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Rendered (on my own pc for a few hours) using iRay for 3ds max 2013 using the new iRay materials.
(search on nvidia forum for "iray Material for 3ds Max")
I created this scene which is similar to those used to test ray-tracing programs.
It looked so realistic I decided to show you.
Torus-knot = car-paint flakes
Diamond shape = diamond (with dispersion)
Teapot = candle wax sss (sub-surface-scattering)
Wall's/floors = mat texture
Light = emitter
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Rendered, textured, lit a very old outdated model that needed some serious clean up. All ready to go now.
Rendering of a concept for a fluorescent light cover in the Architecture building at Lehigh University. Modeled, textured, and rendered in 3DS Max.
First render of the new "n" logo for Nekoyoubi Games.
n-shaped Ice jungle-gym on frozen plane with soft spot.
Lomo-styled... well, because I love the lomo effect. ;)
Nike Vapormax.
Render en Keyshot.
Modelo 3D @sam_whit_design
Week 34 @renderweekly
Postproducción en Adobe Photoshop Lightroom y Photoshop CC.
My 3D Portofolio
Menyediakan jasa pembuatan perspektif 3d, murah dan cepat
Segera hubungi :
email : sobat_lama007@yahoo.com
hp : 0812 9489 4000
blog : eben3d.blogspot.com
jasa render 3d, 3d murah dan cepat, 3d artist impressions, buat 3d rumah
Working on the second coat of render, Lance Kairl and his spray render machine are in the foreground.