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telesecundaria no.30 Juan Ruiz De Alarcon (8m x 2.80m) mosaico,granito,porcelanite,travertino,cantera.

What is your design process? For me, I really, really have to think about a design before I even begin to put pencil to paper. I mean REALLY think about it!

 

These characters were much cuter in my head; I liked them when I drew them, but they need a lot of work once I did them in royal icing. (They kind of remind me of a cross between a Muppet and the old “Rugrats” cartoon characters.) I think I will continue to pursue these little guys ‘cause I really like their “happy” demeanor.

underside of the sketch

 

implementing this barnacly thing in processing. right now the pattern is just generated by interaction with the mouse. I think I'll make it more independent though.

 

next up is more complex surfaces. might test out Jesse's nurb's library.

 

based on these original sketches I made with a rhinoscript which you can see here

 

www.flickr.com/photos/jrosenk/3498316526/

www.flickr.com/photos/jrosenk/3497501591/

 

The payroll processing is a significant cost of a company as it comprises a massive proportion of the budget. It should be a routine task, not dreaded or feared. As a company, you must select the technique of payroll processing that is most appropriate for you. Payroll software can help to automate and offer timely and accurate payroll processing for all sorts of workers. Therefore the payroll software needs to be able to create a number of companies records in the system and the reports have to be separated accordingly. So it should show the remainders when it is due.

Visit Our Website : www.alpconsulting.in/payroll-services.html

I haven't had the time adjust my more recent landscape shots, so until I get the time, here's a fun shot from the archives, taken last year.

 

The plant is large-leaved lupine, but the colors have been processed for a colder look. It somehow reminds me of an x-ray. :)

 

This is a garden variety not naturally occuring in Finland, but you can see it running wild from the gardens near roads here in southern Finland.

Processed by RIT Darkroom 0.48b

Dept. of Chemical Engineering & Applied Chemistry - Mahadevan Lab, Faculty of Applied Science & Engineering, University of Toronto

 

Photo by Sara Collaton

 

LOOK AT HIS STUPID FACE!!!

This is completely over processed... as was, and as currently is (if that makes sense) is my brain... Like I've mentioned before, I have 1,022 photo to edit and go through from my SPain trip... 453 are from my dslr, which will be mostly for the sake of flickr... but I've still got to worry about the others as I have to put them on other sites so that my family can view them... Basically, I was editing in this photo, and thought it would be best suited for what was consuming my thoughts that day ;)

 

Day .24.

I need a new name for this project. Its getting out of hand.

Again, my first real experience with this panoramic camera. Must have loaded it incorrectly as the edges are all blurry. No fingers though!

While my baby-girl is sleeping-I have some spare time to knit (=

processing.org tests

Process of trying out the glue wig method for Keta.

// HACKPACT

 

// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).

 

// All of them explore the sound/graphic co-relation.

 

// Built with Processing and almost all of the audio with SuperCollider

 

// More info/detail about our codes here: www.realitat.com/HACKPACT

pentax kp darktable processed

3d Fractal system created with Processing and the OpenGl library

Pattern for face and fur coverings.

 

I got a lot of great tips and help from thisthis tutorial on projectpuppet.com, which is an amazing puppet resource.

Step 4 - Once the seperations are done it's time to burn the screen. Seen in the photo is the already exposed and washed out screen (for the white ink) set back on top of the light table with the transparency underneath.

that's all I can do without Clear(

EPPIC placement using Coda geosurvey software to process and interpret sidescan sonar data.

 

For more about about the Wessex EPPIC placements visit:

splash.wessexarch.co.uk/2009/09/07/eppic-placements-under...

Tuna Processing at the Ceylon Tuna plant tour.

Sand Box Typeface. GeneTypo 001.

Designing a generative typeface using attractors, repellers and particles.

Just a little experiment. Looks better if you view in the lightbox: Click here

 

the2percent.wordpress.com

Processed with VSCO with 5 preset

Mockup frame for a music video I'm planning. Model is generated in Processing and rendered in Blender.

The photo was taken from someone else's flickr account, but unfortunately I forgot who it was.

Animation test can be found here: vimeo.com/9249605

Motion visual experiments using vertices data from .obj in PShape object from Processing

 

21 | January 21, 2008

 

Wow - privatize your account and folks come out of everywhere to say 'let me in'.

more example sketches for the workshop

Processed with VSCOcam with a1 preset

Testing Cross processing, please feel free to add your comments or critiques.

 

Strobist Info:

Canon 580exII triggered via Pocket Wizard TT5 and TT1 on TTL mode mounted on a Beauty Dish camera top and slightly left on a boom. See diagram below

I’m streaming The Gravedigger’s Meditation at my website - www.drawclose.com - through Feb. 28. After that, it will disappear into the land of ‘password protected screener’ as I work to get it shown elsewhere.

 

The Overcoat : Gogol’s story of a poor, quiet copyist who finagles a new overcoat in the bitterest of Russian winters. Then, it is stolen; what was a blessing becomes a disaster. Vladimir Nabokov said of Gogol: "When, as in the immortal The Overcoat, he really let himself go and pottered on the brink of his private abyss, he became the greatest artist that Russia has yet produced.”

 

This animation - - yes, I did steal images of overcoats from the internet in order to make it … The piece is also a meditation on the role of copying, language-as-object, record-keeping, and technology to a community’s memory. Yeah there may be a wink at the commodification of appearances but you know, the first rule of capitalist materialism is you don’t talk about how it works.

 

Animation frankensteined together in Adobe AfterEffects from parts created with QT7, Processing, and Quartz Composer. Audio created & mixed in Apple Logic, better with headphones.

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