsmt
YouTube: www.youtube.com/wwmsp
Flickr: www.flickr.com/photos/mspsmt
Uploaded By: MSPSMT Robert Staniucha
Jordan Whitlock and Calder Archinuk discuss their experiences in the one-year Game Design program at VFS.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Game Design Expo 2011’s sold-out Industry Speaker Day on January 22 attracted industry professionals and aspiring game designers.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Find out more about VFS's annual Game Design Expo at www.gamedesignexpo.com/
To learn more about VFS’s one-year Game Design program, visit www.vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Jonathan Gallina, former Lead Game Designer at Propaganda Games, explains the common mistakes of movie-based games and lessons learned from the development of TRON: Evolution.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Paul Parsons, Senior Game Designer for 343 Industries and a VFS Game Design alum, presents on designing the Halo Waypoint portal.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Genius Factor Games President Ted Nugent believes the game industry isn’t as unstable as some might think.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Game Design Expo 2011 attendees take in Anton Mikhailov's presentation about the user interface design of PlayStation Move.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Game Design Summer Intensive.
Find out more about VFS Summer Intensive programs at vfs.com/summerintensives.
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Scott Jones of ‘Reviews on the Run’ interviews Head of Game Design Dave Warfield.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
A Software Engineer at Sony Computer Entertainment, Anton Mikhailov demonstrates the PlayStation Move and the user interface design made possible with a "6 Degrees of Freedom" tracker.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.