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Interactive Concept Screen Design

Mazda, a J-POP SUMMIT 2015 Presenting sponsor, showcased their all new CX-3 and MX-5! also, Kelvin Kazumi Hiraishi, a director of R&D Engineering from Mazda, had a special keynote session at Firehouse!

 

Photo by Kumi Yamauchi

c. 2003

 

This was part of another persons installation.

 

The installation was part of a group of installations for a conference on communication and technology. I was designated a room that I filled with wires and telephone cords. The cords were everywhere, hanging from the ceiling, all about the floor. The viewer (or participant) could not pass through the room with out touching/interacting with the piece. Touching and interacting with an art piece was still an uncommon concept since so many of us have imbedded in our heads that art is meant to be seen and not to be touched. The piece also had several telephone receivers hanging from the ceiling. If the participant would put one up to their ear the would have heard an audio track.

 

I wrote a program in Max MSP to cue specific audio sounds when certain wires were tripped. I haven't touched the program since, but would not be opposed to revisiting this concept. I find that as we are all becoming more wireless and the traditional phone is becoming obsolete many of us are becoming better and more connected.

Trying out the touch-interactive "Rock Wall" at the new Hard Rock Café at Hollywood & Highland

 

Created by Obscura Digital

Interactive radio exhibit on Ben Yehuda Street, Jerusalem.

(Photo: Janis Raisen)

israelseen.com/2017/09/01/janis-raisen-radio-installation

Interactive Arts Degree Show at MMU this evening.

Concept for a interactive tram for the KB (Royal Dutch Library). Passengers can use augmented reality in combination with the touch window/sreens to search in the collection of the KB. If they find anything they like, they can send the information as a text-message or email, or get out at the KB stop to get the item they want.

ENGS 21 Introduction to Engineering students get a lesson on using the open-source Arduino platform (a single-board microcontroller) based on easy-to-use hardware and software for interactive projects.

 

Photo by Mayellen Matson

 

engineering.dartmouth.edu

IAF Executive Director: Christian FEICHTINGER;

Interactive Concept Screen Design

Interactive components developed for the Bronx Zoo Madagascar! exhibit

  

Nomensa Interact Conference at The British Museum | Inspiring UX thinkers | 18th Oct 2017

Interactive map for a national park in the Netherlands: Drents-Friese Wold. The map is available on touchscreens in the park.

Interactive foto

 

Interactive foto Wall 3x2 meters

 

Interactive Photo Wall

At INTERACTIVE Pavilion we showcased a variety of the newest IT/technology related products from hardware and software to digital arts and sciences. People enjoyed experiencing and seeing the cutting-edge technology coming straight from Japan.

 

Photo by Kumi Yamauchi

From left to right:

IAF Projects Manager: Stefano PASCALI;

IAF Projects Manager and Special Advisor: Elena FEICHTINGER;

IAF Executive Director: Christian FEICHTINGER;

modified blending algorithm, wearing theo's face

Interactive Museum in Dallas, Texas

"The Future of the Book" - Judith Donath, Martin Wattenberg, Gilad Lotan

Friday, April 19, 2013 - The ultimate good time for foodies where tables team up to cook their own dinner under the tutelage of world-renowned chef Daniel Boulud. For more details, visit www.veritagemiami.com

Edited Hubble Space Telescope image of two interacting galaxies commonly labeled as UGC 2369. Inverted grayscale variant.

 

Original caption: The pair of strange, luminescent creatures at play in this image are actually galaxies — realms of millions upon millions of stars. This galactic duo is known as UGC 2369. The galaxies are interacting, meaning that their mutual gravitational attraction is pulling them closer and closer together and distorting their shapes in the process. A tenuous bridge of gas, dust, and stars can be seen connecting the two galaxies,, during which they pulled material out into space across the diminishing divide between them. Interaction with others is a common event in the history of most galaxies. For larger galaxies like the Milky Way, the majority of these interactions involve significantly smaller so-called dwarf galaxies. But every few aeons, a more momentous event can occur. For our home galaxy, the next big event will take place in about four billion years, when it will collide with its bigger neighbour, the Andromeda Galaxy. Over time, the two galaxies will likely merge into one — already nicknamed Milkomeda.

Nomensa Interact Conference at The British Museum | Inspiring UX thinkers | 18th Oct 2017

In our fast and digital times of computers, networking and interactive mobile devices, there is only little room left, for different paces, concentration on quiet things. By utilizing old handcraft techniques such as Macrame – a knotted net using red ribbon wire –, this installation not only aims to preserve the knowledge of traditional artwork, but also the creation processes with time for talk and information exchange. By taking this individual work out of the context of private homes and placing it into public space, this project becomes a beautiful and poetical call for preserving old handwork techniques – also as an inspiring and creative resource for new structures and designs. We definitely enjoyed it !!!

The idea is that you play a crazy scientist using clockwork robots to get rid if badgers ruining your lawn moby.to/yozy1d

Interact with it here: glslsandbox.com/e#14115.1

 

#ifdef GL_ES

precision mediump float;

#endif

 

uniform float time;

uniform vec2 mouse;

uniform vec2 resolution;

 

// this version keeps the circle inversion at r=1,

// but the affine transform is variable:

// user controls the rotate and zoom,

// translate automatically cycles through a range of values.

 

#define N 100

#define PI2 6.2831853070

 

void main( void ) {

// map frag coord and mouse to model coord

vec2 v = (gl_FragCoord.xy - resolution / 2.) * 20.0 / min(resolution.y,resolution.x);

// transform parameters

float angle = time*0.01;

float C = cos(angle);

float S = sin(angle);

vec2 shift = vec2( 2.*mouse.x-1., 1.*mouse.y-0.5 );

float zoom = 1.1;

const float rad2 = 1.;

 

float rsum = 0.0;

 

for ( int i = 0; i rad2 ){

rr = rad2/rr;

v.x = v.x * rr;

v.y = -v.y * rr;

}

 

rsum = max(0.9*rsum, rr);

  

// affine transform: rotate, scale, and translate

v = vec2( C*v.x-S*v.y, S*v.x+C*v.y ) * zoom + shift;

}

 

float col = 10. * (1.-rsum*rsum*rsum*rsum) ;

 

gl_FragColor = vec4( sin(col*1.1), sin(col), sin(col*0.9), 1.0 );

}

ENGS 21 Introduction to Engineering students get a lesson on using the open-source Arduino platform (a single-board microcontroller) based on easy-to-use hardware and software for interactive projects.

 

Photo by Mayellen Matson

 

engineering.dartmouth.edu

King Street Station 3rd Level, 2017-09-16

Credits for the content on the tables:

Design - Suzanne Martin, Emma Noble, Lindsay Robertson.

Photography, design for textiles - Mark Parker

Photography, fashion - Students own.

3d Programming - the texturelab ( www.macs.hw.ac.uk/texturelab )

Producer - Mark Eley ( www.eleykishimoto.com )

The Interactive Drawing exhibition is the brainchild of Sandra Ross and Hayley McFarlane, who both work at the Gympie Regional Gallery.

You can't photograph SXSW without a shot of the hall between sessions.

Interactive 3d pdf experience for real erstate solutions in real time floor, apartments, interior and exterior designs bit.ly/2cA4Y2N

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