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Goma Bicromatada Tricolor
Papel Canson Montval 300 gra.
Azul.- Cianotípia
Pigmentos W/N Amarillo Arinalide PY97
Rojo Quinacridom PR209
A different cropping option of Eva's last week photo. I liked the nose portion of the crop the best so decided to play with it. Now to decide what my fave is for the studio 26 assignment.
created using hemesh2embree a utility for processing that allows export of Hemesh meshes to the intel embree raytracer.
software.intel.com/en-us/articles/embree-photo-realistic-...
Shotdate: 27-2-2014
Camera: Nikon D3x
Optics: Celestron 9.25" EdgeHD
Guiding: LVI SmartGuider 2 on F500mm f90mm APO
ISO-speed: 3200
Exposure: 225 x 60 seconds
Darks: 100
Flats: 21
Bias: 130
Stacked in DeepSkyStacker and post-processing in PixInsight
Playing with some PP techniques, let me know what you think?
© All Rights Reserved Shepherd Eaton 2012
Strobist: SB900 in a FourSquare camera right. Triggered with RadioPoppers.
Processing some photos from last summer. I don't know what this is called, but they grow everywhere around here. From the looks of this shot, beetles and spiders find it very attractive, too :)
Have a great, pretty pink Texture Tuesday.
Texture is Stained Linen, a brand-new one from Kim Klassen. Thanks, Kim!
If you haven't already, you should check out Kim's blog:
And her Texture Tuesdays - just click on the "Texture Tuesdays" below :)
Haven't recently really done a lot of dramatic post processing, other than typical color corrections. With a little free time, I've been playing around in Lightroom trying to achieve different effects.
Enjoy on Black and tell me what you think!
That morning was really really foggy. How I wished I had my camera on me. Kept observing through the day..kept my fingers crossed..hoped the same would happen the next day as well. And it did...I was prepared.
Please - no awards, photos, group invites or graphics!
Please do not use this image on a website without explicit permission from me. Thanks.
At some point, I'll be receiving the Round 3 fighter from the Starfighter Telephone game (go Team Montaldons). I decided to get started on my version. It's the sketch closest to the WIP. Trust me, it's gonna look phenomenal. Very shmuppy.
A small number of people have asked about "the process," such that it is, and here it is on display. I started in the upper left, then went right, then down and left, then clockwise. The horrible thing in the middle was a test to see what it would look like with no wings and the guns pushed way out on the negative space bits.