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Augmented Reality in the Gernsback Continuum.

Haven't seen or hatched a Pikachu and then I find two in 10 minutes!

outerbody.org block stacking game. Participants only see what the camera sees from a third person view

Finger Food Studios, a small and mighty tech firm based in Port Coquitlam, BC, is creating jobs and radically evolving how businesses work with mixed reality in a real-life Holodeck.

 

The 25,000 square foot warehouse allows holographic design engineers to converge physical and digital worlds and build life-size holograms that provide a platform to help solve their clients’ most challenging technical issues, a process that has never been done before at this scale.

 

Photo credit: Finger Food Studios

 

Learn more: news.gov.bc.ca/stories/bctech-firm-finger-food-studios-la...

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

What if objects can show their metadata.

And why is metadata only useful for buying them?

In piazza con gli studenti: dialogare e attivare i cittadini per il workshop di co-creazione della città digitale di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR/

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei

 

domenica 3 giugno 2012, Città di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR

Sesame Ernie and Bert AR game

AR-experiments ;-)

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

photos taken during the weekly TechSoup, NonProfit Commons in Second Life meetings

Me and my daughter experimenting with augmented reality on the GE smartgrid. Very cool! Thanks @scottelias

I made some of that augmented reality stuff: booktwo.org/notebook/noticings-layar/

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

Prof. Robert Hernandez speaks during Tuesday's Journalism Forum in the Geoffrey Cowan Forum at USC Annenberg School for Communication and Journalism. The event demonstrated an augmented reality program Hernandez built for the Los Angeles Public Library.

Playing around with Augmented Reality effects - Effort number 1.

Dopo le conferenze del mattino i manager toccano con mano le applicazioni di realtà aumentata

Augmented Reality in Broadcasting

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