View allAll Photos Tagged GameDesign
Character Hayley Hansen - housekeeper version
she is a bus driver and also a housekeeper in the game "Dig My Way"
#dmw #digmyway #gamedev #gamedeveloper #indiedev #indiegame #workinprogress #character #characterdesign #indiegamedev #videogame #chubby #housewife #woman #americanwoman #bbw #wife #characterart #digitalart #american #indiegaming #gamedesign #characterillustration #videogames #gamecharacter #gamecharacterdesign #gamecharacters #indiegaming #housekeeper #maid
Character Hayley Hansen - bus driver version
she is a bus driver and also a housekeeper in the game "Dig My Way"
#dmw #digmyway #gamedev #gamedeveloper #indiedev #indiegame #workinprogress #character #characterdesign #indiegamedev #videogame #chubby #housewife #woman #americanwoman #bbw #wife #characterart #digitalart #american #indiegaming #gamedesign #characterillustration #videogames #gamecharacter #gamecharacterdesign #gamecharacters #indiegaming #busdriver
small illustration for online game page
3 1/4 in x 10 3/4 in
faber castell marker on Strathmore 300 series bristol board
BhÃos ag labhairt imreoirà go leor. Deir siad go ná fuil an tsiombail uilÃoch fé cluichÃ. Tá grafaicà gréasáin ag léiriú go minic feiste Xbox. Nó tá sé go bhfuil uaireanta an créatúr san sa chluiche "space invaders". Déan mé ina ionad san, an lÃnÃocht so, cluiche cáiliúla na paistÃ, atá amuigh den tigh a imirt, go bhfuil an t-ainm aige, cleas na bacóide.
Industry Night is the pinnacle of the year for Game Design students. A few weeks before graduation, teams present their final projects – playable games – to industry guests who ask tough questions about their design and development process.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Industry Night is the pinnacle of the year for Game Design students. A few weeks before graduation, teams present their final projects – playable games – to industry guests who ask tough questions about their design and development process.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Software and Game Design round 2 of the Imagine Cup 2012 and their great presentations! Watch the best of IC teams!
You are the STORY!
Welcome to Sydney, Welcome to Imagine Cup 2012.
Imagine Cup Properties:
Website: www.imaginecup.com/
Blog: www.imaginecup.com/blogs/default.aspx
Twitter: twitter.com/imaginecup
Facebook: www.facebook.com/microsoftimaginecup
Flickr: www.flickr.com/photos/imaginecup/
See more of the MSPSMT online!
Blog: www.icsocialmediateam.com
Facebook: www.facebook.com/imaginecupsocialmediateam
Twitter: www.twitter.com/mspsmt
YouTube: www.youtube.com/wwmsp
Flickr: www.flickr.com/photos/mspsmt
Uploaded By: MSPSMT Robert Staniucha
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
The Game Design Open House was also an opportunity to reveal the details on our 2010 Women in Games Scholarship, as well as three more scholarships to the Game Design program at VFS. Find out how to apply at www.gamedesignexpo.com
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Character Shirley Malarkey - pink bikini version from "Dig My Way" video game
She goes to the beach once again...
Archiving my very 1st teenage steps with the Atari 800XL in the form of a folder full of code, sketches & references (all created between 1988-1991)... I started with writing pure hex code, then taught myself the 6502 flavour of Assembler (only learned Z80 before) but then got more & more into game design, icons & demo scene activities (as coder, gfx and chiptunes & co-organizer) and started building several tools & games (incl. The Brundles, a commercial Lemmings clone for the 8-bit Atari in '93)
Sacred Heart University's School of Computer Science & Engineering participated in the annual Fairfield County Global Game Jam at Stamford's Ferguson Library on January 25-27, 2019. Photo by Mark F. Conrad
Game Design Expo 2011’s sold-out Industry Speaker Day on January 22 attracted industry professionals and aspiring game designers.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Character Elizabeth Johnson - basic version
Housewife, she is the neighbor of the main character of the video game
Game Design Open House attendees had the chance to mingle and find out more about the school and upcoming events, like the Summer Intensives (http://www.vfs.com/summer2010).
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Senior Game Designer Jaakko Iisalo and Marketing Manager Matthew Wilson of Rovio Mobile, creator of Angry Birds, begin Game Design Expo 2011 with a keynote presentation on "How to Design a Hit Game for the iPhone."
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Computer science students participate in the Global Game Jam from Jan 20-22 at Stamford's Ferguson Library. Sacred Heart University School of Computing Professor Bob McCloud was the on-site development expert for the event. Photo by Mark F. Conrad 1/21/17
Game Design Open House attendees had the chance to sit in on sample classes taught by VFS instructors. Here, Paul Jensen discusses the art of storytelling for games.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Industry Night is the pinnacle of the year for Game Design students. A few weeks before graduation, teams present their final projects – playable games – to industry guests who ask tough questions about their design and development process.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Software and Game Design round 2 of the Imagine Cup 2012 and their great presentations! Watch the best of IC teams!
You are the STORY!
Welcome to Sydney, Welcome to Imagine Cup 2012.
Imagine Cup Properties:
Website: www.imaginecup.com/
Blog: www.imaginecup.com/blogs/default.aspx
Twitter: twitter.com/imaginecup
Facebook: www.facebook.com/microsoftimaginecup
Flickr: www.flickr.com/photos/imaginecup/
See more of the MSPSMT online!
Blog: www.icsocialmediateam.com
Facebook: www.facebook.com/imaginecupsocialmediateam
Twitter: www.twitter.com/mspsmt
YouTube: www.youtube.com/wwmsp
Flickr: www.flickr.com/photos/mspsmt
Uploaded By: MSPSMT Robert Staniucha
Jaakko Iisalo, Senior Game Designer for Rovio Mobile, shares the design process that went into the creation of Angry Birds with guests of Game Design Expo 2011.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Character Iliana Baker - bikini version
It's summer, it's hot
Character design from "Dig My Way" video game
Game Design Open House attendees in the Level Design class, led by instructor Lanh Doan.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Game Design Open House attendees take the Level Design sample class led by instructor Lanh Doan.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Software and Game Design round 2 of the Imagine Cup 2012 and their great presentations! Watch the best of IC teams!
You are the STORY!
Welcome to Sydney, Welcome to Imagine Cup 2012.
Imagine Cup Properties:
Website: www.imaginecup.com/
Blog: www.imaginecup.com/blogs/default.aspx
Twitter: twitter.com/imaginecup
Facebook: www.facebook.com/microsoftimaginecup
Flickr: www.flickr.com/photos/imaginecup/
See more of the MSPSMT online!
Blog: www.icsocialmediateam.com
Facebook: www.facebook.com/imaginecupsocialmediateam
Twitter: www.twitter.com/mspsmt
YouTube: www.youtube.com/wwmsp
Flickr: www.flickr.com/photos/mspsmt
Uploaded By: MSPSMT Robert Staniucha
Standing room only in the Lanh Doan’s Level Design class at the Game Design Open House.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Game Design Expo 2012’s sold-out Industry Speaker Day on January 21 attracted industry professionals and aspiring game designers.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS’s one-year Game Design program at vfs.com/gamedesign.
The Game Design Open House is a chance for attendees to ask any questions they might have about the program and the school as a whole. Here, Director of Admissions Benjamin Colling discusses Game Design with an attendee.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.