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The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
In the 2D Graphics 2 course, students were asked to create a vector self-portrait using Adobe Illustrator. They could chose to do a headshot or full body, in any pose that interested them.
These are samples of some of the best work.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #18: The Uncollectables
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night (http://drawbynight.notsosimpleton.com) artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
For the Communication Design 2 course, students are asked to design the cover and interior of a famous book in the public domain. Arcelia Ocana chose to visually tell the story of Jules Verne's Around The World In 80 Days. She used text from the book to illustrate a portrait of the author himself for the cover.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
photo by Juan Martinezguerra
For her graduate project, Michelle Lam wanted to inspire other designers and lay people to be more attuned with design through an increased awareness of the importance of typography in a fun and easy-to-understand way. Enter Graphos, a unique set of playing cards. Each card from the deck of Graphos Playing Cards explains a specific area of focus in typography. All spades highlight on the importance of “anatomy”; hearts on “classification”; clubs on “glyphs”; diamonds on “type setting”. Fonts are focused on sans serif, serif, script and decorative.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.
Read more about Ryan's visit on the VFS Blog.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
VFS brought the Intensive experience to Mexico for the first time this year. Over a five day period students were given a chance to experience life as a VFS Digital Design student in a hands-on program led by our faculty of industry professionals – including Head of Department Amber Bezahler.
Digital Design students learn to refine their skills in communication, interactive, and motion design. Graduates from the one-year program go on to work in a wide variety of rewarding roles in the industry, including User Experience Designer, Interface Developer, Communication Designer, Typographer, Motion Designer, and Project Manager.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
For his Branding 2 project, Robert Soo chose to brand the identity of a Vancouver waterfront boutique hotel. Like the land itself, the Loft logo is dynamic and mutable, capable of varying moods. The logo makes use of a variety of backings drawn from landscape paintings in the public domain that capture the majesty of the local environment. These various paintings are unified together by the Loft symbol within them that uses the paintings as a frame. The brand package consists of competitive analysis, moodboards, environment design, logo design and miscellaneous branded applications.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Simon Vieira's graduate project, Diligo, is a social change website that allows people to collaborate, socialize, and invest together in ideas that will change the world in a positive way. The site enables individuals to post an initiative and have the public rate it. The higher the rating, the more exposure the initiative gets.
The branding effort for this project included the identity itself, the brand guidelines booklet, packaging, advertising, stationary and the website itself.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS brought the Intensive experience to Mexico for the first time this year. Over a five day period students were given a chance to experience life as a VFS Digital Design student in a hands-on program led by our faculty of industry professionals – including Head of Department Amber Bezahler.
Digital Design students learn to refine their skills in communication, interactive, and motion design. Graduates from the one-year program go on to work in a wide variety of rewarding roles in the industry, including User Experience Designer, Interface Developer, Communication Designer, Typographer, Motion Designer, and Project Manager.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For her graduate project, Michelle Lam wanted to inspire other designers and lay people to be more attuned with design through an increased awareness of the importance of typography in a fun and easy-to-understand way. Enter Graphos, a unique set of playing cards. Each card from the deck of Graphos Playing Cards explains a specific area of focus in typography. All spades highlight on the importance of “anatomy”; hearts on “classification”; clubs on “glyphs”; diamonds on “type setting”. Fonts are focused on sans serif, serif, script and decorative.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
At the conclusion of the term 6 Portfolio Preparation course, industry professionals meet with our students and review their portfolios. This time around, we were joined by Jesse Korzan, Rob Young and Warren Anthony.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.
Read more about Ryan's visit on the VFS Blog.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.
Read more about Ryan's visit on the VFS Blog.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS brought the Intensive experience to Mexico for the first time this year. Over a five day period students were given a chance to experience life as a VFS Digital Design student in a hands-on program led by our faculty of industry professionals – including Head of Department Amber Bezahler.
Digital Design students learn to refine their skills in communication, interactive, and motion design. Graduates from the one-year program go on to work in a wide variety of rewarding roles in the industry, including User Experience Designer, Interface Developer, Communication Designer, Typographer, Motion Designer, and Project Manager.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
For her graduate project, Michelle Lam wanted to inspire other designers and lay people to be more attuned with design through an increased awareness of the importance of typography in a fun and easy-to-understand way. Enter Graphos, a unique set of playing cards. Each card from the deck of Graphos Playing Cards explains a specific area of focus in typography. All spades highlight on the importance of “anatomy”; hearts on “classification”; clubs on “glyphs”; diamonds on “type setting”. Fonts are focused on sans serif, serif, script and decorative.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca
Draw By Night #41 (Aug '15) - Simulator Sickness
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design
Photos by Danny Chan
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #19 - Whoa Nellie
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night (drawbynight.notsosimpleton.com) artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca
Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.
Read more about Ryan's visit on the VFS Blog.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
In the Typography course, Digital Design students are asked to "bring the characteristics of a typeface to life". Karen Poon chose Caslon Pro, a typeface created by William Caslon back in the 1700's. He created the typeface with short ascenders and descenders promoting a high contrast shape of the letters. Karen felt this contrast created a a neutral typeface that was perfect for telling stories. And what do most stories have in common?” The narrative arch — exposition, rising action, climax, falling action and denouement.
To make this typeface more tangible, Karen laser cut wood letters to make them tactile. She then positioned them as props in natural settings to bring her narrative to life.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For his Branding 2 project, Robert Soo chose to brand the identity of a Vancouver waterfront boutique hotel. Like the land itself, the Loft logo is dynamic and mutable, capable of varying moods. The logo makes use of a variety of backings drawn from landscape paintings in the public domain that capture the majesty of the local environment. These various paintings are unified together by the Loft symbol within them that uses the paintings as a frame. The brand package consists of competitive analysis, moodboards, environment design, logo design and miscellaneous branded applications.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In the 2D Graphics 2 course, students were asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.