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A kinect basic experiment build with openframeworks.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

As part of the festivities where those two guys dancing like spinning madmen. In here they are demoing their skills on our installation floor causing our ribbon to open and close in following of their movements. As the ribbon opens up it reveals what is happening on the opposite side of the walls thus functioning as some kind of portal.

Some snaps from the opening performance! Thanks for coming :)

To commemorate its 100th anniversary, IBM commissioned a unique public exhibition called THINK. The exhibition is an examination and a celebration of the human approach to understanding and improving the world through science and technology.

 

Upon entering the exhibition, visitors pass an LED wall showing live data feeds in vivid color. Once inside, visitors encounter a glowing forest of screens. A breathtaking film charts man’s patterns of progress and understanding. Sosolimited programmed the five interactives that appear on the screens at the end of the film. These interactives explore the history of our progress through Seeing, Mapping, Understanding, Believing, and Acting.

 

The interactives are visually striking and intuitive, providing visitors with an expansive collection of images, stories, and interviews. These multitouch software applications were designed to seamlessly display large collections of data at high frame rates. We developed the software with OpenFrameworks libraries.

 

The project was a collaboration between SYPartners, Ralph Applebaum & Associates, George P Johnson, Mirada, and Sosolimited.

a little too wild now; visual component forthcoming

Parade is in Paris with Chromatic Festival for the Nuit Blanche at the Cité de la Mode et du Design.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Dpt. x Laurent Craste

Chromatic Festival 2014

Look at me, I was able to run the Kinect debug example with OF! Lame of me to put this on here, I know. I however did a writeup on my blog about resources (Processing, OF, Cinder) for hacking with Kinect sensors. Check it out here: papoirier.org/thesis/making/kinect-links

ofxQCAR example running on an iPod Touch.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.

ito bangs out a rhythm on the library.

openFrameworks workshop at iMAL, Brussels, May 2009.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

basic kinect/3d animation visualization app for 3dsav class github.com/kylemcdonald/3dsav

This is a screenshot of the first level of Kitsu. It is very close to completion, though obviously we have a lot of work to do for the game as a whole.

 

The game has some subtle 3D effects. You may notice the fog, and the fact that there is a branch in the far foreground.

 

We are writing our game in C++ using OpenFrameworks and OpenGL. We are using Google V8 as a scripting layer, in order to write some of our game code in a simpler language (JavaScript).

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