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Creating Healthy Work Environments
24-26 March 2022
Washington, DC, USA
Day 1 - 24 March 2022
ANHE Pre-Conference
Photos courtesy of EPNAC.com
Remember there's no such thing as a small act of kindness. Every act creates a ripple with no logical end.- Scott Adams
With each passing year, thoughts harder to convene,
And the days of youth seem more like a dream.
Not dreary or doubtful, but lively and true-
Moments and flashes from whence he passed through.
Laughed at by girls, but rarely lamenting
Baseball and fishing and mischief unrelenting.
Oh the joy that he took, from the act of dissenting!
The man he is now is what the kid was inventing.
Dora Hiers and Myra Johnson present Creating Characters That Come Alive at South County on July 1, 2013.
Writer and illustrator Oisín McGann gave a very entertaining children's workshop on how to create 'Grandad'.
We stopped by a store called Girl This in Smithfield which catered to all things girly. There was a station in the store at which girls could make their own potions and lotions and creams and toiletries. Of course glitter was involved.
Created by Arapaho-Butler High School, Arapaho, OK
Artists: Colby
Title: Morning Star
Teacher: Sandra Berry
Learn more about IFC Projects at www.ifcprojects.com
A collaborative project with Anglepoise, Strong Island & The University of Portsmouth.
10 artists/designers will be twinned with 10 photographers and an Anglepoise light.
creatingbalanceproject.tumblr.com/
Many thanks to Jonas and Massimo from BSc Film and TV Broadcast course at The University of Portsmouth.
William Pounds - www.willpounds.com/
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
This is just 1 of over 6,400 images taken on a walk across Mexico City. Start at Mexico City 0001 and explore the route yourself online or visit www.urbanearth.co.uk to watch the films.
URBAN EARTH is a project to (re)present our habitat by walking across some of Earth's biggest urban areas. The media distorts the way we see our world(s) with stereotypical images highlighting the most extremes of places. URBAN EARTH aims to expose what our cities really look like away from the bias and spin of commercial agendas.
URBAN EARTH: MEXICO CITY was created over three days in July 2008 and is made up of over 6,400 images... one for every 8 steps of the walk (roughly).
URBAN EARTH is a movement that anyone can join - just find an urban area and walk across it. URBAN EARTH is an opportunity for adventure, exploration, freedom, community activism and dialogue. Find out more at www.urbanearth.co.uk and join the URBAN EARTH social network.
URBAN EARTH ROUTES
Geography is more important than many people think. A random route across a city may expose many things, but an URBAN EARTH walk is special because it attempts to reveal what a city is like for the people who live in it. URBAN EARTH is not about following the tourist trail or tracking down the most extreme places... it is about finding normality.
The route was carefully designed to show the distribution of wealth within the city. For example where the poorest 20% of the population might occupy 14% of urban space, roughly 14% of the walk travels through these most deprived areas. The length of the walk is also propotionate to the size of the city. Where possible the route also travels through areas with the greatest population densities.
See the routes at www.urbanearth.co.uk
“In 2008, the world reaches an invisible but momentous milestone: For the first time in history, more than half its human population, 3.3 billion people, will be living in urban areas. By 2030, this is expected to swell to almost 5 billion. Many of the new urbanites will be poor. Their future, the future of cities in developing countries, the future of humanity itself, all depend very much on decisions made now in preparation for this growth.” STATE OF THE WORLD POPULATION REPORT 2007
Our Maker Art class created a Time Machine this year, inviting you to travel through time from the age of dinosaurs to the 50th century.
Our 4th and 5th graders at the Lycée Français designed their own scenes from the past, present or future, and brought them to life with motion, lights and sounds. They also worked in teams to build interactive features like illuminated keypads, spinners and doors, using the popular Arduino platform.
In our after-school classes, we combine art, technology and storytelling to help children create their own magical worlds. They learn to design their ideas, build them with a variety of tools, animate them with electronics and tell their stories. This unique multimedia course helps them develop their creativity, collaboration and problem-solving skills -- and builds their confidence that they can help change the world.
This year, we had a really good group of 9 students, ages 8 to 11 -- many of whom had taken our Maker Art classes before. They were very creative and engaged, and did a great job presenting their work at the Lycée Français -- and at Marinovators at the College of Marin on April 22.
This Maker Art class was taught by Fabrice Florin and Edward Janne at the Lycée Français in Sausalito in winter 2017. We met every week for 12 workshops of 90 minutes each, Thursdays at 3:30pm, from January 5 to March 30, 2017. Our teachers are part of the Tam Makers learning community and we prepared materials for this project in our state-of-the-art makerspace at the nearby Tam High School.
View more photos about this Maker Art class at the Lycée:
bit.ly/time-machine-lycee-photos
Learn more about our Time Machine class:
bit.ly/time-machine-lycee-2017
Learn more about our Maker Art classes:
fabriceflorin.com/2016/02/14/teaching-maker-art/
Learn more about Tam Makers: www.tammakers.org/
#arduino #makers #makerart #makered #techedu #timemachine
You can search these images and more nice images in this website:http://m.flikie.com/ by title. Then you can save them in your phone or PC.
Things that remind me of home. Watch still set an hour ahead, and that all-purpose medicated oil. Drew these while listening to xinyao.
Create a hyper-detailed portrait of an elegant dark-skinned woman wearing an avant-garde headdress and garment crafted entirely from sculpted wood. Her hat should resemble carved overlapping geometric petals, sweeping forward like a futuristic crown. The texture of the wood must be intricate, grain lines clearly visible, with warm copper and mahogany tones. Her eyes are closed, expression serene and regal, posing like an empress carved into history. The background should echo the same carved wooden aesthetic, with ornate patterns and ridged textures that blend seamlessly into her attire. High fashion, Afrofuturism, organic architecture, photorealistic, 8K resolution, dramatic lighting, deep shadows, editorial style.
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