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Lewis and Clark Community College unveiled its interactive mural just in time for graduation. The design competition was won by Breanna Sak of Granite City. The mural will be on display outside The Commons until next spring, when a new design will replace it. The public is invited to interact with the mural by walking the dogs, blowing bubbles or resting on a park bench. Photos by Jan Dona, L&C Media Services.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
God Mode, a new interactive installation I made for the Ludic Rooms Coventry Mysteries Trail project. Video here: vimeo.com/67753942
Interactive drama performed at the Hamilton Gardens Festival by Binge Culture. www.bingeculture.co.nz/whales.html A pod of pilot whales become stranded and the audience is enlisted to care for them until the tide is right. So much fun and yes our “whale” lived to dance the big dance of the sea…
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Maloka, an interactive and educational center of science and technology. The center also tours regional areas. Bogata, Columbia.
Credits for the content on the tables:
Design - Suzanne Martin, Emma Noble, Lindsay Robertson.
Photography, design for textiles - Mark Parker
Photography, fashion - Students own.
3d Programming - the texturelab ( www.macs.hw.ac.uk/texturelab )
Producer - Mark Eley ( www.eleykishimoto.com )
Trimpin uses dozens of wind and percussion instruments with automated playing machines installed in various positions throughout the gallery, and invites the viewer to play with the control knob which selects which instruments are playing and how, in effect each person is allowed to be a part of a long improvised song. This is an installation view from the Henry's part of his regional retrospective recently. I found this to be the most intuitive and fun interactive installation I've ever participated in (though I can't say I've participated in many).
Project by Myles Blasonato, James Brown and Michael Moretti. A challenge for these game designers was to develop an Audio-Only Game experience in which the player navigates the spatial virtual experience of a non-linear narrative blindfolded. The Wii controller is used to activate events, such as answering the phone, shooting, turning a door-handle and voice activation triggers other selections as the player chooses their own path through the branching structure of the adventure narrative. The player depends solely on her/his ears for sensations and directions. The sound design involves virtual spatial audio, foley/SFX, dialogue and binaural directional cues.
This project was developed in the Interactive Sound Studio 2008 University of Sydney.
Speakers of Global Landscapes Forum Accra 2019 Interactive Session: Restoring Forests, Restoring Communities: How Secure Resource Rights Help Communities in Africa Restore Forests and Build Local Economies.
Photo by Musah/GLF
news.globallandscapesforum.org
If you use one of our photos, please credit it accordingly and let us know. You can reach us through our Flickr account or at: cifor-mediainfo@cgiar.org and m.edliadi@cgiar.org
Had the distinct pleasure of running into one of my all-time favorite (street) artists, WK Interact, as he touched up his amazing 9/11 tribute piece entitled “Project Brave.” Not only was he kind enough to allow me to take photos as he worked, but he tolerated me for a nice conversation as well (albeit a lil one-sided as my coffee hadn’t hit yet. :)) Thank you again for your time and amazing work sir! More photos to come.
5 апреля 2017 года в Scenario Cafe прошли две встречи с Interactive Brokers: бизнес-завтрак для фондов, банков, финансовых советников и брокеров и семинар по личному кабинету IB, терминалу TWS и другим вопросам трейдинга. Ведущий – Максим Ланин, менеджер по развитию бизнеса Interactive Brokers LLC в России и странах Восточной Европы. Видео доступно на Youtube-канале Алины Ананьевой, LowRisk.ru: www.youtube.com/channel/UCHMjbvItcYaU0czo5N1WtmA
Project by Myles Blasonato, James Brown and Michael Moretti. A challenge for these game designers was to develop an Audio-Only Game experience in which the player navigates the spatial virtual experience of a non-linear narrative blindfolded. The Wii controller is used to activate events, such as answering the phone, shooting, turning a door-handle and voice activation triggers other selections as the player chooses their own path through the branching structure of the adventure narrative. The player depends solely on her/his ears for sensations and directions. The sound design involves virtual spatial audio, foley/SFX, dialogue and binaural directional cues.
This project was developed in the Interactive Sound Studio 2008 University of Sydney.
Gagarin produced a variety of digital content for different parts of the Settlement Exhibition, including motion silhouettes showing the lifestyle of people at the time of the settlement, a 3D model and animation of the longhouse, and Flash animated content appearing in a media station. Visitors can explore a variety of information on archaeological methods, the structure of the Viking-Age longhouse, and life in early Iceland. The interactive design of these aspects were carried out by Art+Com.
On two comparison screens, designed and programmed by Gagarin, visitors can explore cultural affinities between the nations around the North Atlantic, and Viking expansion and settlements during the Viking Age.
Gagarin produced a system used in the multimedia centre to present more detailed information about the excavations and other related subjects. In due course, this information will be accessible on the Internet.
www.gagarin.is/index.php/id/127
Photo: Gudmundur Ingolfsson