View allAll Photos Tagged UnrealEngine
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Microsoft ICE
Nvidia DSR 4K, cropped in GIMP
Paragon
- ~15MP hotsampling via SRWE;
- ReShade framework;
- In-game replay player for no-hud, freecam and FOV.
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Nvidia DSR 4K, cropped in GIMP
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Nvidia DSR 4K, cropped in GIMP
GeDoSaTo downsampling from 7680x4320 to 3840x2160, cropped to 954x2160 / Freecam / K-Putt's .ini tweaks
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Microsoft ICE
Nvidia DSR 4K, cropped in GIMP
Used a 3D environment with Unreal Engine for the background, and 3 lights and a reflector to match the background lighting.
I love this workflow as I can manipulate the perspective of the environment to match my camera angle, as well as the positions of the sets and props, and lighting in real time. This allows me to compose the shot in whichever way I want it, something that a static background image can't provide.
Follow my Instagram and facebook account for more of my work and behind the scenes:
3487x1047 Improved textures, SweetFX 1.4
4xMSAA + 4xSGSSAA
No HUD, custom FOV, timestop, freecam hack & Ini tweaks.
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Microsoft ICE
Nvidia DSR 4K, cropped in GIMP
Tom Clancy's Splinter Cell: Blacklist
- ~33MP hotsampling via SRWE, cropped;
- ReShade framework;
- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.
1875x2289 Improved textures, SweetFX 1.4
4xMSAA + 4xSGSSAA
No HUD, custom FOV, timestop, freecam hack & Ini tweaks.