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Animation of still images of a sea lion swimming in the channel near Tracy's house in the delta.

Soap bubble freezing animation. See original size here www.flickr.com/photos/lordv/24527801286/sizes/o/ for animation

Domina Coral Bay, Sharm el-Sheikh, Egypt

In this animation project I have attempted to encapsulate a moment of existential crisis through distortion of the environment and the body language of the character.

Slowly working towards face animation based on only official LEGO printed faces (stilly waiting for Sleepyhead from bricklink for a proper O-U mouth shape) You can see an early test here

Alice happily shared her Alice Day pupcakes.

 

(See first comment below - it might take a moment to load the animation if you have a slow connection)

Irrefutably the best part of my animation is the first 2 seconds. The intention was to communicate a feeling of exhaustion in the character, which I think I conveyed effectively using an exaggerated physical sigh. The character is slouched at the end, which is the key image of the action, looking down with arms hanging and shoulders slumped low, with his knees slightly bent. He eases into the action with a slow build up from the torso, straightening up before quickly moving into the slouched position. This works as I made good use of the anticipation technique form the 12 Principles. The framing of the shot helps in conveying the emotion of the character as well, I have him framed by a doorway within the shot which creates a veritable constraint on the character, giving a sense of him being trapped. The character feels like he is balanced well, his centre of gravity running down the middle of the character's mass. The following scene has the character sliding into the kitchen, which is framed dynamically at an angle, although the motion itself is not very well executed. The intent was to create a joyful feel to the motion, as the character is heading into the kitchen to make tea, but the movement requires more exaggeration to effectively communicate the emotion. The timing of the action is also off, this could have been corrected with a build-up to the slide, possibly a running jump and ending the movement with a skid with a dynamic pose, such as supporting his weight on one leg whilst balancing himself with splayed arms.

The following shots required the character to interact with props and the set which proved to be difficult. When the character places the first mug down on the table it looks markedly better than the following shot when he sits down in a chair. This could be due to the simplicity of the arc of the characters hand in this motion, as it was a simple point-A-to-point-B movement, whereas sitting in the chair required the cup to counter the movement of the characters shoulder and elbow rotation, and root movement. The sitting itself works well, although the character supporting his weight on one arm is slightly disguised by the angle of the shot, and the hand does not feel solid in it's contact with the chair. This could be corrected with use of inverse kinematic controls on the hands, as could the issue with the cups not moving completely in sync with the characters hands. The final shot does not effectively communicate the desired emotion of solace, the intention being that the character would look contempt in his chair, relaxed and taking the weight off. The character does slouch down in his seat, but this could have been exaggerated more to effectively communicate the desired emotion. The movement also feels too precise. The addition of the character slowly slumping further into his chair after the initial motion of sitting down could have created this sense of comfort, but is unfortunately missing from the final shot.

Animation backgrounds, commissioned by Carburadores, used in a short animated film for SNA/Codesser.

I have wanted to have a go at animating for a while now, and decided to do so these holidays, and I intend to spend the rest of our time off working on getting better. I made this this morning, using the suns light. Once I get better at animating, I will purchase a lamp, and possibly a better camera too. Brickfilming is something I really want to get in to, so I would really appreciate advice. For a first attempt, I didn't think I did too bad, but I should have spent more time focusing the camera.

Wizards (1977) - Ralph Bakshi

Ian Miller Scortch Background.

 

Uploaded by www.RalphBakshi.com

All Rights Reserved

Inside the animation film that Caloi is producing, there will be a sequence called "Claustropolis". I did some colouring for the linework of architect Luis Lleonart here.

Click the link to start the animation:

www.flickr.com/photos/michael_karrer/52315954197/sizes/o/

Strong flare activity within minutes.

Baader Triband SCT 9.25

Pictured: (flying) Skye, (l-r) Zuma, Rubbble, Chase, Ryder,Marshall and Rocky in PAW PATROL on NICKELODEON. Photo: Nickelodeon. ©2013 Viacom, International, Inc. All Rights Reserved

 

Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.

 

Images are small but unfortunately its all I could get from my DVD software.

Vigilante arising practice

My daughter and i have been working on a ilttle animation... finally finished!

  

check out the film here:

 

www.youcantbeserious.com.au/blog/

Full movie on Yotube [3:37]: youtu.be/8b5SiS0mG54

 

music, lego design, animation,

camera, postproduction, FX

Martin Josh Vala

 

Audio mastering of the main song: Audio Animals

 

Special thanks: Jan Å varc, Paul Ashmore

 

Thanks: Monika Valová, Renata Fitzková, Radka Baracskai,

Ondra Vala, Dariusz Sedziak, Ian Ying, family, friends & fans

 

More about J-BOT Project: www.flickr.com/photos/martinjoshvala/albums/7215771343925...

Facebook page: www.facebook.com/legobyjosh/

Soundtrack: soundcloud.com/user-896881846/j-bot-sound-system

 

© Martin Josh Vala 2020

Still frame from 1982 french animated film Les Maîtres du temps (The Masters of Time, a.k.a. Time Masters), directed by René Laloux and designed by Moebius.

 

Images are small but unfortunately its all I could get from my DVD software.

Wolf spider hand jiving animation. View original size here www.flickr.com/photos/lordv/15119331847/sizes/o/ for animation. Right click on link and open in new tab

Progress on the animation involving my gruntbot.

Slug on a fence post animation. See www.flickr.com/photos/lordv/28056010510/sizes/o/ for animation.

You can see it took the hump at me photographing it.

yearly animation for GIF

A still from our animation.

 

Took a bunch of pics of Animation Academy with different wall displays. This seemed to be the best.

 

Facebook | Tumblr | Twitter | 500px | Instagram

Wizards (1977) - Ralph Bakshi

Peace/Necron 99 with Assassin Squad.

Ian Miller Background.

 

Uploaded by www.RalphBakshi.com

All Rights Reserved

animations

 

«Analyse this»

 

Grafische Interpretation zu historischen Planungskarten des Landes Rheinland-Pfalz

Gestaltungsgrundlagen 2. Semester

Prof. Anna-Lisa Schönecker

  

Studierende der Hochschule Mainz

Kommunikationsdesign

 

Soner Aktas

Kanih Demir

Pia Hoberg

Caroline Martin

Mikolaj BoguszMera

Daria Nonn

Cilia Palotas

Mirella Priolo

Lukas Röber

Claudio Roig

Paul Schmidt

Lucas Schneider

Franziska Schoebel

Simon Schüßler

Malte Schwenker

Tatsiana Trynkun

Simon Weckbach

Sophia Weider

Lisa Wolf

Corinna Wurth

Sura Yildiz

 

Quelle:

Rheinland-Pfalz - Grundlagen der Raumplanung

Landesplanung Johann Wiegand

Mainz 1954

 

Titelanimation

Soner Aktas

 

Mit Dank an Katja Davar und Volker Pape

  

© Hochschule Mainz 2016

Real Disney Magic, everyone knows, is animation. It was one of my dreams to go to the Florida Animation building and I got to at least see it!

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