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A clip from Garth Marenghi's Darkplace I want to use for my facial animtion module. Garth Marenghi's Darkplace is a parody of 80s TV, and is the brainchild of Garth Marenghi; a fictional author played by Matthew Holness. The show in question is set in a hospital where in the first episode the gates of hell are opened and the following episodes are based on supernatural events that occur as a result. The show is split up with intermittent interview segments with the fictional actors and this was one of my favourite, because of Garth's complete conviction to this absurd view.
AÑADE UNA PIZCA DE SLIME: DESARROLLO DE SERIES BASADAS EN FRANQUICIAS PARA NICKELODEON.
PANELIST
Claudia Spinelli
SVP Big Kids Animation, Nickelodeon
Fotografías por Dana Cartannilica / Ventana Sur
This is a still image from my animation, it shows Lavan climbing the mountain. The Sun is shinning behind him, the clouds are moving across the sky. The brown coloured mountains contrasts well with the light blue sky and makes the rope and Lavan stand out. The clouds have slight outlines which make them standout as well. The Sun flashes slightly to show that it is indeed up and shinning.
An animation I made last term. The quality is really bad because I had to compress it. Looking back there's loads I'd like to have done better, but I didn't have much time. Oh well!
Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.
Images are small but unfortunately its all I could get from my DVD software.
Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.
Images are small but unfortunately its all I could get from my DVD software.
Way behind on this project...can I get it done?
Maybe a better question would be...will I get any sleep before the 15th?
The logo is different; the music is re-orchestrated and the boy is surrounded by clouds as he flies up to the moon behind them. When he lets go of the balloons to sit on the moon with his fishing rod, we get a close up of it. After a couple of seconds, the "DreamWorks Animation SKG" logo text fades in below the moon. After a few more seconds, Skipper hits the boy and drags him through the moon! A fight can be heard and soon the penguins appear together, Skipper catching a fish with the rod saying "Well done, boys. Looks like ice cold sushi for breakfast!" They all do their high-fives.
An animation of a couple dozen frames made using a DSLR and a petrographic microscope to provide cross-polarized light. This shows the birefringence colors obtained by turning one of the polarizers through about 90 degrees over the range of single frames that are animated here.
Click All Sizes to see the animation run.
The colorful rounded shapes are chondrules which have been shock-metamorphosed.
This is a first-rate thin section supplied by Jeff Rowell.
A thin section is a slice of a rock (in this case, a meteorite named Allende, for a pueblito in Mexico where these meteorites fell in 1969). The slice is cut from the rock with a diamond saw and then ground to a thickness of 30 microns. A rock sliced this thinly is largely transparent.
The Allende meteorites are of a type called carbonaceous chondrites and in addition to chondrules also contain interstellar dust particles as well as CAIs (Calcium-Aluminum Inclusions), which are thought to be the oldest unaltered particles in our Solar System.
The actual width of this field of view is a bit over ~1.6mm (was originally stated to be ~3mm). The string of conjoined chondrules stretching most of the way across the center of this image measures 1.4mm as near as I can manage to do it. Given the dimesions of this feature in pixels, the image scale is therefore ~ 352 pixels / mm.
The microscope setup used to make this image was a 6mpixel DSLR attached via an eyepiece projection adapter to a petrographic microscope using a 10X widefield eyepiece and an objective short-focus extension tube that does not allow me to calculate the magnification, sorry!.
OMG, I did it, lol XDD
Here is my very very first hack for sims 2: rock and metal animation box!
I made some serious mistakes, but I just wanted to try myself in game content creation XD
Now my dreams came true: my sims now can shake with their heads on scene, play keys standing (loooool, so wrong and stupid animation) and make some other things : ))
Here is it (shame shame shame):
www.mediafire.com/?jyjwj1zoyue
Very big size of pic: s48.radikal.ru/i120/1003/2b/f9b0d0d86f46.png
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Is a realistic singing animation created by Plastic Girls. This animation was inspired from TikTok challenge. Repeat this challenge and make this video as beautiful and touching as you can!)
Animation available on SL Marketplace:
marketplace.secondlife.com/p/Twerk-Dance-Animation/21004745
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Follow me on:
▫️ Instagram:
www.instagram.com/girls_in_the_simcity/?igshid=oefuw9syp0zk
▫️ Tiktok
▫️YouTube:
www.youtube.com/channel/UCpTeNk8gyksrioTDysXZ6Hg
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This is for Its An Addiction – Assignment #6 – Water Animation
Thank you very much to Rumpleteaser for underwater image
This Paper was taken from Pepule/Papula Magazine (Butterfly Magazine). No:197.March 2014- Sulaimani City -Kurdistan -North of Iraq
#Nippon animation 日本アニメーション
#world masterpiece theater
www.facbook.com/ghamgeen.fatah
Swiss Family Robinson
خێزانی ڕۆبنسهن - فلۆنه (Kurdish)
Die schweizer Familie Robinson (German)
Familie Robinson (Dutch)
Flo et les Robinson Suisses (French)
Flo, la piccola Robinson (Italian)
Flone on the Marvelous Island
Kazoku Robinson Hyōryūki - Fushigina Shima no Flone (Japanese)
L'isola della piccola Flo (Italian)
La familia de los robinsones suizos (Spanish)
La familia Robinsón (Spanish)
Los Robinsones de los Mares del Sur (Spanish)
Robinson Family Lost at Sea - Flone of the Marvelous Island
The Swiss Family Robinson: Flone of The Mysterous Island
خانواده دکتر ارنست (Farsi)
فلونة (Arabic)
ふしぎな島のフローネ (Japanese)
家族ロビンソン漂流記 ふしぎな島のフローネ (Japanese)
新魯賓遜漂流記 (Chinese (Taiwan))
The logo is in black and white and while the logo is almost over, a ufo hovers over the moon and abducts the boy on the moon.
A short New Year animation I did for Allianz Art transfer risk insurance company at © ZürichTokio, 2011.
blablasah.com | tumblr | behance | flickr
Learning basic animation. The walking is created from one sliced image. Slicing in Photoshop CS3, animation with Flash CS3.
Animation doll based off of the Disney Animator collection. This Anna Doll is rezable in box or out of box for display as well as a holdable version. Has two voice lines, "Wanna build a snowman?" and "The skys awake so i'm awake So i have to play."
This animation shows Flickr photo location clustering at Highpark in Toronto for different distances (1 to 90m). the animation helps understanding how different aggregation distances produce maps that are suited for different scales of analysis/investigation. The aggregation follows areas of interest, whereas outliers remain isolated even at larger cluster distances. Info on the Clustering Algorythm here.
A related video shows the tag location clustering at High Park here. Both techniques are used to generate these Tag Maps.
Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.
Images are small but unfortunately its all I could get from my DVD software.
This animation is the first 2D Animation I created. As an artist response my role was to experiment, develop and complete an original artwork taking inspiration from certain aspects of an artists work. From my previous work within the same project, I knew my result from this artist was going to be some form of animation.
With research I managed to discover Puuung’s (Park Dami) animating process, combining the traditional ideas of hand-drawn cel, with the contemporary use of Adobe Photoshop’s layering and digital painting features to construct her pieces. This is what I eventually used to create my own looping GIF animation, only with the characters and background image entirely hand drawn and painted.
At first I began completing a series studies of Dami’s original characters, wanting to familiarise myself with her style and artistic visual language. Elements such as her use of a warm-toned palette, a composition that contained both negative space and intricate detail and her interesting use of linework particularly caught my eye. I loved the artists attention to the architectural space that surrounded her figures, so decided to recreate my own environment, while still in the restrictions of the national lockdown.
When it came to creating my own original characters I used the same conceptual element as the artist in deciding to replicate myself and my ideal partner. To do so I had to complete my first character design without any source of reference other than the male anatomy. With myself, I took a short while drawing and sketching my own body to try and capture a sense of the true me within my piece.
From my designs I then deconstructed an existing looping GIF into five key “frames” tracing and transferring before transforming them into my pre-designed characters, this I then created as a loop within Adobe Photoshop.
République, en plein coeur de Paris, était depuis longtemps un lieu de passage. Tout l'enjeu de cette place était d'arriver à exister en tant que tel. Faire en sorte que les gens s'y arrêtent.
Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.
Images are small but unfortunately its all I could get from my DVD software.