View allAll Photos Tagged interactive
Images are available for $5 ea - please email David at lxdesign@rogers.com for details. Payment by email interact or cheque. Congratulations to all of the runners!
The whole thing seems to run on some laser-style, no-contact req'd matrix. And it's ~3 meters by ~2 meters. Hawesome.
“Plan 10″ is an interactive installation that uses sound, lights and animated video that users control trough a controlboard, where they can sequence and control events in a tactile miniature sciencefiction city."
Part of the exhibition "Intermation" - Marieke Verbiesen, Cassandra C. Jones & Jakob Ciocci.
The boxes can be moved around by cursor or via animation.
The User can also have preset displays to choose from.
Another one of my pro-active proposals, this one supports the sales force need to demonstrate new product placement in customer stores while out in the field.
Future plans included the expansion of the functionality.
No one was doing this at the time.
Teenage girls in a computer game workshop in the Interactive Institute research project GRIEG that researched girls game preferences and ideas for future games. Photographer: Richard Westerberg
© Interactive Institute
this installation was a bank of time delayed video snippets of whatever passed in front of the web cam
The Interact club held a fund raiser in the Meadowbank Inn in April, 2002. The picture shows the organisers with Tony Simpson and George Payne supplying the music. The group comprised, from left - Mr Simpson, Pamela Methven, Ian Proctor, Matthew Archer and Mr Payne.
Interactive session at the Indian College of Arts & Draftsmanship
Seen here -
One of the faculty members sharing his experiences.
MA work @ Multimedia Class, SNM PJWSTK Warsaw, 2013.
Four wiimote games on four sides of a cube-screen.
Simultanously projected on four sides of the big cube.
Small cubes are the controllers for each game. Every controller has a wiimote in it.
main supervisor: Prof Anna Klimczak
tech advisor: mgr inż. Marcin Wichrowski
photo: Olga Wroniewicz
Puebla, Puebla, 4 de mayo del 2012.- El Presidente Felipe Calderón Hinojosa durante el recorrido por el Museo Interactivo Rafaela Padilla, que tuvo lugar en este municipio.
Foto: Alfredo Guerrero.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
(CC) Randy Stewart, blog.stewtopia.com. Feel free to use this picture. Please credit as shown.
If you are a person that I have taken a photo of, it's yours (but I'd still be curious as to where it is).
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
I Fish Because...An interactive movement designed to connect the passion of hunters and anglers to the fruits of conservation. Through the submission of photos and stories, fans will share their love of recreation with us while learning about our agency's roots in hunting and fishing. Learn more and join the movement:
woobox.com/4z3vt8
Interactive about extinct animals.
Fairly confusing navigation because of too many and too little buttons at the same time.
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
Cadence trying out the Microsoft Surface table at the AT&T store. I'd seen one of these online a year or so ago, this was the first time I'd seen one in person.
Who knows how long they've had them at the AT&T stores, I avoid those places a much as possible.
From left to right:
IAF Administrative and Project Support: Martin FEICHTINGER;
IAF Senior Projects Manager: Myriam MORABET;
IAF member: Viktoria FEICHTINGER;
IAF IPC Co-chairs Advisor: Michel ARNAUD;
IAF Projects Manager: Martina FABBIANI;
IAF Creative Services and Projects Manager: Evelina HEDMAN;
IAF Projects Manager: Stefano PASCALI;
IAF Projects Manager and Special Advisor: Elena FEICHTINGER;
IAF Executive Director: Christian FEICHTINGER;
IAF Deputy Executive Director: Giulia Maria BERARDI;
IAF Office Manager: Guilia ANGELETTI;
IAF Projects Manager: Alessandra D’ARGENIO;
IAF Senior Projects Manager: Isabella MARCHISIO;
Each element of our 'Shield' has specific meaning to symbolise strength and confidence for CLET graduates. The logo in the centre is our 'Registered Trademark' representing our students personal growth under the umbrella of educational guidance.
This is surrounded by significant Australian symbols from our coat of arms, together with the Southern Cross and a representation of Aboriginal art. The flowing flag underneath our shield completes the CLET educational philosophy displaying "Nos tradam te" which is latin for "We will prepare you!", another College 'Registered Trademark'
I asked Deepai for an image about interacting from Kevin Kelly's book the Inevitable and it gave me this!
In The Inevitable, Kevin Kelly discusses “Interacting” as one of the twelve technological forces shaping the future. This chapter explores how human-computer interaction is evolving beyond traditional screens and keyboards into more immersive, intuitive, and natural forms of engagement.
Key Ideas from "Interacting"
From Screens to Sensory Experiences
The way we interact with technology is shifting from flat screens to more immersive experiences like voice commands, augmented reality (AR), and virtual reality (VR).
Instead of typing or clicking, future interactions will involve gestures, speech, facial expressions, and even brain signals.
Augmented & Virtual Reality (AR/VR) Will Transform How We Work & Play
Kelly predicts that AR will overlay digital information onto the real world, while VR will offer fully immersive environments.
This will revolutionise entertainment, education, training, and social interactions.
AI as an Extension of Human Thought
AI assistants will anticipate our needs and respond to natural language, making interactions more fluid.
Instead of searching for answers, AI will proactively deliver relevant insights based on context and behaviour.
Touch, Voice, and Beyond
Devices like Amazon Alexa, Google Assistant, and Apple’s Siri are just the beginning.
Kelly envisions interfaces that respond to touch, voice, and even direct neural inputs, making interactions feel more intuitive.
Why It Matters
As technology becomes more invisible and intuitive, our interactions with it will feel less like commands and more like conversations. Instead of adapting to machines, machines will adapt to us.