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Original Voodoo Rabbit Designed Cushion Cover. The front of the cushion has 81 individual patchworked pixels with a black mitred border. The back of cushion has a zipper opening. The finished cover measures 50cm square (approx 19.5 inches).
This cushion features original Voodoo Rabbit fabric that has been digitally printed onto 100% cotton by Spoonflower.
Design 3: Legs in
www.voodoo-rabbit.blogspot.com
© Voodoo Rabbit
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2033. A MAZE./Johannesburg was produced by A MAZE. together with Wits Digital Arts. The event brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the three days of game play, digital art, workshops, talks and parties. For more info see:
0.A.D. is a free/libre open source real-time-strategy game, see play0ad.com/
License: cc-by-sa 4.0
attribute to: Horst JENS, spielend-programmieren.at
Fantasy Art and Portraits showcases the art from fantasy computer games. We feel Art Lovers shouldn't have to buy and play games just to enjoy great art. It is our mission to bring the art of computer games to Art Lovers who might otherwise miss it.
And because computer games offer the chance to enter the artist's vision, play around with it, and make your own pictures, this is also a site for Writers looking for cover art and Roleplayers looking for portraits for their characters.
Drop by and have a look now!
If you like fantasy art of all kinds, come follow our blog!--We introduce fantasy art *every day* (and not just computer game art).
You can read my mini-review of this game on my blog by clicking here: Christmas diversions - strategy games
Tvrtka GMC Group je ovlašteni distributer za Sony PlayStation i Logitech gaming program konzola, za Hrvatsku, Srbiju i Crnu Goru te Bosnu i Hercegovinu.
Preparing for my big 'Gold Run' event - I have gotten around 40 of my weapon kits within 1 kill of a gold star award. I want to see just how many of these I can turn gold in one round of BC2!
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2033. A MAZE./Johannesburg was produced by A MAZE. together with Wits Digital Arts. The event brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the three days of game play, digital art, workshops, talks and parties. For more info see:
Molleindustria (Paolo Pedercini)
All Work, No Play
Aksioma Project Space
Komenskega 18, Ljubljana
May 13 – June 5, 2015
Production: Aksioma - Institute for Contemporary Art, Ljubljana, 2015
Photo: DK
Fantasy Art and Portraits showcases the art from fantasy computer games. We feel Art Lovers shouldn't have to buy and play games just to enjoy great art. It is our mission to bring the art of computer games to Art Lovers who might otherwise miss it.
And because computer games offer the chance to enter the artist's vision, play around with it, and make your own pictures, this is also a site for Writers looking for cover art and Roleplayers looking for portraits for their characters.
Drop by and have a look now!
If you like fantasy art of all kinds, come follow our blog!--We introduce fantasy art *every day* (and not just computer game art).
Tactical overview of the Ghost team's positions in the Church yard. No sooner had we moved into the extraction zone than we started taking incoming rounds...
I hastily got my team into defensive positions behind the walls nearest the church - just in time as it turned out!
This sort of squad tactical management is what raises Ghost Recon above the normal 'run & gun' games like Call of Duty. I find it *more* exciting to have to command a team in the heat of battle than simply looking after myself in games like CoD4. The above situation is typical, while trying to get my team into defensive positions I suddenly found that one of my men had lagged behind and was also wounded - meantime we started coming under intense fire from snipers...
It's all adrenaline pumping stuff!
I wrote a short piece on this particular action in the church yard here: Milgeek - 'Ambush! Tale from Ghost Recon (GRAW2)'
Fantasy Art and Portraits showcases the art from fantasy computer games. We feel Art Lovers shouldn't have to buy and play games just to enjoy great art. It is our mission to bring the art of computer games to Art Lovers who might otherwise miss it.
And because computer games offer the chance to enter the artist's vision, play around with it, and make your own pictures, this is also a site for Writers looking for cover art and Roleplayers looking for portraits for their characters.
Drop by and have a look now!
If you like fantasy art of all kinds, come follow our blog!--We introduce fantasy art *every day* (and not just computer game art).
Remember playing this game in elementary school?! I have been hooked on it for the past week or so. Here, I basically sent my group on a suicide mission (no food, clothes, etc) to see what would happen, and the Indians kept on rescuing us. Silly Indians.
Fantasy Art and Portraits showcases the art from fantasy computer games. We feel Art Lovers shouldn't have to buy and play games just to enjoy great art. It is our mission to bring the art of computer games to Art Lovers who might otherwise miss it.
And because computer games offer the chance to enter the artist's vision, play around with it, and make your own pictures, this is also a site for Writers looking for cover art and Roleplayers looking for portraits for their characters.
Drop by and have a look now!
If you like fantasy art of all kinds, come follow our blog!--We introduce fantasy art *every day* (and not just computer game art).
0.A.D. is a free/libre open source real-time-strategy game, see play0ad.com/
License: cc-by-sa 4.0
attribute to: Horst JENS, spielend-programmieren.at
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2103. A collaboration between A MAZE./Berlin and Wits Digital Arts which brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the first time.