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The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
VFS Digital Design graduate Antonio Alarcon Roman has made Design Edge Canada‘s list of notable designers under the age of 35!
Antonio designed, photographed, cooked, and created the Pizca brand for his final Digital Design project.
Read more about Antonio's accomplishment on the VFS Blog.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
The Gamification of Life is a master class in providing rewarding experiences based on understanding game play systems, and storytelling. The course builds on a core philosophy of user-centered design in which students are trained to conceptualize experiences as reward based systems that understand compulsions, progression models and dynamic feedback states.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For his graduate project, Antonio Alarcon Roman developed the concept of a Mexican food brand called, Pizca (or "pinch" in Spanish). The brand concept is traditional recipes cooked with love but presented with a modern aesthetic.
Antonio's project spans a myriad of communication and interactive design mediums — branding, packaging, online, in-store design and a comprehensive multi-channel advertising campaign. He even cooked, styled and photographed all of the food!
Just recently, Antonio made Design Edge Canada‘s list of notable designers under the age of 35!
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #41 (Aug '15) - Simulator Sickness
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design
Photos by Danny Chan
Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign
Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Former Disney Imagineer and CEO of Sircus Studios, Jan Sircus at Digital Design Talk: Spaces. Sircus presented a talk on using space to create storied places.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign
It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.
Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work across multiple classes.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
The Gamification of Life is a master class in providing rewarding experiences based on understanding game play systems, and storytelling. The course builds on a core philosophy of user-centered design in which students are trained to conceptualize experiences as reward based systems that understand compulsions, progression models and dynamic feedback states.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.
Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Students work with green screen technology in the VFS Production Studio.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
📢 [ 50L$ - 5 Days ]
NEW Open Secrets Collection! 50L$ each:
▪ Dress
▪ Necklace with Earrings and Bracelets
▪ Boots
▪ Heels
Marketplace: bit.ly/2IpOT1T
Inworld: maps.secondlife.com/secondlife/Savage%20Keep/37/52/3759
Enjoy! #Secondlife
x,mk PIXEL BOX Design
Steampunk Dark Goth Urban Victorian
8000 20150232 FEBRUARY2015 #abstract #AbstrakteKunst #Artabstrait #Arteabstracto #Astrattismo #Абстракционизм #抽象藝術 #抽象絵画 #Arteabstrata #Abstraktkunst #Abstractekunst #Abstrakcjonizm #Abstraktitaide #Abstraktkonst #பண்பியல்ஓவியம் #Soyutsanat #Abstraktníumění #Abstraktlist #აბსტრაქციონიზმი #Abstrakcionisms #ART #Umění #Kunst #艺术 #Τέχνη #Arte #예술 #Māksla #藝術 #Уметност #芸術 #Sztuka #Artă #Искусство #Taide #Konst #Ars #Nghệthuật #Sanat #கலை #Мистецтво #कला #Arti #GRAPHIC #design #GraphicDesign #ideas #Designideas #DesignConcept #ontwerp #dizajn #դիզայն #diseinua #дызайн #নকশা #dizajn #дизайн #disseny #disenyo #设计 #設計 #dizajn #disain #disenyo #suunnittelu #proxecto #დიზაინი #σχέδιο #ડિઝાઈન #konsepsyon #decoration #computer #wallpaper #ComputerWallpaper" "الكمبيوتر ورق الجدران" "Համակարգչային Պաստառը" "kompüter divar kağızı" "кампутар шпалеры" "কম্পিউটার ওয়ালপেপার" "компютър тапет" 电脑壁纸 電腦壁紙 "računalo pozadina" "počítač tapeta" "arvuti taustapildiks" "tietokoneen taustakuvaksi" "ordinateur papier peint" "ordenador fondo" "კომპიუტერული ფონი" "Desktop Hintergrund" "υπολογιστή ταπετσαρία" "કમ્પ્યુટર વૉલપેપર" "מחשב טפטים" "कंप्यूटर वॉलपेपर" háttérképként "tölva veggfóður" "ballapháipéir ríomhaire" "computer di carta da parati" コンピュータの壁紙 "ಕಂಪ್ಯೂಟರ್ ವಾಲ್ಪೇಪರ್" "컴퓨터의 바탕 화면" "datoru tapetes" "kompiuterio ekrano užsklanda" "компјутерска позадина" "komputer kertas dinding" "संगणक वॉलपेपर" "datamaskin tapet" "تصویر زمینه کامپیوتر" "komputer tapety" "computador papel de parede" "calculator tapet" "компьютер обои" "рачунар валлпапер" "počítač tapeta" "računalnik ozadje" "kompyuta Ukuta" "dator tapet" "கணினி வால்பேப்பர்" కంప్యూటర్ వాల్ วอลล์เปเปอร์คอมพิวเตอร์ "bilgisayar duvar kağıdı" "комп'ютер шпалери" "کمپیوٹر وال پیپر" "hình nền máy tính" "cyfrifiadur papur wal" "קאָמפּיוטער טאַפּעטן" #design #DesignConcept #ontwerp #dizajn "تصميم" #դիզայն #diseinua #дызайн #নকশা #dizajn #дизайн #disseny #disenyo #设计 #設計 #dizajn #disain #disenyo #suunnittelu #proxecto #დიზაინი #σχέδιο #ડિઝાઈન #konsepsyon "לעצב" #डिज़ाइन #tervezés #hönnun #disain #dearadh #progettazione #デザイン #ವಿನ್ಯಾಸ #ការរចនា #ການອອກແບບ #디자인 #dizains #dizainas #дизајн "reka bentuk" #disinn #utforming #deseń #desenho #дизајн #dizajn #oblikovanje #diseño #kubuni #காட்டுரு #డిజైన్ #ออกแบบ #dizayn "ڈیزائن" "#thiết kế" #dylunio #design #geometric #abstract #designidea #designconcept #ideas #concept #pattern #patterns #art #artproject #idea #Computerwallpaper #computer #backgroup #tile #computertile #graphics GraphicDesign #Designideas #digitalart #digitaldesign @jezevec40 #pattern "تكرار نمط" "نمط" #նկար #naxış #шаблон #图案 #图样 #样式 #圖案 #圖樣 #šablon #šablona #kujund #dibuho #disenyo #kuvio #kuviointi #kuosi #motif #estampado #Muster #πρότυπο #पैटर्न #motívum #digitalart #digitaldesign #digitalconcept #idea #inspiration #stockdesign #stockdrawing #fabricpatternidea #decorative #decorator #mynstur #disain #motivo #disegno #パターン #模様 #무늬 #corak #disinn #कापडाचानमुना #mønster #узор
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In the Typography course, Digital Design students are asked to "bring the characteristics of a typeface to life". Karen Poon chose Caslon Pro, a typeface created by William Caslon back in the 1700's. He created the typeface with short ascenders and descenders promoting a high contrast shape of the letters. Karen felt this contrast created a a neutral typeface that was perfect for telling stories. And what do most stories have in common?” The narrative arch — exposition, rising action, climax, falling action and denouement.
To make this typeface more tangible, Karen laser cut wood letters to make them tactile. She then positioned them as props in natural settings to bring her narrative to life.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
A “Monster Tower” to roll the dice to Dungeons & Dragons or your favorite table role-playing game and also a “stand” that can accommodate and incorporate the new MIMIC GWP. It will take 658 pieces for the tower and two for a small change at MIMIC, I hope you enjoy it and that you can play great games! A “Monster Tower” to roll the dice to Dungeons & Dragons or your favorite table role-playing game and also a “stand” that can accommodate and incorporate the new MIMIC GWP. It will take 658 pieces for the tower and two for a small change at MIMIC, I hope you enjoy it and that you can play great games!
In the Branding 1 course, students are challenged with positioning a new or re-branded product in a crowded marketplace. Through research and analysis, each student develops a strategy and concept, the logo and all of the assets for various applications of their brand.
With his project 'Skewers', JL Lum developed the concept and brand for a modern and hip approach to "street meat".
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For his Branding 2 project, Scott Strathern chose to brand the identity of a waterfront boutique hotel on the shores of False Creek in Vancouver. The result is a refreshing take on a modern hotel that meets the needs of his audience — smart, design savvy, cool, and hip people in the know. The brand package consists of competitive analysis, moodboard, environment design, logo design and miscellaneous branded applications.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Roger looked to many places for inspiration, from designers he admires – such as Herb Lubalin, Lance Wyman, Stefan Kanchev, Massimo Vignelli, Bradbury Thompson, Saul Bass, Paul Rand, and Milton Glaser – to “pop culture, mid-century science fiction, mail-order catalogues, and 1950s travel posters.”
See the full case study on the VFS Blog.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
Draw By Night #18: The Uncollectables
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night (http://drawbynight.notsosimpleton.com) artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For his Branding 2 project, Scott Strathern chose to brand the identity of a waterfront boutique hotel on the shores of False Creek in Vancouver. The result is a refreshing take on a modern hotel that meets the needs of his audience — smart, design savvy, cool, and hip people in the know. The brand package consists of competitive analysis, moodboard, environment design, logo design and miscellaneous branded applications.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
At this Digital Design Slam, student teams had one day to design and produce an identity and motion graphics package for a music awards show. They presented their final design concepts to a panel of judges.
Learn more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
In Term 4 Project Management 4, students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign
The Gamification of Life is a master class in providing rewarding experiences based on understanding game play systems, and storytelling. The course builds on a core philosophy of user-centered design in which students are trained to conceptualize experiences as reward based systems that understand compulsions, progression models and dynamic feedback states.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
Here is a closer view... #mik #ikozosseg #igershungary #instahunig #magyarig #dribbble #dribbblers #behance #thedesigntip #dribbblepopular #heydesign #thefinelab #darkartists #merchandise #merchdesign #bandmerch #metalcore #hottopic #likemothstoflames #lmtf #art_collective #picame #illustrationage #illustrationartists #graphicdesigncentral #GraphicGang #illustree #thevectorproject #dailyvector #bestvector
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
For her graduate project, Michelle Lam wanted to inspire other designers and lay people to be more attuned with design through an increased awareness of the importance of typography in a fun and easy-to-understand way. Enter Graphos, a unique set of playing cards. Each card from the deck of Graphos Playing Cards explains a specific area of focus in typography. All spades highlight on the importance of “anatomy”; hearts on “classification”; clubs on “glyphs”; diamonds on “type setting”. Fonts are focused on sans serif, serif, script and decorative.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
For his Branding 2 project, Scott Strathern chose to brand the identity of a waterfront boutique hotel on the shores of False Creek in Vancouver. The result is a refreshing take on a modern hotel that meets the needs of his audience — smart, design savvy, cool, and hip people in the know. The brand package consists of competitive analysis, moodboard, environment design, logo design and miscellaneous branded applications.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Art Director and Graphic Designer, Peter Cocking, on utilizing white space at Digital Design Talks: Spaces.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
In Term 4 Project Management 4, students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.