View allAll Photos Tagged UnrealEngine

Abzû

- 5120x2400 hotsampling via SRWE;

- ReShade framework;

- Cheat table by DET for UI toggle, freecam, FOV and tilt.

PC. Unreal Engine Unlocker

Hellblade: Senua's Sacrifice

- ~20MP hotsampling via SRWE;

- ReShade framework;

- Removed CA & grain, other tweaks

- In-game photomode w/ Otis_Inf's camera tools.

Life Is Strange

 

• Cheat Table by IDK31 for free camera, no HUD and DOF

• UE3 .ini tweaks for pause

• GeDoSaTo for custom resolution

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

*I was able to retrieve shots via the Windows system recovery when one should choose the folder to install specific driver, the Explorer windows shows up there and is open to copy and paste almost anything on HDD to an external flash, as I did. The thing has many limitation tho, like only one object per click, and no progress bar on whether files are being pasted, or not.

 

Anyways, next step is to fix the PC now!

 

PARAGON (2016), replay editor

4800x2700 (SRWE), resized to 1440p

 

Paragon official site

 

-Slight color and lighting tweaks in Photoshop

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Hellblade: Senua's Sacrifice

 

21MP (21:9, .png) Hotsampling with SRWE

built-in Photo Mode (Foggy Night & Edge Detection)

Frans Bouma Camera

 

Someone told me I should publish it, so...

#IWD '19

 

Same capture at low resolution

Everspace • SRWE • ReShade• In Game Photomode (freecam, FOV)

 

Everspace NoLogo Mod by Pino44io

2880x1620 Improved textures, SweetFX 1.4

4xMSAA + 4xSGSSAA

No HUD, custom FOV, timestop, freecam hack & Ini tweaks.

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

Pc. Unreal Engine Unlocker

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

Mass Effect 3

- 6400x2700, cropped;

- ReShade framework;

- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;

- UE3 commands (PlayersOnly, FOV, Pause, etc), DoF, tilt via Erika Tschinkel's cheat table.

Sorry for shooting this, again. Just couldn't help.

 

Mass Effect 3

- 7680x2560;

- ReShade framework;

- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;

- UE3 commands (PlayersOnly, FOV, Pause, etc), DoF, tilt via Erika Tschinkel's cheat table.

Mass Effect 1 Legendary Edition - Downsampled from ~20 MP, hotsampling! using SRWE (during photomode); my own mods for infinite tether distance and photomode in cutscenes; texture, mesh, and gameplay mods; Lightroom

disabled chromatic aberration

SWRE

Otis_inf injectable camera tools (Thank you)

Reshade 3

Resampled on GIMP

PC. Unreal Engine Unlocker

Scorn

 

ReShade 5 - Tools by OtisInf - Console Commands - Hotsampling

Recherche graphique pour mon futur jeu Projet Amanclos

 

Scorn

 

ReShade 5 - Tools by OtisInf - Console Commands - Hotsampling

TRON: Evolution

~33MP

Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)

Resolution: Nvidia DSR, UE3 keybind

HUD Toggle: UE3 keybinds

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

Paragon

- ~18MP hotsampling via SRWE;

- ReShade framework;

- In-game replay player for no-hud, freecam and FOV.

Mass Effect 3

- 3000x4000;

- ReShade framework;

- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;

- UE3 commands (PlayersOnly, FOV, Pause, etc), tilt via Erika Tschinkel's cheat table.

 

Alt version.

Bioshock Infinite

- 3000x4000;

- ReShade framework;

- jim2point0's cheat table for noclip, FOV and timestop.

 

Splinter Cell Blacklist

5:4 crop from ~33MP | My Pause Camera Table and HUD Toggle | Lanczos2

 

Some old shots found while cleaning up my hard drive.

Guess I should at least take a few shots before the game's closure...

 

Tips: you can disable the game's DoF and use ReShade DoF instead, and yes, the depth buffer works like a charm.

 

Paragon

- ~15MP hotsampling via SRWE;

- ReShade framework;

- In-game replay player for no-hud, freecam and FOV.

Bioshock Infinite

- 3000x4000;

- ReShade framework;

- jim2point0's cheat table for noclip, FOV and timestop.

 

Hellblade: Senua's Sacrifice

 

61MP (4:3 portrait, .png) — ReShade 4 (Level, Tonemap) — SRWE for hotsampling — Built-in Photo Mode

Everspace

 

(.png, 21:9)

SRWE

ReShade 3 (Level)

IDK31 FoV Unlock

In-Game Photomode

PC. Reshade/Unreal Engine Unlocker

Mirror's Edge

 

• UE3 .ini tweaks for free camera

• Many screenshots stitched together with Image Composite Editor

Life Is Strange

 

• Cheat Table by IDK31 for free camera, no HUD and DOF

• UE3 .ini tweaks for pause

• GeDoSaTo for custom resolution

TRON: Evolution

~33MP

Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)

Resolution: Nvidia DSR, UE3 keybind

HUD Toggle: UE3 keybinds

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

GeDoSaTo downsampling from 7680x4320 to 3840x2160 / Freecam / K-Putt's .ini tweaks

SWRE

Reshade 3

Cropped and resampled on GIMP

Gotta take a break in shooting char sets for a while, these are random shots taken in various matches throughout the available match replays

 

PARAGON (2016), replay editor

4800x2700 (SRWE), resized to 1440p

 

Paragon official site

 

-Saturaion tweaks added in Photoshop

-ReShade v1.1

This one is done using SMAA only, looks like the more effects you use, the more likely game will crash upon hotsampling.

 

Abzû

- 3600x3600 hotsampling via SRWE;

- ReShade framework;

- Cheat table by DET for UI toggle, freecam, FOV and tilt.

TRON: Evolution

~33MP

Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)

Resolution: Nvidia DSR, UE3 keybind

HUD Toggle: UE3 keybinds

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

PC. Unreal Engine Unlocker

Reshade 3

CE Table for HUD, freecam and FOV (credits to...? --> Thanks)

Nvidia DSR 4K, cropped in GIMP

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