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Game Design Open House attendees had the chance to mingle and find out more about the school and upcoming events, like the Summer Intensives (http://www.vfs.com/summer2010).

 

Learn about Game Design Expo at gamedesignexpo.com.

 

Find out more about VFS's one-year Game Design program at vfs.com/gamedesign

Senior Game Designer Jaakko Iisalo and Marketing Manager Matthew Wilson of Rovio Mobile, creator of Angry Birds, begin Game Design Expo 2011 with a keynote presentation on "How to Design a Hit Game for the iPhone."

 

Learn about Game Design Expo at gamedesignexpo.com.

 

Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.

Photo: Helena Kristiansson, esportphoto.com

Photo: Helena Kristiansson, esportphoto.com

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

Photo: Helena Kristiansson, esportphoto.com

The Computerspielemuseum Berlin (Computer Games Museum Berlin) was founded in 1997. From 1997 to 2000, it had a permanent exhibition in Berlin. Afterwards, it became an online only museum. In 2011, it reopened its permanent exhibition in Berlin's neighborhood of Friedrichshain. During the first month of its permanent exhibition, it had 12,000 visitors.

Ladies in black, daring cosplay suit for the Paris Japan Expo

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

🎭 Cosplayer : Vertvixen

📷 Photographer : Facebook Page | Instagram

🔗 Linkbacks appreciated :)

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.

 

firstlookfestival.nl/

 

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www.flickr.com/photos/mchenryarts ||

www.facebook.com/McHenryArts ||

 

People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||

 

Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||

  

Nutzungsvereinbarung / Terms of Use :

mchenryarts.wordpress.com/tou/

🎭 Cosplayer : Vertvixen

📷 Photographer : Facebook Page | Instagram

🔗 Linkbacks appreciated :)

Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.

 

firstlookfestival.nl/

 

-------------------------------------------------------------------------------- ||

www.flickr.com/photos/mchenryarts ||

www.facebook.com/McHenryArts ||

 

People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||

 

Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||

  

Nutzungsvereinbarung / Terms of Use :

mchenryarts.wordpress.com/tou/

🎭 Cosplayer : links pending

📷 Photographer : Facebook Page | Instagram

🔗 Linkbacks appreciated :)

Yellow Watermark = unedited

White Watermark = edited

 

Ping me if you'd like an edit, I will be happy to do so when I find the time!

 

These photos have an attribution no derivatives license, be sure to link back to me if you'd like to share on another site! Thanks!

 

Convention Photography Collection

 

Facebook Page

Instagram

Game Design Open House attendees had the chance to sit in on sample classes taught by VFS instructors. Here, Paul Jensen discusses the art of storytelling for games.

 

Learn about Game Design Expo at gamedesignexpo.com.

 

Find out more about VFS's one-year Game Design program at vfs.com/gamedesign

Jaakko Iisalo, Senior Game Designer for Rovio Mobile, shares the design process that went into the creation of Angry Birds with guests of Game Design Expo 2011.

 

Learn about Game Design Expo at gamedesignexpo.com.

 

Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.

... and yet another Flickr Award....

Game Design Open House attendees in the Level Design class, led by instructor Lanh Doan.

 

Learn about Game Design Expo at gamedesignexpo.com.

 

Find out more about VFS's one-year Game Design program at vfs.com/gamedesign

Yellow Watermark = unedited

White Watermark = edited

 

Ping me if you'd like an edit, I will be happy to do so when I find the time!

 

These photos have an attribution no derivatives license, be sure to link back to me if you'd like to share on another site! Thanks!

 

Convention Photography Collection

 

Facebook Page

Instagram

Day 02 - 15.08.2014

 

Gamescom Köln - celebrate the games 2014

das größte Messe- und Event-Highlight für interaktive Spiele und Unterhaltung.

 

gamescom 2014 in Cologne.

The world's largest trade fair and event highlight for interactive games and entertainment

 

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www.flickr.com/photos/mchenryarts/

www.facebook.com/McHenryArts

Follow the models/cosplayers/sisters on IG: lisamilann and ms_ashton

Yellow Watermark = unedited

White Watermark = edited

 

Ping me if you'd like an edit, I will be happy to do so when I find the time!

 

These photos have an attribution no derivatives license, be sure to link back to me if you'd like to share on another site! Thanks!

 

Convention Photography Collection

 

Facebook Page

Instagram

F.A.C.T.S. - Day 01

Ghent, Belgien

 

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www.flickr.com/photos/mchenryarts/

www.facebook.com/McHenryArts

Dutch Comic Con Winter Edition 2017

 

www.dutchcomiccon.com/home-en

 

-------------------------------------------------------------------------------- ||

www.flickr.com/photos/mchenryarts ||

www.facebook.com/McHenryArts ||

 

People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||

 

Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||

  

Nutzungsvereinbarung / Terms of Use :

mchenryarts.wordpress.com/tou/

 

otaku 2010

Megamall Trade Hall

January 23, 2010

1997's Dark Forces II featured a new game engine. The previous game technology was similar to Doom's 2.5D, but with 3D objects (I've not played it). The new engine had massive draw-distances, but a relative lack of detail. This was good at creating huge structures (including a skyscraper, which you eventually reach the top of), but the trade off was a lack of detail, and repeating textures.

 

The photo above is a rubbish processing plant. I'm guessing it wasn't built with aesthetics in mind, and the huge expanse of unadorned aluminium sidings reminds me of the game. I doubt the weathering at the top of the pale area in the centre would be recreated, in-game.

 

(nostalgic reflection: when I played the demo of this game, the first creature I encountered was an Ugnaught, a benign character which if you slaughter mindlessly, leads to The Dark Side. I was delighted to find something in a computer game which was finally indifferent to me, rather than determined to cause my death. Their only vocalisation sounds comically like "do you love me?")

🎭 Cosplayer : links pending

📷 Photographer : Facebook Page | Instagram

🔗 Linkbacks appreciated :)

🎭 Cosplayer : links pending

📷 Photographer : Facebook Page | Instagram

🔗 Linkbacks appreciated :)

Yellow Watermark = unedited

White Watermark = edited

 

Ping me if you'd like an edit, I will be happy to do so when I find the time!

 

These photos have an attribution no derivatives license, be sure to link back to me if you'd like to share on another site! Thanks!

 

Convention Photography Collection

 

Facebook Page

Instagram

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