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And a Mafersa D Series train arriving at Carrão Station, Line 3 - Red, São Paulo Subway System, Brazil
This image clearly represent de-evolution of building tradition in Croatia.
First on the left is the old village house that reflects history and tradition, but is completely abandoned for being too small for tourist apartments.
In the middle there is awkward construction that presents times when some urban planning was still present: semi-floor was allowed in the attic. While pretty grotesque it still show some charm.
Building on the right symbolizes total construction anarchy - ugly and soulless concrete structure that does not pay any respect to the environment, building rules and tradition, made by sole improvisation of the owner.
Stacked one by another these constructions show one historical path...
Please don't use this image on websites, blogs or other media without my written permission. © All rights reserved.
Structure Synth structure. Rendered in SunFlow.
EisenScript:
// Camera settings. Place these before first rule call.
set translation [-2.70854 -0.808419 -20]
set rotation [-0.845321 0.486022 -0.221727 0.530545 0.812497 -0.241696 0.06268 -0.321951 -0.944678]
set pivot [0 0 0]
set scale 0.380927
set maxdepth 600
{ color red } R1
rule R1 {
{ x 1 rz 12 ry -6 s 0.99 } R1
{ s 0.99 } x3
}
rule R2 {
{ x -1 rx 7 rx -6 s 0.99 } R2
{ s 1 } x3
}
rule x3 maxdepth 20 {
set seed initial
{ rz 10 rz 9 s 1.2 y 1 h 1.5 } x3
cbox
}
rule x3 maxdepth 20 {
set seed initial
{ rz -10 rx -6 ry 3 s 0.99 z 1 h 1 } x3
cbox
}
rule cbox {
{ s 0.1 1 1 } box
{ s 0.1 1 1 color black } grid
}
Form Finding through an investigation into the structure and rules governing bubble structures-
rhino scripts soon to be developed...
Another attempt at a Gasometer - this time with a nice streaky sky. Still a long way to go to get this right, but its a good start.
Gasometer near the train line in Wood Green, north London.
The Grey Crane in Nantes, France.
Ondu 4x5 pinhole Camera
15 sec exposure
Kodak Tmax 100
developed in Tmax. 21°c, 7'30min
Macro picture of commonplace orchid using a lens I had forgotten I owned ... Camera and light hand held. Whole flower is about 100mm wide.
Part of the Azabudai Hills complex in Tokyo, Japan, this building showcases a refined approach to urban architecture. Its rounded vertical panels and golden-bronze facade create a striking interplay of light and shadow, adding depth and character to the structure. The building is seamlessly integrated into its surroundings, with a tiered base that connects to the pedestrian-friendly spaces of this mixed-use development. The metallic finish contrasts beautifully with the glass-and-steel skyscrapers nearby, emphasizing material diversity within Tokyo’s skyline.
Designed as a key element of Azabudai Hills, this structure reflects the complex’s emphasis on blending aesthetics with functionality. The accessible pathways and landscaped areas surrounding the building highlight a commitment to inclusive and thoughtful urban planning. The facade’s dynamic surface evolves throughout the day, capturing the essence of Tokyo’s ever-changing light and energy. As a part of one of the city’s newest and most ambitious redevelopment projects, this building exemplifies the forward-thinking design and attention to detail that define the Azabudai Hills complex.
Updraft base featuring stacked plate structure and RFD notch. A short time later, the storm dropped several brief tornadoes. Southwest Oklahoma - March 18, 2012.
An example of applying textures to Structure Synth -> SunFlow output.
You will have to modify the Structure Synth export templates to use the desired texture, e.g.:
shader {
name "shader05"
type phong
texture "texture.png"
spec { "sRGB nonlinear" 1.0 1.0 1.0 } 50
samples 4
}
(Notice Phong shading requires a light to be present in the scene)
In order to apply the texture you also need to assign UV (texture) coordinates to the polygons making up the standard box. Modify the existing box definition to the following:
object {
shader none
transform col 0.001 0 0 0 0 0.001 0 0 0 0 0.001 0 0 0 0 1
type generic-mesh
name "Box"
points 8
1 1 1
1 0 1
0 0 1
0 1 1
0 1 0
0 0 0
1 0 0
1 1 0
triangles 12
0 3 2
0 2 1
2 3 4
2 4 5
3 0 7
3 7 4
0 1 6
0 6 7
1 2 5
1 5 6
5 4 7
5 7 6
normals none
uvs facevarying
1 1 0 1 0 0
1 1 0 0 1 0
0 0 1 0 1 1
0 0 1 1 0 1
0 0 1 0 1 1
0 0 1 1 0 1
1 0 0 0 0 1
1 0 0 1 1 1
1 0 0 0 0 1
1 0 0 1 1 1
0 0 0 1 1 1
0 0 1 1 1 0
}
For the shader above, the texture image is repeated on each face of the box. If you want finer control over the orientation and position of the textures, you have to modify the UV coords above.
Franklin's Historic District is listed in the National Register of Historic Places and encompasses over 420 notable structures.
Though early settlers included French, Acadian, German, Danish and Irish, the town's culture and architecture is heavily influenced by the unusually large numbers of English that chose to settle there after the Louisiana Purchase in 1803. Numerous large sugar plantations arose in the area, and with the development of steamboating, Franklin became an interior sugar port.
NRHP Reference#:82000457