View allAll Photos Tagged UnrealEngine

PC. Reshade/Unreal Engine Unlocker

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Microsoft ICE

Nvidia DSR 4K, cropped in GIMP

SWRE

Reshade 3

Cropped and resampled on GIMP

Tom Clancy's Splinter Cell: Blacklist

- ~33MP hotsampling via SRWE, cropped;

- ReShade framework;

- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.

1875x2289 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Borderlands 3

 

56MP (square, .png, PlayClaw capture) — built-in Photo ModeReShade 4 (Tonemap, Clarity) — SRWE for hotsampling

PC. Unreal Engine Unlocker

PC. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC. Unreal Engine Unlocker

PC. Unreal Engine Unlocker

PC. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Microsoft ICE

Nvidia DSR 4K, cropped in GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

TRON: Evolution

~33MP

Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)

Resolution: Nvidia DSR, UE3 keybind

HUD Toggle: UE3 keybinds

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

PC. Unreal Engine Unlocker

PC. Unreal Engine Unlocker

PlayerUnknown's Battlegrounds

PC. Unreal Engine Unlocker

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

  

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

1634x2438 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

PC. Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Hellblade: Senua's Sacrifice

 

56MP (square, .png) — ReShade 4 (Level, Tonemap, Clarity, HSLShift) — SRWE for hotsampling — Built-in Photo Mode (Vignette, Edgy Amber Grading)

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

1920x1080 / Freecam / K-Putt's .ini tweaks

PC. Reshade.Unreal Engine Unlocker

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

► 10MP rendering with DSR

► Reshade for capturing screenshot

► Custom binding

Frans Bouma's Camera

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Replaying Blacklist. UE 2.5 really showing its age... I wonder how much better the game would have looked in UE3.

 

Ported One3rd's HUDToggle to latest 3Dmigoto so it can be used w/ ReShade 3, depth buffer and everything working as intended.-)

 

Tom Clancy's Splinter Cell: Blacklist

- ~33MP hotsampling via SRWE, cropped;

- ReShade framework;

- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.

 

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