View allAll Photos Tagged AugmentedReality

60 virtuele kunstwerken te bekijken en mee te nemen middels Layar AR browser - sndrv.nl/boekenbal

REFF presented the fake institution and the AR Drug at the Courtauld Institute in London.

The meeting served also as a chance to organize further steps in REFF's education program on the methodological reinvention of reality.

 

more info here:

www.romaeuropa.org

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

Soldiers assigned to Headquarters and Headquarters Company, 35th Engineer Brigade, prepare for a simulated training exercise using the Dismounted Soldier Training System at Fort Leonard Wood on June 16, 2015. Soldiers wore motion tracking equipment in a darkened room and viewed a virtual reality through headsets to perform soldier tasks in a simulated deployed environment. (U.S. Army photo by Pfc. Samantha J. Whitehead)

outerbody.org block stacking game. Participants only see what the camera sees from a third person view

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei

 

domenica 3 giugno 2012, Città di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR

The best see-through optics I've seen, but they're bulky as hell, and Microvision is riding the military market right now.

Augmented Reality in the Gernsback Continuum.

Haven't seen or hatched a Pikachu and then I find two in 10 minutes!

outerbody.org block stacking game. Participants only see what the camera sees from a third person view

outerbody.org block stacking game. Participants only see what the camera sees from a third person view

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

Photos by Silva Ferretti

 

About RWR

READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.

 

More info at:

rwr.artisopensource.net/

 

In piazza con gli studenti: dialogare e attivare i cittadini per il workshop di co-creazione della città digitale di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR/

HF11 - Upsidedown Edition.

 

By Denis Dumouchel

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei

 

domenica 3 giugno 2012, Città di Pompei

 

Servizio fotografico di Daniela Alfano

 

site:

artisopensource.net/pompeiAR

Sesame Ernie and Bert AR game

AR-experiments ;-)

Submitted by momo of Drawvolution

This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.

 

This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.

 

If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.

1 2 ••• 26 27 29 31 32 ••• 79 80