View allAll Photos Tagged UnrealEngine

PC. Unreal Engine Unlocker

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Costa de Azahar: A Mediterranean Synthesis

 

This evocative collection captures the multifaceted essence of the Spanish eastern coast through a series of cinematic vignettes. Titled "Costa de Azahar," the set navigates between timeless traditions and modern lifestyles, blending the serenity of ancient hill towns and artisanal pottery with the dynamic energy of professional cycling and coastal driving.

 

The narrative moves from the iconic silhouette of Peñíscola’s fortress at dawn to the intimate warmth of a chef’s kitchen and the sun-drenched moments of family life on the shore. Each frame is characterized by a sophisticated play of light—ranging from the dusty sunbeams of a craftsman's workshop to the vibrant purples of a kitesurfer's sunset. This series explores the Mediterranean identity not just as a location, but as a balance between heritage, nature, and the pursuit of a refined, quiet life.

 

These images were generated using Artificial Intelligence.

 

Stray

* Tools by Frans Bouma

* ReShade Framework

GeDoSaTo downsampling from 7680x4320 to 3840x2160, cropped to 2400x2160 / Freecam / K-Putt's .ini tweaks

Used a 3D environment with Unreal Engine for the background, and 3 lights and a reflector to match the background lighting.

I love this workflow as I can manipulate the perspective of the environment to match my camera angle, as well as the positions of the sets and props, and lighting in real time. This allows me to compose the shot in whichever way I want it, something that a static background image can't provide.

 

Follow my Instagram and facebook account for more of my work and behind the scenes:

 

IG: www.instagram.com/kentoyphoto

FB: www.facebook.com/kentoyphoto

PC. Reshade/Unreal Engine Unlocker

Reshade 3

Console commands and ini tweaks for HUD, freecam and FOV

 

Reshade 3

Console commands and ini tweaks for HUD, freecam and FOV

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

PC. Unreal Engine Unlocker

PC. Reshade/Unreal Engine Unlocker

Paragon

- ~15MP hotsampling via SRWE;

- ReShade framework;

- In-game replay player for no-hud, freecam and FOV.

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

SWRE

Reshade 3

Cropped and resampled on GIMP

Tom Clancy's Splinter Cell: Blacklist

- ~33MP hotsampling via SRWE, cropped;

- ReShade framework;

- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.

1875x2289 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Pc. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160, cropped to 954x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Borderlands 3

 

56MP (square, .png, PlayClaw capture) — built-in Photo ModeReShade 4 (Tonemap, Clarity) — SRWE for hotsampling

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC. Reshade/Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Title: Eternal Spain: An AI Reimagining of Architectural Heritage

 

This collection offers a sophisticated visual journey through Spain’s most iconic landmarks, blending centuries of history with the cutting-edge capabilities of generative artificial intelligence. From the ethereal evening glow over the Alhambra in Granada to the intricate, rain-slicked stone of Santiago de Compostela, each image is a meticulously crafted study in light, atmosphere, and architectural grandeur.

 

The series captures the "Bohemian Bourgeois" essence of these sites: a deep respect for cultural heritage, the rejection of the mundane, and an appreciation for the quiet, contemplative beauty found in nature and classical design. You will find the golden hour hitting the Sagrada Familia’s spires, the dramatic chiaroscuro within the Mosque-Cathedral of Córdoba, and the titanium curves of the Guggenheim Bilbao reflecting the sunset over the Nervión river. These aren't just mere replicas, but emotional interpretations of Spain’s soul, emphasizing texture, cinematic lighting, and a profound sense of place.

 

Disclaimer: These images have been generated by Artificial Intelligence.

 

PC. Reshade.Unreal Engine Unlocker

TRON: Evolution

~33MP

Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)

Resolution: Nvidia DSR, UE3 keybind

HUD Toggle: UE3 keybinds

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

1634x2438 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

PC Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC/Reshade/Unreal Engine Unlocker/Black bar removal

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

3487x1047 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

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