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Abzû
- 5120x2400 hotsampling via SRWE;
- ReShade framework;
- Cheat table by DET for UI toggle, freecam, FOV and tilt.
Hellblade: Senua's Sacrifice
- ~20MP hotsampling via SRWE;
- ReShade framework;
- Removed CA & grain, other tweaks
- In-game photomode w/ Otis_Inf's camera tools.
Life Is Strange
• Cheat Table by IDK31 for free camera, no HUD and DOF
• UE3 .ini tweaks for pause
• GeDoSaTo for custom resolution
*I was able to retrieve shots via the Windows system recovery when one should choose the folder to install specific driver, the Explorer windows shows up there and is open to copy and paste almost anything on HDD to an external flash, as I did. The thing has many limitation tho, like only one object per click, and no progress bar on whether files are being pasted, or not.
Anyways, next step is to fix the PC now!
PARAGON (2016), replay editor
4800x2700 (SRWE), resized to 1440p
-Slight color and lighting tweaks in Photoshop
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
Hellblade: Senua's Sacrifice
21MP (21:9, .png) Hotsampling with SRWE
built-in Photo Mode (Foggy Night & Edge Detection)
Frans Bouma Camera
Someone told me I should publish it, so...
#IWD '19
Same capture at low resolution
2880x1620 Improved textures, SweetFX 1.4
4xMSAA + 4xSGSSAA
No HUD, custom FOV, timestop, freecam hack & Ini tweaks.
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
Mass Effect 3
- 6400x2700, cropped;
- ReShade framework;
- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;
- UE3 commands (PlayersOnly, FOV, Pause, etc), DoF, tilt via Erika Tschinkel's cheat table.
Sorry for shooting this, again. Just couldn't help.
Mass Effect 3
- 7680x2560;
- ReShade framework;
- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;
- UE3 commands (PlayersOnly, FOV, Pause, etc), DoF, tilt via Erika Tschinkel's cheat table.
Mass Effect 1 Legendary Edition - Downsampled from ~20 MP, hotsampling! using SRWE (during photomode); my own mods for infinite tether distance and photomode in cutscenes; texture, mesh, and gameplay mods; Lightroom
disabled chromatic aberration
SWRE
Otis_inf injectable camera tools (Thank you)
Reshade 3
Resampled on GIMP
TRON: Evolution
~33MP
Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)
Resolution: Nvidia DSR, UE3 keybind
HUD Toggle: UE3 keybinds
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Paragon
- ~18MP hotsampling via SRWE;
- ReShade framework;
- In-game replay player for no-hud, freecam and FOV.
Mass Effect 3
- 3000x4000;
- ReShade framework;
- ALOT ME3 textures and various .pcc mods w/ .ini tweaks;
- UE3 commands (PlayersOnly, FOV, Pause, etc), tilt via Erika Tschinkel's cheat table.
Bioshock Infinite
- 3000x4000;
- ReShade framework;
- jim2point0's cheat table for noclip, FOV and timestop.
Splinter Cell Blacklist
5:4 crop from ~33MP | My Pause Camera Table and HUD Toggle | Lanczos2
Some old shots found while cleaning up my hard drive.
Guess I should at least take a few shots before the game's closure...
Tips: you can disable the game's DoF and use ReShade DoF instead, and yes, the depth buffer works like a charm.
Paragon
- ~15MP hotsampling via SRWE;
- ReShade framework;
- In-game replay player for no-hud, freecam and FOV.
Bioshock Infinite
- 3000x4000;
- ReShade framework;
- jim2point0's cheat table for noclip, FOV and timestop.
Hellblade: Senua's Sacrifice
61MP (4:3 portrait, .png) — ReShade 4 (Level, Tonemap) — SRWE for hotsampling — Built-in Photo Mode
Mirror's Edge
• UE3 .ini tweaks for free camera
• Many screenshots stitched together with Image Composite Editor
Life Is Strange
• Cheat Table by IDK31 for free camera, no HUD and DOF
• UE3 .ini tweaks for pause
• GeDoSaTo for custom resolution
TRON: Evolution
~33MP
Camera Tools: UE3 keybinds, own Camera CE table (free camera, FOV, timestop, DOF, tonemap)
Resolution: Nvidia DSR, UE3 keybind
HUD Toggle: UE3 keybinds
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Gotta take a break in shooting char sets for a while, these are random shots taken in various matches throughout the available match replays
PARAGON (2016), replay editor
4800x2700 (SRWE), resized to 1440p
-Saturaion tweaks added in Photoshop
-ReShade v1.1
This one is done using SMAA only, looks like the more effects you use, the more likely game will crash upon hotsampling.
Abzû
- 3600x3600 hotsampling via SRWE;
- ReShade framework;
- Cheat table by DET for UI toggle, freecam, FOV and tilt.