View allAll Photos Tagged UnrealEngine
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Microsoft ICE
Nvidia DSR 4K, cropped in GIMP
Tom Clancy's Splinter Cell: Blacklist
- ~33MP hotsampling via SRWE, cropped;
- ReShade framework;
- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.
1875x2289 Improved textures, SweetFX 1.4
4xMSAA + 4xSGSSAA
No HUD, custom FOV, timestop, freecam hack & Ini tweaks.
Borderlands 3
56MP (square, .png, PlayClaw capture) — built-in Photo Mode — ReShade 4 (Tonemap, Clarity) — SRWE for hotsampling
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Microsoft ICE
Nvidia DSR 4K, cropped in GIMP
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
TRON: Evolution
~33MP
Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)
Resolution: Nvidia DSR, UE3 keybind
HUD Toggle: UE3 keybinds
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Reshade 3
CE Table for HUD, freecam and FOV (credits to...? --> Thanks)
Nvidia DSR 4K, cropped in GIMP
1634x2438 Improved textures, SweetFX 1.4
4xMSAA + 4xSGSSAA
No HUD, custom FOV, timestop, freecam hack & Ini tweaks.
Hellblade: Senua's Sacrifice
56MP (square, .png) — ReShade 4 (Level, Tonemap, Clarity, HSLShift) — SRWE for hotsampling — Built-in Photo Mode (Vignette, Edgy Amber Grading)
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
Replaying Blacklist. UE 2.5 really showing its age... I wonder how much better the game would have looked in UE3.
Ported One3rd's HUDToggle to latest 3Dmigoto so it can be used w/ ReShade 3, depth buffer and everything working as intended.-)
Tom Clancy's Splinter Cell: Blacklist
- ~33MP hotsampling via SRWE, cropped;
- ReShade framework;
- One3rd's cheat table for freecam, FOV and tilt; w/ UI toggle.