View allAll Photos Tagged interactive
This is Elisha Cook Jr.'s posted detail shots of a WK Interact piece: 1, 2, 3, 4, 5, 6, 7, 8 stitched together with the pano-maker, Calico. Just to show that it can be done. Wha'dya think, Wilmer? If you see something too big for your lens, you could take over-lapping shots of it, post them and I'll make a pano of them.
Knox College students in the Interactive Design course evaluate board games, before designing their own projects. Photo by Peter Bailley.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Credits for the content on the tables:
Design - Suzanne Martin, Emma Noble, Lindsay Robertson.
Photography, design for textiles - Mark Parker
Photography, fashion - Students own.
3d Programming - the texturelab ( www.macs.hw.ac.uk/texturelab )
Producer - Mark Eley ( www.eleykishimoto.com )
Interactive Session, a side event at the International Conference on Nuclear Security ICONS 2020: Sustaining and Strengthening Efforts held at the Agency headquarters in Vienna, Austria. 10 February 2020.
Photo Credit: Dean Calma / IAEA
Eike Lüdeling, Lead, Department of Horticultural Sciences at the University of Bonn speak at Can we walk the talk? Why landscape approaches struggle to grow – and how to give them a boost interactive session, Global Landscapes Forum Bonn 2019.
Photo by Pilar Valbuena/GLF
news.globallandscapesforum.org
If you use one of our photos, please credit it accordingly and let us know. You can reach us through our Flickr account or at: cifor-mediainfo@cgiar.org and m.edliadi@cgiar.org
Space-graphic interactive art installation.
Authors: Mathrioshka (Eduard Haiman, Vadim Smakhtin), Tatiana Plakhova, Sergey Kasich. Assistances: Elena Zhdanova, Sergey Balta.
Galery M'ars, Moscow, 2015
Interactive Displays in Public Space
Daniel Michelis, Anhalt University of Applied Science
Interactive large format displays have presently found their way into many places in
public space. After a long phase of experimenting with prototypes only recently have
technically mature applications been observed that are used in an increasing number
of potential areas. This research project examines the motivations behind the use of these
applications.
Serving as the point of departure are four large format displays of the installation
Magical Mirrors, developed as prototypes by the author of this work, and which
allowed the first experiences with the use of interactive large format displays in public
space to be collected even before the beginning of the investigation. These initial
experiences were taken into consideration in developing the research questions and
design.
At the center of the work is an analysis of theoretical motivations in which five
motivational factors are determined according to previous research work and in
consideration of the demands specific to interactive large format displays. In the
analysis of these factors a set of tools of fundamental motivations are identified from
which design elements for interactive large format displays in public space can be
derived. The results of the analysis are subjected to an empirical examination. In 15
partial experiments the observed user behavior of a total of 4640 passersby is
analyzed.
On the basis of this empirical investigation this research project presents – as one of the
first scholarly works in this area – a contribution to the understanding of the
fundamental motivations behind the use of interactive large format displays in public
space.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Credits for the content on the tables:
Design - Suzanne Martin, Emma Noble, Lindsay Robertson.
Photography, design for textiles - Mark Parker
Photography, fashion - Students own.
3d Programming - the texturelab ( www.macs.hw.ac.uk/texturelab )
Producer - Mark Eley ( www.eleykishimoto.com )
Interactive data visualization of research 'Transport Network and Social Network: Motion and Emotion'
Moscow Urban Forum 2013
Research is the collaboration between Thomson Reuters, Mathrioshka and MegaFon
Сommissioned by the coordinator of complex research 'Archaeology of the periphery' consortium bureau Meganom and Institute Strelka
CURATOR
Alexei Novikov
RESEARCH GROUP
Ekaterina Serova, leader
Philipp Kats
Oleg Kiselev
Irina Maslova
Andrey Lukashenkov
Sergey Khristolyubov
DATA VISUALIZATION
Vadim Smakhtin
Eduard Haiman
Sergey Lyubashin
Listening Heads, 2006 - Interactive video portraiture.
In the film shoot for Listening Heads, Kentaro directed his friends to act as characters which he thought would represent the nature of his friends. For example one of the friends was instructed to act as a stockbroker in Manhattan. The character was chosen to bring him/her-ness in body language and expression. According the character's nature, a number of scenario was created. For example stockbroker on cocaine is trying to pretend he is straight. Then these facial expressions of various scenarios were captured at a photography studio on HD video.
In the interactive video installation, the software responds to sound through the microphone, and talking to the microphone would trigger these different facial expressions, created from this scenario based portrait shoot, at random.
The facial expression (response) that is triggered by the viewer's voice (word/sentence) would make sense as a response for most of the time. Viewers were left to interpret the facial expressions in ways which suited for whatever they said.
This complete disconnections of two communication scenarios, one at the studio and one at the installation site, brings attention to absurd nature of language and communication, and context in which art works exist.
Special Thanks to Lee Bergman, Luke Duncalfe, Holly Shepherd, Tu Rapana, Katrin Hagen, Daniel Munn, and Lisa Taylor
Essay by Jaenine Parkinson
window.auckland.ac.nz/archive/2006/06/onsite.php
Exhibitions
Window gallery, Auckland, New Zealand July 2006
Cloudland: Digital Art from Aotearoa New Zealand - Substation, ISEA Singapore, July 2008
Links
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
“Plan 10″ is an interactive installation that uses sound, lights and animated video that users control trough a controlboard, where they can sequence and control events in a tactile miniature sciencefiction city."
Part of the exhibition "Intermation" - Marieke Verbiesen, Cassandra C. Jones & Jakob Ciocci.
photo by Scott Beale / Laughing Squid
This photo is licensed under a Creative Commons license. If you use this photo within the terms of the license or make special arrangements to use the photo, please list the photo credit as "Scott Beale / Laughing Squid" and link the credit to laughingsquid.com.
Andy White, Coordinator, Rights and Resources Initiative speak at Securing Rights, Securing Landscapes: Boosting the impacts interactive session, Global Landscapes Forum Bonn 2019.
Photo by Pilar Valbuena/GLF
news.globallandscapesforum.org
If you use one of our photos, please credit it accordingly and let us know. You can reach us through our Flickr account or at: cifor-mediainfo@cgiar.org and m.edliadi@cgiar.org
Create A Smile - Bärmail, Hero Arts CL153 - Happy Day Animals, Stamps by Judith AA-01 - solid heart, Memento ink, Ranger Adirondack ink, Prismacolor pencils, Wehrfritz 071580 - Puzzle Briefe (blank puzzle). Size 6 1/2”x 8 3/4” or 164mm x 224mm
Add mobility to your interactive display with i3FLOORSTAND. This interactive floorstand for LCD touch displays, ensures mobility and flexibility in the classroom.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Vs1.0 LED lasers, currently 10 inputs available... will move to a coupled video tracking system next.
Electrofringe 2008 - Interactive Narrative workshop with Thomas Knox Arnold and Cat Jones. Photo: Narinda Reeders
Knox College students in the Interactive Design course create their own games using randomly assigned objects. The course draws on faculty from computer science, graphic design and theatre. Photo by Peter Bailley.
Listening Heads, 2006 - Interactive video portraiture.
In the film shoot for Listening Heads, Kentaro directed his friends to act as characters which he thought would represent the nature of his friends. For example one of the friends was instructed to act as a stockbroker in Manhattan. The character was chosen to bring him/her-ness in body language and expression. According the character's nature, a number of scenario was created. For example stockbroker on cocaine is trying to pretend he is straight. Then these facial expressions of various scenarios were captured at a photography studio on HD video.
In the interactive video installation, the software responds to sound through the microphone, and talking to the microphone would trigger these different facial expressions, created from this scenario based portrait shoot, at random.
The facial expression (response) that is triggered by the viewer's voice (word/sentence) would make sense as a response for most of the time. Viewers were left to interpret the facial expressions in ways which suited for whatever they said.
This complete disconnections of two communication scenarios, one at the studio and one at the installation site, brings attention to absurd nature of language and communication, and context in which art works exist.
Special Thanks to Lee Bergman, Luke Duncalfe, Holly Shepherd, Tu Rapana, Katrin Hagen, Daniel Munn, and Lisa Taylor
Essay by Jaenine Parkinson
window.auckland.ac.nz/archive/2006/06/onsite.php
Exhibitions
Window gallery, Auckland, New Zealand July 2006
Cloudland: Digital Art from Aotearoa New Zealand - Substation, ISEA Singapore, July 2008
Links
Taking their name from the Yiddish word for learning, the Limud Tables are storytelling interactives created for the Museum at Eldridge Street, a cultural institution residing within a restored synagogue on Manhattan's Lower East Side. The interactive tables educate visitors about the Synagogue and the historical community of the Lower East Side. Potion’s interactive software highlight the museum’s important history, location and architecture. Potion created a map based on the layout of the historical Lower East Side. Meticulously constructed 3-D models recreate important neighborhood sites from the turn of the century, offering visitors stories of Jewish immigrant life at these historic sites. In addition to stories, each table also contains interactive activities, such as a game that engages children in the reconstruction of the synagogue’s stained glass window.
Each Limud Table consists of two pieces: a custom-designed wooden table that serves as the point of interaction, and a large format LCD display upon which the stories are presented. Because the museum is housed within the Eldridge Street Synagogue, Potion designed the interactive tables with careful attention to their environment, allowing them to be easily turned off and to blend into the background during services.
AAF Greater Fort Lauderdale Addy Awards 2012: Best of Interactive: Battle Medialab ©Bombshell Productions
Credits for the content on the tables:
Design - Suzanne Martin, Emma Noble, Lindsay Robertson.
Photography, design for textiles - Mark Parker
Photography, fashion - Students own.
3d Programming - the texturelab ( www.macs.hw.ac.uk/texturelab )
Producer - Mark Eley ( www.eleykishimoto.com )
Blending custom software, state of the art digital renderings, and HD projection, Potion’s Star Spangled Banner interactive flag at the National Museum of American History brings a national treasure back into the hands of over a million annual visitors.
Using two HD projections on a touch-sensitive, four million pixel surface inside the most popular exhibit at the most visited museum on the National Mall, Potion worked with C&G Partners to create an interactive that could withstand the battering of a small army while maintaining an intimate experience. Panning slowly over the full flag’s surface, the interactive table shows the flag at a 1:1 scale, revealing minute details nearly invisible to the naked eye. The unparalleled resolution allows visitors to see the individual threads of the Banner, examining its subtle stains and imperfections as they skim their fingers across its surface.
As visitors explore the flag’s surface, they are met with over 100 touch-sensitive hotspots, each containing stories and anecdotes of the flag’s dramatic history. Touching an area opens curators’ notes, engaging historic stories, and restoration facts from the flag’s rich history. The scale of the table, like the flag itself, brings large groups of people together to share in its story.
Sun Interactive UNIX 4.1.1 booting on QEMU 0.9.0. It recognizes the disk controller and virtual HD, but has issues when trying to partition/format the drive. I'm hoping to work around the problems.
ISC was sold to Kodak, which sold the UNIX side of things to Sun. This was sold as Sun's x86 UNIX offering until Solaris x86 came out as a product.
It was actually supported (if you had a contract) until 2006.
Western Black-tailed Prairie Dogs (Cynomys ludovicianus) interaction atop burrow. The one on the left was quite curious as to what the one on the right was chewing on. Taken in Wind Cave National Park, South Dakota.
Garo Batmanian, Lead Forests and Landscapes, Environment and Natural Resources, World Bank, World Bank speak at Rights, results, and rewards: Managing production landscapes sustainably interactive session, Global Landscapes Forum Bonn 2019.
Photo by Pilar Valbuena/GLF
news.globallandscapesforum.org
If you use one of our photos, please credit it accordingly and let us know. You can reach us through our Flickr account or at: cifor-mediainfo@cgiar.org and m.edliadi@cgiar.org