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The Interact club held a fund raiser in the Meadowbank Inn in April, 2002. The picture shows the organisers with Tony Simpson and George Payne supplying the music. The group comprised, from left - Mr Simpson, Pamela Methven, Ian Proctor, Matthew Archer and Mr Payne.
Taken the weekend of August 9-11, 2013 at the D23 Expo 2013 at the Anaheim Convention Center (Anaheim, CA)
Interactive session at the Indian College of Arts & Draftsmanship
Seen here -
One of the faculty members sharing his experiences.
SENSOR SYSTEM
MYSTICAL COMPUTER ENVIRONMENTS
A Mystical, interactive, aesthetic, computer experience.
The Sensor System was used as part of Padgett’s artist-in-residency at Loughborough University with the C&CRS for COSTART, partly funded by the EPSRC Grant GR/M14517 Studies of Computer Support for Creative Work, Artists and Technologists in Collaboration.
8 sensors are located on each side of a 365cm x 365cm frame at 30cm high. The frame is in front of a screen 245cm wide and 180cm high. One person rotates the shape and chooses the colour, one person walks in the frame and extrudes smaller basic shapes.
When people move in the installation squares are generated in the axis they move. Rotation is added and intergalactic patterns result.
This interactive work breaks down the subject/object dualisms as the participant is also the work. Participants move around a sensor system to produce moving abstract designs that are purely aesthetic and join 2D design with a 3D, mystical, inner space.
New project in progress. Needs a name. Currently built in Flash. Idea by David Lu (www.velluminous.org) and Alex Chen (www.presentcompany.tv)
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Teenage girls in a computer game workshop in the Interactive Institute research project GRIEG that researched girls game preferences and ideas for future games. Photographer: Richard Westerberg
© Interactive Institute
CuervoGames is a series of live, interactive experiences, designed to challenge adults of legal drinking age who think they have the clout to carve their own story into Cuervo history. Each of these trials—the Waterfall Climb, the Agave Airwalk, the Tahona Tumbler, the Barrel Roll and cocktail mix-off — will highlight the brand’s renowned energy and rich Mexican heritage.
Interactive about extinct animals.
Fairly confusing navigation because of too many and too little buttons at the same time.
"Action Potential" art exhibition took place at the Ohio State University Department of Art galleries April 22 - 23, 2013
Multimedia Studio's projects presented during the Night of Museums @ PJWSTK Warsaw. photos: Olga Wroniewicz
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
Cadence trying out the Microsoft Surface table at the AT&T store. I'd seen one of these online a year or so ago, this was the first time I'd seen one in person.
Who knows how long they've had them at the AT&T stores, I avoid those places a much as possible.
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
I asked Deepai for an image about interacting from Kevin Kelly's book the Inevitable and it gave me this!
In The Inevitable, Kevin Kelly discusses “Interacting” as one of the twelve technological forces shaping the future. This chapter explores how human-computer interaction is evolving beyond traditional screens and keyboards into more immersive, intuitive, and natural forms of engagement.
Key Ideas from "Interacting"
From Screens to Sensory Experiences
The way we interact with technology is shifting from flat screens to more immersive experiences like voice commands, augmented reality (AR), and virtual reality (VR).
Instead of typing or clicking, future interactions will involve gestures, speech, facial expressions, and even brain signals.
Augmented & Virtual Reality (AR/VR) Will Transform How We Work & Play
Kelly predicts that AR will overlay digital information onto the real world, while VR will offer fully immersive environments.
This will revolutionise entertainment, education, training, and social interactions.
AI as an Extension of Human Thought
AI assistants will anticipate our needs and respond to natural language, making interactions more fluid.
Instead of searching for answers, AI will proactively deliver relevant insights based on context and behaviour.
Touch, Voice, and Beyond
Devices like Amazon Alexa, Google Assistant, and Apple’s Siri are just the beginning.
Kelly envisions interfaces that respond to touch, voice, and even direct neural inputs, making interactions feel more intuitive.
Why It Matters
As technology becomes more invisible and intuitive, our interactions with it will feel less like commands and more like conversations. Instead of adapting to machines, machines will adapt to us.
In our fast and digital times of computers, networking and interactive mobile devices, there is only little room left, for different paces, concentration on quiet things. By utilizing old handcraft techniques such as Macrame – a knotted net using red ribbon wire –, this installation not only aims to preserve the knowledge of traditional artwork, but also the creation processes with time for talk and information exchange. By taking this individual work out of the context of private homes and placing it into public space, this project becomes a beautiful and poetical call for preserving old handwork techniques – also as an inspiring and creative resource for new structures and designs. We definitely enjoyed it !!!
At INTERACTIVE Pavilion we showcased a variety of the newest IT/technology related products from hardware and software to digital arts and sciences. People enjoyed experiencing and seeing the cutting-edge technology coming straight from Japan.
Photo by Kumi Yamauchi