View allAll Photos Tagged AugmentedReality
outerbody.org block stacking game. Participants only see what the camera sees from a third person view
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei
domenica 3 giugno 2012, Città di Pompei
Servizio fotografico di Daniela Alfano
site:
The best see-through optics I've seen, but they're bulky as hell, and Microvision is riding the military market right now.
outerbody.org block stacking game. Participants only see what the camera sees from a third person view
outerbody.org block stacking game. Participants only see what the camera sees from a third person view
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.
Photos by Silva Ferretti
About RWR
READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.
More info at:
Banksky re-enactment, using #augmentedreality - 1 of the pieces in sndrv.nl/moma AR show in NY Oct 9th
Once upon a time…
Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.
Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.
The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.
If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.
Distribuito alla popolazione in occasione del primo workshop di co-creazione della città digitale di Pompei
domenica 3 giugno 2012, Città di Pompei
Servizio fotografico di Daniela Alfano
site:
This was the first ever-made 3D Hello Kitty and Sanrio characters with the Augmented Reality (AR) technology. Users simply stand in front of a camera with the marker card and they will then see on screen their face turned into Hello Kitty or other characters, depends on the market card that they have selected.
This was a project initiated by Sanrio Digital as a promotional campaign for Hello Kitty Online in Hong Kong. Dream Cortex designed the booth display and developed the AR Hello Kitty game.
If you would like to gather more information about this project, please find out our contact details from blog.dreamcortex.com.