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This is my edited version of 'Deborah Chen's photo.
I did this for the Process my photo (not better, just different) Group (Week 6))
Working on a prototype for a projection installation. This is an early mock up projected onto my bedroom wall.
Colored (and cross-processed) version of this photo (also found on my blog). Cross-processing based on these instructions.
This is my first collab with @thiagomb_ and we archive some cosmic travel with this edit!!!
I had a enormous pleasure in this collab, Thiago and came with some really cool concept from my water triangle!!! Please go check @thiagomb_ gallery and enjoy some amazing edits!!!
Images::
@dorzad #dorzad_fogforall
Apps::
photoforge2, snapseed, idesign, pstouch, superimpose, lenslight
#campovisual #designattack #designerscollective #instaw0nder #hubcreative #m_innovative #editfever #mobileartistry #instacollective #rsa_graphics #royalsnappingartists #infamous_family #fxmob #ig_artistry #editjunkie #ampt_vectors #gm_designers #jj_creative #ga_collective #sbe_graphics #wearejuxt #ig_aau_member #ig_portugal #pf_graphics
Dyed waiting for the wash
Process photos of itajime shibori set made for waterfall, Blogged the process here: kaizenjourney.blogspot.com/
I got my wiimote a few days ago and I've been messing with it. Say hello to the new VJ mouse. Also here's a little video.
Alberta oil sands. Alberta oil sands. After attending the Society for Conservation Biology's annual meeting in Edmonton, Alberta, several of us took a field trip to see the Alberta oil sands, one of the major oil deposits in Canada. We took a bus to a major processing plant and into one company's open pits (about 15km square in area and several hundred feet deep). Overall an awe-inspiring trip into the maw of the global industrial beast. This is a tiny portion of a multi-billion dollar processing facility.
Still more experimentation with this new feedback ripple code. Yet more improvements. Instead of using an image to show a cross hair of sound input data rippling from the center out, instead i am rendering a ripple from the corner and rendering that image 4 times per face. It allows me to have a 300x300 element ripple array instead of the previous 150x150.
More to come and I will try to link to a quicktime. (Did you know someone wrote a library to export directly out of Processing into a mov file? Did ya? Hmmm??)
Social network graph of #slaname tweet replies October 14, 2009 to December 11, 2009.
The thicker the line the more times you sent an @reply to that person. The more lines you have, the more @replies to different people you sent. If you don't appear on the graph, but know that you sent out @replies, it's because the person you sent your @reply to never sent out an @reply and so that person won't appear on the graph and unfortunately, you can't either!
Based on the code of www.eskimoblood.de/2008/02/09/how-to-draw-a-network-graph/.
Created using Processing (http://www.processing.org) with data from the Twapper Keeper archive: www.twapperkeeper.com/slaname/
100 particles flock over a sheet of paper. Each particle has a tail. Each particle also releases a fine spray of ink. If the particle is low enough, the tail will drag across the paper leaving a sharp line. The higher the particle, the larger the diameter of the ink spray. Study for a larger project. Made with Processing.
Video of process here.
I think I spend as much time colouring as I do drawing. Each design I do has about 10 variations I save of different colours.
I'm so picky with final colours!
This is how the deer started and ended up.
8/52 [Study Process]
This weeks theme was "Books" so before i went to sleep, i thought of this idea, and to remember it, i got up from bed and actually wrote down the detail on the PC. Today (sunday), I got around to doing this, and also doing actual studying. Yep, too much procrastinating during the weekdays. I wanted to do this orig...inally in a library setting, but figured that i might not get permission to do it there so i just made a setting in my house. I would have preferred the library though. Well tell me what you guys think.