View allAll Photos Tagged UnrealEngine

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

Prompts: unreal engine photography. Alien looking at Earth from a spaceship. Envy of humans and their planet. Wishes to experience life on Earth. Holding a flower in hand. Symbolizing the beauty of Earth. Alien appears sad and longing. Feels out of place in the universe. Wants to belong on Earth.

 

Created with #midjourney #photoshop

Thank you for your visit, faves, and kind comments. 😊

© AI Art Legends 2022

 

Hellblade: Senua's Sacrifice

 

27MP (4:3 portrait, .png)

Hotsampling with SRWE

just built-in Photo Mode (Depth Saturation)

 

Original scene, before Photo Mode & Hotsampling

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Mass Effect 3

- 3000x4000;

- ReShade framework;

- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;

- UE3 commands (PlayersOnly, FOV, Pause, etc), DoF, tilt via Erika Tschinkel's cheat table.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Microsoft ICE

Nvidia DSR 4K, cropped in GIMP

SWRE

Reshade 3

ICE

Cropped and resampled on GIMP

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

In June, my new simple project "Modern Living" on Unreal Engine 4. Exported a video was using sequencer function.

極狭リビングルームを作ってシーケンサをやってみました。

#ue4 #UnrealEngine

----------

[Modern Living demo - YouTube]

www.youtube.com/watch?v=gRxYY53ClHw

----------

Modern Living (シンプルなリビングの家).

Design architect : Takahiro Yanai.

Powered : Unreal Engine 4.

Sometimes when the reality just feels like a word. I use the unreal engine inside my head to make something like this!!

 

The Garden of Diwan-i-Am (inside Red Fort).

Hellblade: Senua's Sacrifice

- ~20MP hotsampling via SRWE;

- ReShade framework;

- Removed CA & grain, other tweaks

- In-game photomode w/ Otis_Inf's camera tools.

Senua's Sacrifice

 

56MP (square, .png)

ReShade 3 (Level, Tonemap, Adaptative Sharpen)

SRWE

built-in Photo Mode (Colorize)

Frans Bouma Camera

* Adr1ft

* One3rd Freecamera,Fov,Timestop

* 3Dmigoto Hud Off

* SRWE Custom Resolution

* Reshade

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Mirror's Edge

 

• UE3 ini Tweaks for free camera

• GeDoSaTo for custom resolution

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

PARAGON (2016), replay editor

4800x2700 (SRWE), cropped and resized to 2560x2048

 

Paragon official site

 

-Added ambient light (ReShade v1.1)

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Hellblade: Senua's Sacrifice

 

60MP (4:3 portrait, .png)

Hotsampling with SRWE

built-in Photo Mode (Teal Orange grading, Vignette)

ReShade 4 (Clarity, LumaSharpen, Tonemap, Level)

Everspace • SRWE • ReShade• In Game Photomode (freecam, FOV)

 

Everspace NoLogo Mod by Pino44io

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Bioshock Infinite

- 6400x2700;

- ReShade framework;

- jim2point0's cheat table for noclip, FOV and timestop.

 

Vampyr

• NVIDIA Custom Resolution

• Ini Tweaks

• Freecam & Console unlock using UUU 3.0.2 by Otis

• ReShade Version 4.5.4

Hellblade: Senua's Sacrifice

 

61MP (4:3 portrait, .png) — ReShade 4 (Level, Tonemap, ColorIsolation) — SRWE for hotsampling — Built-in Photo Mode

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

Follow my Instagram and facebook account for more of my work and behind the scenes:

 

IG: www.instagram.com/kentoyphoto

FB: www.facebook.com/kentoyphoto

PC. Unreal Engine Unlocker

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

The suspense is wonderful.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Senua's Sacrifice

 

27MP (4:3 portrait, .png)

ReShade 3 (Level, Tonemap, Adaptative Sharpen, Clarify)

SRWE

built-in Photo Mode (Colorize)

Frans Bouma Camera

Paragon

- ~12MP hotsampling via SRWE;

- ReShade framework;

- In-game replay player for no-hud, freecam and FOV.

 

Alt version.

Hellblade: Senua's Sacrifice

 

50MP (21:9, .png) — ReShade 4 (Level, Tonemap, Clarity, HSLShift, MagicBloom, LiftGammaGain, Monochrome) — SRWE for hotsampling — Built-in Photo Mode (Vignette, Edgy Amber Grading)

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

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